We're hiring!
*

NVMe: Officially faster for emulated controllers!

Helen Koike avatar

Helen Koike
June 13, 2017

Share this post:

The Doorbell Buffer Config command

When I last wrote about NVMe, the feature to improve NVMe performance over emulated environments was just a living discussion and a work in progress patch. However, it has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation that is already in the mainline Linux kernel! \o/

You can already feel the difference in performance if you compile Kernel 4.12-rc1 (or later) and run it over a virtual machine hosted on Google Compute Engine. Google actually updated their hypervisor as soon as the feature was ratified by the NVMe working group, even before it was publicly released.

There were very few changes from the original proposal, I.e. opcodes, return values and now fancy names; the buffers (as described in my last post) are now called Shadow Doorbell and EventIdx buffers.

In short, the first one mimics the Doorbell registers in memory, allowing the emulated controller to fetch the Doorbell value when convenient instead of waiting for the Doorbell register to be written. For its part, the EventIdx provides a hint given by the emulated controller to tell the host if the Doorbell register needs to be updated (in case the emulated controller is not fetching the Doorbell value from the Shadow Doorbell buffer). You can check section 7.13 of the specification for an example of usage.

Results

The following test results were obtained in a machine of type n1-standard-4 (4 vCPUs, 15 GB memory) at Google Cloud Engine platform with Kernel 4.12.0-rc5 using the following command:

$ sudo fio --time_based --name=benchmark --runtime=30 \ --filename=/dev/nvme0n1 --nrfiles=1 --ioengine=libaio --iodepth=32 \ --direct=1 --invalidate=1 --verify=0 --verify_fatal=0 --numjobs=1 \ --rw=randread --blocksize=4k --randrepeat=0

Results (in Input/Ouput Operations per Second):
Without Shadow Doorbell and EventIdx buffers: 43.9K IOPS
With Shadow Doorbell and EventIdx buffers: 184K IOPS
Gain ~= 4 times

Screenshot - Without Shadow Doorbell and EventIdx buffers


Screenshot - With Shadow Doorbell and EventIdx buffers


Enjoy your enhanced numbers of IOPS! :D

 

Original post

Comments (0)


Add a Comment






Allowed tags: <b><i><br>Add a new comment:


Search the newsroom

Latest Blog Posts

Opening up Mali T720

20/12/2019

If you have a device with a Mali T720 or T820 GPU, you’re in luck – your device is now supported in upstream Mesa at feature parity with…

New graphing tool for PipeWire debugging

09/12/2019

PipeWire, the new and emerging open source framework that aims to greatly improve the exchange and management of audio and video streams…

Building GStreamer on Windows

26/11/2019

With the advent of meson and gst-build, it is now possible to set up a GStreamer Windows development environment that rivals the finest…

Zink: Fall Update

24/10/2019

I recently went to XDC 2019, where I gave yet another talk about Zink. I kinda forgot to write a blog-post about it, so here’s me trying…

Adding stateless support to vicodec

09/10/2019

Prior to joining Collabora, I took part in Round 17 of the Outreachy internships, to work on the virtual drivers in the media subsystem…

Why HDCP support in Weston is a good thing

03/10/2019

What HDCP is, and why supporting HDCP in Weston is justified in both an economical and technical context.

Open Since 2005 logo

We use cookies on this website to ensure that you get the best experience. By continuing to use this website you are consenting to the use of these cookies. To find out more please follow this link.

Collabora Ltd © 2005-2020. All rights reserved. Website sitemap.