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Open Source software releases: Q1 2020 recap

April 14, 2020 by Mark Filion  |   Blog

Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.

Open Source software releases: Q1 2020 recap

Clean, reliable setup for dependency installation

April 10, 2020 by Pekka Paalanen  |   Blog

When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.

Clean, reliable setup for dependency installation

Adding mainline Arm Frame Buffer Compression support for Rockchip

April 08, 2020 by Andrzej Pietrasiewicz  |   Blog

Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).

Adding mainline Arm Frame Buffer Compression support for Rockchip

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Using syzkaller, part 1: Fuzzing the Linux kernel

March 26, 2020 by Andre Almeida  |   Blog

With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.

Using syzkaller, part 1: Fuzzing the Linux kernel

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Getting started with GStreamer's gst-build

March 19, 2020 by Stéphane Cerveau  |   Blog

GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.

Getting started with GStreamer's gst-build

Why remote working can be good for people, business and environment

March 10, 2020 by Olivier Potin  |   Blog

Here at Collabora, we trust our people to work remotely, we give them full responsibility for their output, and we believe it helps creating an even stronger internal culture and comes with some other positives.

Why remote working can be good for people, business and environment

PipeWire, the media service transforming the Linux multimedia landscape

March 05, 2020 by Julian Bouzas  |   Blog

PipeWire 0.3 was released a few days ago, marking a big step forward in the effort of making this emerging media service the core layer of all multimedia on Linux.

PipeWire, the media service transforming the Linux multimedia landscape

Experimental Panfrost GLES 3.0 support has landed in Mesa

February 27, 2020 by Alyssa Rosenzweig  |   Blog

Panfrost's ES 3.0 support has landed in upstream Mesa and works with a mainline Linux kernel. The support is still early, but if you're feeling adventurous, feel free to give it a try on your favourite ES 3.0 applications and games.

Experimental Panfrost GLES 3.0 support has landed in Mesa

Monado OpenXR runtime developer update

February 25, 2020 by Jakob Bornecrantz  |   News & Events

Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!

Monado OpenXR runtime developer update

News from the Debian Cloud Team

March 05, 2019 by Lucas Kanashiro  |   Blog

Since the last Debian release, a number of changes have been made in the Debian Cloud Team, both on the technical & organisational level within the community. Here's a look at what's in store for Buster!

News from the Debian Cloud Team

Panfrost update: A new kernel driver

March 04, 2019 by Tomeu Vizoso  |   Blog

Following two months of work to develop a new kernel driver for Midgard and Bifrost GPUs, the kernel side of Panfrost is now in a form close to be acceptable in the mainline Linux kernel.

Panfrost update: A new kernel driver

Modern USB gadget on Linux & how to integrate it with systemd (Part 1)

February 18, 2019 by Andrzej Pietrasiewicz  |   Blog

A look at how to implement USB gadget devices on Linux machines which have the necessary UDC hardware, automate the manual configfs process via declarative gadget "schemes", and use systemd for gadget composition at boot time.

Modern USB gadget on Linux & how to integrate it with systemd (Part 1)

FOSDEM 2019 - Recorded presentations (videos)

February 15, 2019 by Mark Filion  |   Blog

From the latest on Open Source projects Zink (OpenGL on Vulkan) and VirGL (virtual 3D GPU for QEMU), to a state of the union on GStreamer embedded, and a look at how the KernelCI project is getting a second breath, Collaborans presented in five devrooms.

FOSDEM 2019 - Recorded presentations (videos)

A Panfrost milestone

January 07, 2019 by Tomeu Vizoso  |   Blog

Panfrost, a project that delivers an open source implementation of a driver for the newest versions of the Mali family of GPUs, now includes support for running Wayland compositors and zero-copy GPU-accelerated clients.

A Panfrost milestone

A dream come true: Android is finally using DRM/KMS

December 17, 2018 by Gustavo Padovan  |   Blog

Released a few months ago, the Google Pixel 3 is the first Android phone running with the mainline graphics stack. A feat that was deemed impossible 10 years ago is now a reality thanks to a lot of hard work from the entire community.

A dream come true: Android is finally using DRM/KMS

Convincing your manager that upstreaming is in their best interest

November 28, 2018 by Martyn Welch  |   Blog

In an ideal world, everyone would implicitly understand that it just makes good business sense to upstream some of the modifications made when creating your Linux powered devices. Unfortunately, this is a long way from being common knowledge.

Convincing your manager that upstreaming is in their best interest

Metrics for test suite comprehensiveness

November 23, 2018 by Alexandros Frantzis  |   Blog

How can we measure the comprehensiveness of a test suite? Code coverage is the standard metric used in the industry and makes intuitive sense. However, it can often present some difficulties for large scale surveys.

