January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
January 23, 2020 by Mark Filion | News & Events
In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!
January 16, 2020 by Erica Ryoo | News & Events
What better way to start the new year than by highlighting the newest members of our engineering and administrative teams who joined in Q4 2019! Please join us in welcoming Antonio, Afonso, Narciso and Eleni!
December 20, 2019 by Alyssa Rosenzweig | Blog
If you have a device with a Mali T720 or T820 GPU, you’re in luck – your device is now supported in upstream Mesa at feature parity with other GPUs. Get out your Allwinner H6 or Amlogic S912 board, grab the latest Mesa, and enjoy a match of SuperTuxKart!
December 09, 2019 by Julian Bouzas | Blog
PipeWire, the new and emerging open source framework that aims to greatly improve the exchange and management of audio and video streams inside a Linux system, has seen a number of improvements and bug fixes over the past year.
December 02, 2019 by Enric Balletbò i Serra | News & Events
Linus has released the 5.4 kernel and Collabora was once again a very active contributor with 12 Collaborans authoring 95 commits while also helping the kernel maintainers by contributing 124 Reviewed-by tags.
November 26, 2019 by Aaron Boxer | Blog
With the advent of meson and gst-build, it is now possible to set up a GStreamer Windows development environment that rivals the finest Linux has to offer, with full support for Visual Studio debugging into the library.
November 20, 2019 by Jassie Badion | News & Events
As we begin winding down 2019, it's time to take a moment to celebrate the new Collaborans who joined our various engineering and administrative teams in Q2 & Q3 this year!
October 30, 2019 by Mark Filion | News & Events
Following three days at ELCE, Collaborans are continuing their stay in the capital of France’s Auvergne-Rhône-Alpes region to take part the annual GStreamer Conference, as well as the Automated Testing Summit.
October 28, 2019 by Guillaume Tucker | News & Events
The KernelCI project, which powers kernelci.org with automated testing for the upstream Linux kernel, has found a new home after sailing through uncharted waters for over five years.
October 25, 2019 by Mark Filion | News & Events
Next week, Collabora will be sponsoring, exhibiting & speaking at ELCE in Lyon, France. We'll be showcasing not one but two demos at our booth this year: arcade racing on a ROCK Pi 4 with Panfrost, and GStreamer on the Magic Leap One.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 11, 2020 by Raghavendra Rao | Blog
PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.
August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
Here are the events we'll be attending in the coming weeks – come say hello!
November 7-9, Prague, Czech Republic
November 15-18, Munich, Germany
November 19-20, Toulouse, France
November 29 - December 1, New Orleans, USA