We're hiring!
*

DebConf 17: Flatpak and Debian

Simon McVittie avatar

Simon McVittie
August 17, 2017

Share this post:

Last week, I attended DebConf 17 in Montréal, returning to DebConf for the first time in 10 years (last time was DebConf 7 in Edinburgh). It was great to put names to faces and meet more of my co-developers in person!

On Monday I gave a talk entitled “A Debian maintainer's guide to Flatpak”, aiming to introduce Debian developers to Flatpak, and show how Flatpak and Debian (and Debian derivatives like SteamOS) can help each other. It seems to have been quite well received, with people generally positive about the idea of using Flatpak to deliver backports and faster-moving leaf packages (games!) onto the stable base platform that Debian is so good at providing.

A video of the talk is available from the Debian Meetings Archive. I've also put up my slides in the DebConf git-annex repository, with some small edits to link to more source code: A Debian maintainer's guide to Flatpak. Source code for the slides is also available from Collabora's git server.

The next step is to take my proof-of-concept for building Flatpak runtimes and apps from Debian and SteamOS packages, flatdeb, get it a bit more production-ready, and perhaps start publishing some sample runtimes from a cron job on a Debian or Collabora server. (By the way, if you downloaded that source right after my talk, please update - I've now pushed some late changes that were necessary to fix the 3D drivers for my OpenArena demo.)

I don't think Debian will be going quite as far as Endless any time soon: as Cosimo outlined in the talk right before mine, they deploy their Debian derivative as an immutable base OS with libOSTree, with all the user-installable modules above that coming from Flatpak. That model is certainly an interesting thing to think about for Debian derivatives, though: at Collabora we work on a lot of appliance-like embedded Debian derivatives, with a lot of flexibility during development but very limited state on deployed systems, and Endless' approach seems a perfect fit for those situations

The indoor garden at Collège de Maisonneuve, the DebConf 17 venue.

 

Original post

Comments (0)


Add a Comment






Allowed tags: <b><i><br>Add a new comment:


Search the newsroom

Latest Blog Posts

Using syzkaller, part 4: Driver fuzzing

26/06/2020

Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers,…

Cross building Rust GStreamer plugins for the Raspberry Pi

23/06/2020

Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to…

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

12/06/2020

Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick…

Bifrost meets GNOME: Onward & upward to zero graphics blobs

05/06/2020

With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene…

Using regmaps to make Linux drivers more generic

27/05/2020

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific…

Cross-compiling with gst-build and GStreamer

15/05/2020

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build…

Open Since 2005 logo

We use cookies on this website to ensure that you get the best experience. By continuing to use this website you are consenting to the use of these cookies. To find out more please follow this link.

Collabora Ltd © 2005-2020. All rights reserved. Privacy Notice. Sitemap.