Metrics for test suite comprehensiveness

Gaining eBPF vision: A new way to trace Linux filesystem disk requests

November 21, 2018 by Gabriel Krisman Bertazi  |   Blog

A real-world use case of eBPF tracing to understand file access patterns in the Linux kernel and optimize large applications.

Gaining eBPF vision: A new way to trace Linux filesystem disk requests

Quick hack: Speed up your GitLab CI

November 06, 2018 by Xavier Claessens  |   Blog

Did you know you could register your own PC, or a spare laptop collecting dust in a drawer, to get instant CI going on GitLab? Not only will you get faster CI, but you'll also reduce the queue on the shared runner for others!

Quick hack: Speed up your GitLab CI

Introducing Zink, an OpenGL implementation on top of Vulkan

October 31, 2018 by Erik Faye-Lund  |   Blog

For the last month or so, I've been playing with a new project during my work at Collabora, and as I've already briefly talked about at XDC 2018, it's about time to talk about it to a wider audience.

Introducing Zink, an OpenGL implementation on top of Vulkan

On the low adoption of automated testing in FOSS

October 18, 2018 by Alexandros Frantzis  |   Blog

For projects of any value and significance, having a comprehensive automated test suite is nowadays considered a standard software engineering practice. Why, then, don't we see more prominent FOSS projects employing this practice?

On the low adoption of automated testing in FOSS

FOSDEM 2020

January 23, 2020 by Mark Filion  |   News & Events

In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!

FOSDEM 2020

Meet the newest Collaborans!

January 16, 2020 by Erica Ryoo  |   News & Events

What better way to start the new year than by highlighting the newest members of our engineering and administrative teams who joined in Q4 2019! Please join us in welcoming Antonio, Afonso, Narciso and Eleni!

Meet the newest Collaborans!

Linux Kernel 5.4

December 02, 2019 by Enric Balletbò i Serra  |   News & Events

Linus has released the 5.4 kernel and Collabora was once again a very active contributor with 12 Collaborans authoring 95 commits while also helping the kernel maintainers by contributing 124 Reviewed-by tags.

Linux Kernel 5.4

And the Collabora family keeps growing!

November 20, 2019 by Jassie Badion  |   News & Events

As we begin winding down 2019, it's time to take a moment to celebrate the new Collaborans who joined our various engineering and administrative teams in Q2 & Q3 this year!

And the Collabora family keeps growing!

GStreamer & automated testing in Lyon

October 30, 2019 by Mark Filion  |   News & Events

Following three days at ELCE, Collaborans are continuing their stay in the capital of France’s Auvergne-Rhône-Alpes region to take part the annual GStreamer Conference, as well as the Automated Testing Summit.

GStreamer & automated testing in Lyon

A new home for KernelCI

October 28, 2019 by Guillaume Tucker  |   News & Events

The KernelCI project, which powers kernelci.org with automated testing for the upstream Linux kernel, has found a new home after sailing through uncharted waters for over five years.

A new home for KernelCI

Embedded Linux Conference Europe 2019

October 25, 2019 by Mark Filion  |   News & Events

Next week, Collabora will be sponsoring, exhibiting & speaking at ELCE in Lyon, France. We'll be showcasing not one but two demos at our booth this year: arcade racing on a ROCK Pi 4 with Panfrost, and GStreamer on the Magic Leap One.

Embedded Linux Conference Europe 2019

Open graphics in Montreal

September 30, 2019 by Mark Filion  |   News & Events

Collabora is proud to be hosting in Montreal the 2019 edition of the X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.

Open graphics in Montreal

All the right ingredients in Paris

September 20, 2019 by Mark Filion  |   News & Events

Next week, Collaborans including Julian Bouzas and Enric Balletbò i Serra will be in Paris to participate in the 3rd edition of Embedded Recipes and 8th edition of Kernel Recipes

All the right ingredients in Paris

Linux Kernel 5.3

September 19, 2019 by Boris Brezillon  |   News & Events

Linux 5.3 was released over the weekend, which means it's time for our usual "where does Collabora stand in this picture?" tour. As has been the case for several years now, Collabora continues being an active contributor to the Linux kernel.

Linux Kernel 5.3

Open Source at IBC 2019

September 12, 2019 by Mark Filion  |   News & Events

Showcasing two brand new Open Source software demonstrations featuring the Xilinx high-performance Zynq UltraScale+ MPSoC, and the Magic Leap One augmented reality headset.

Open Source at IBC 2019

Bringing the FOSS XR community together

September 06, 2019 by Joey Ferwerda  |   News & Events

With the recent release of the OpenXR 1.0 specification, the presence of numerous Open Source platforms for Virtual Reality and Augmented Reality, and a growing community of developers, the need for a collaborative Open Source XR Conference became clear.

Bringing the FOSS XR community together

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

Arm DevSummit 2021

19-21 October, Online

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