June 30, 2020
By implementing this extension we are exposing Monado's multi-application support, which was recently merged to master.
In the video below you can see Monado compositing the rendering of Blender's VR view and the xrgears demo displaying a
XrCompositionLayerProjection as overlay. The demo also showcases Monado's ability to deal with multiple graphics APIs as Blender uses OpenGL and xrgears Vulkan to submit its frames.
To enable the extension in xrgears only this small change was required, which enables the
XR_EXTX_overlay extension and passes the
XrSessionCreateInfoOverlayEXTX struct to the graphics bindings `next` field.
The branch of xrgears running as an overlay can be found here.
Thank you Pluto VR for making this work possible!
If you would like to learn more about Monado or OpenXR, or would like some assistance integrating either in your platform, please contact us.
Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously,…
Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source…
Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside…