Moses Turner
February 24, 2023
Reading time:
In our previous blog post, I teased our new optical hand tracking pipeline, codenamed Mercury. Work on this tracking method began around January 2022.
Now, after a little over a year of development, it's finally ready for the public to use!
Mercury currently works on Valve Index, Windows Mixed Reality headsets (Reverb G2 v2 shown below), Oculus Rift S (early support), and Luxonis cameras (video shows a OAK-D Pro W Dev mounted on a North Star). It estimates hand pose accurately, supports limited hand-over-hand interactions, tracks fast hand movements, and is useable for drawing, typing and UI interaction.
Usage documentation is here if you want to run it in Monado. Expect in the coming few weeks some improvements to hand tracked-state stability, reductions to background jitter, a SteamVR driver so you can use it on Windows, and a much more detailed blog post showcasing the work we did to get here!
14/04/2026
This week, Collabora is at the YouTube Device Partner Summit in Tokyo showcasing our ongoing work with YouTube, notably on their TV app…
13/04/2026
Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning…
13/04/2026
After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's…