Filter:All Blogs News & Events
May 23, 2019 by Ezequiel Garcia | Blog
With virtme, you can run a custom built kernel on top of our running root filesystem. In this post, we explore another example of virtme in action, and see how to test Video4Linux2 drivers on bleeding edge GStreamer builds.
May 16, 2019 by Andrzej Pietrasiewicz | Blog
Introducing cmtp-responder - a permissively licensed Media Transfer Protocol (MTP) responder implementation which allows embedded devices to provide MTP services and supports a core set of MTP operations.
May 14, 2019 by Adrian Ratiu | Blog
Up until now, talking in-depth about userspace tracing was deliberately avoided because it merits special treatment, hence this part devoted to it. We'll now look at the why of it, and we'll examine eBPF user tracing in two categories: static and dynamic.
May 09, 2019 by André Almeida | News & Events
Earlier this week, Linux Kernel 5.1 was released, and with it came over 13,000 commits from developers all around the world, including Collaborans. This time around, no less than 12 different developers contributed commits (64), sign-offs (111) & more.
May 08, 2019 by Santosh Mahto | Blog
After a successful team effort, the patch enabling the Chromium Embedded Framework (CEF) Ozone builds to run with different platform backends, such as Wayland, has finally landed upstream.
May 06, 2019 by Aaron Boxer | News & Events
After a year-long development cycle, the much anticipated release was made available recently. With it came a number of exciting new features we're especially proud of, including per-element latency tracer and support for planar or non-interleaved audio.
May 06, 2019 by Adrian Ratiu | Blog
Now that we've studied the mainstream way of developing and using eBPF programs on top of the low-level VM mechanisms, we'll look at projects taking different approaches, attempting solutions to some of the unique problems faced by embedded Linux.
May 02, 2019 by Robert Foss | Blog
A previous post introduced the SPURV Android compatibility layer for Wayland based Linux environment. In this post, we're going to dig into how you can run an Android application on the very common i.MX6 based Nitrogen6_MAX board.
April 26, 2019 by Adrian Ratiu | Blog
In part 1 and 2 of this series, we took a condensed in-depth look at the eBPF VM. In part 3, we define the high-level components of an eBPF program, including the backend, loader, frontend and data structures.
April 25, 2019 by Guillaume Desmottes | Blog
GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
December 09, 2019 by Julian Bouzas | Blog
PipeWire, the new and emerging open source framework that aims to greatly improve the exchange and management of audio and video streams inside a Linux system, has seen a number of improvements and bug fixes over the past year.
November 26, 2019 by Aaron Boxer | Blog
With the advent of meson and gst-build, it is now possible to set up a GStreamer Windows development environment that rivals the finest Linux has to offer, with full support for Visual Studio debugging into the library.
October 24, 2019 by Erik Faye-Lund | Blog
I recently went to XDC 2019, where I gave yet another talk about Zink. I kinda forgot to write a blog-post about it, so here’s me trying to make up for it… or something like that. I’ll also go into some more recent developments as well.
October 09, 2019 by Dafna Hirschfeld | Blog
Prior to joining Collabora, I took part in Round 17 of the Outreachy internships, to work on the virtual drivers in the media subsystem of the Linux kernel, or more specifically, on the vicodec driver.
October 03, 2019 by Pekka Paalanen | Blog
What HDCP is, and why supporting HDCP in Weston is justified in both an economical and technical context.
August 28, 2019 by Gert Wollny | Blog
With the release of virglrenderer 0.8.0, getting accelerated OpenGL within a virtual machine (VM) made a big leap forward. Since virglrenderer-0.7.0, the code base has seen ~600 commits, and Collabora provided more than 80% of these contributions.
August 06, 2019 by Rohan Garg | Blog
Ongoing work on the reverse-engineered Panfrost OpenGL ES driver for Arm Mali GPUs has turned the RK3399 SoC into a very attractive platform to try out Wayland on ARM devices.
August 02, 2019 by Ryan Pavlik | Blog
As part of its unwavering commitment to open source and open standards, Collabora is proud to be part of bringing the recently-released OpenXR 1.0 to life, and to be pioneering the Monado open source runtime for OpenXR.
July 25, 2019 by Erik Faye-Lund | Blog
There's been quite a few updates to Zink, an OpenGL implementation on top of Vulkan, since I last wrote about it. Here's an overview of the recent changes, as well as an exciting announcement!
July 18, 2019 by Nicolas Dufresne | Blog
A little over a month and a half ago, Collaborans including Aaron Boxer, George Kiagiadakis, Guillaume Desmottes, Stéphane Cerveau and myself took part in the GStreamer Spring Hackfest in Oslo. This year, the hackfest was kindly hosted by Pexip.
June 26, 2019 by Alyssa Rosenzweig | Blog
In my last Panfrost blog post, I announced my internship goal: improve Panfrost to run GNOME3. GNOME is a popular Linux desktop making heavy use of OpenGL; to use GNOME with only free and open source software on a machine with Mali graphics, Panfrost…
June 24, 2019 by Andrzej Pietrasiewicz | Blog
Dummy_hcd which consists of a software-emulated host controller and a UDC chip. In other words, this means you can play with USB gadgets even if you don't have the appropriate hardware, because your PC can act as both a USB host and a USB device.
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
Here are the events we'll be attending in the coming weeks – come say hello!
March 8-9, Berlin, Germany
March 14-16, Nuremberg, Germany
April 24-26, Brno, Czech Republic