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Open Source at IBC 2019

September 12, 2019 by Mark Filion  |   News & Events

Showcasing two brand new Open Source software demonstrations featuring the Xilinx high-performance Zynq UltraScale+ MPSoC, and the Magic Leap One augmented reality headset.

Open Source at IBC 2019

Bringing the FOSS XR community together

September 06, 2019 by Joey Ferwerda  |   News & Events

With the recent release of the OpenXR 1.0 specification, the presence of numerous Open Source platforms for Virtual Reality and Augmented Reality, and a growing community of developers, the need for a collaborative Open Source XR Conference became clear.

Bringing the FOSS XR community together

Virglrenderer and the state of virtualized virtual worlds

August 28, 2019 by Gert Wollny  |   Blog

With the release of virglrenderer 0.8.0, getting accelerated OpenGL within a virtual machine (VM) made a big leap forward. Since virglrenderer-0.7.0, the code base has seen ~600 commits, and Collabora provided more than 80% of these contributions.

Virglrenderer and the state of virtualized virtual worlds

Embedded in San Diego

August 20, 2019 by Mark Filion  |   News & Events

Starting tomorrow, Collabora will be exhibiting & speaking at Embedded Linux Conference North America (ELCNA), the premier vendor-neutral technical conference for companies and developers using embedded Linux.

Embedded in San Diego

Panfrost & Wayland on a Rockchip board

August 06, 2019 by Rohan Garg  |   Blog

Ongoing work on the reverse-engineered Panfrost OpenGL ES driver for Arm Mali GPUs has turned the RK3399 SoC into a very attractive platform to try out Wayland on ARM devices.

Panfrost & Wayland on a Rockchip board

What's new in OpenXR 1.0 & Monado?

August 02, 2019 by Ryan Pavlik  |   Blog

As part of its unwavering commitment to open source and open standards, Collabora is proud to be part of bringing the recently-released OpenXR 1.0 to life, and to be pioneering the Monado open source runtime for OpenXR.

What's new in OpenXR 1.0 & Monado?

Linux Developer Conference Brazil 2019

August 02, 2019 by Mark Filion  |   News & Events

This weekend, Collaborans are in São Paulo, Brazil, to take part in the third edition of Linux Developer Conference Brazil, a conference which aims to take the Brazilian Linux development community to the international level.

Linux Developer Conference Brazil 2019

Moving the Linux desktop to another reality

July 30, 2019 by Lubosz Sarnecki  |   News & Events

Today, we are very excited to announce xrdesktop, a new open source project sponsored by Valve, enabling interaction with traditional Linux desktop environments, such as GNOME and KDE, in VR.

Moving the Linux desktop to another reality

Zink: Summer Update & SIGGRAPH 2019

July 25, 2019 by Erik Faye-Lund  |   Blog

There's been quite a few updates to Zink, an OpenGL implementation on top of Vulkan, since I last wrote about it. Here's an overview of the recent changes, as well as an exciting announcement!

Zink: Summer Update & SIGGRAPH 2019

Collabora & Debian 10 (Buster)

July 25, 2019 by Andrej Shadura  |   News & Events

With DebConf19, the annual conference for Debian contributors and users, in full swing this week in Curitiba, Brazil, what better time to look at the contributions made by Collaborans to the latest Debian release!

Collabora & Debian 10 (Buster)

GStreamer in Oslo

July 18, 2019 by Nicolas Dufresne  |   Blog

A little over a month and a half ago, Collaborans including Aaron Boxer, George Kiagiadakis, Guillaume Desmottes, Stéphane Cerveau and myself took part in the GStreamer Spring Hackfest in Oslo. This year, the hackfest was kindly hosted by Pexip.

GStreamer in Oslo

Linux Kernel 5.2

July 17, 2019 by Gabriel Krisman Bertazi  |   News & Events

With 11 engineers authoring, reviewing and testing nearly 170 patches for this latest release, Collabora ranked 8th in the list of most active employers by lines changed, sharing ranks with some of the prominent employers in Linux kernel development.

Linux Kernel 5.2

Introducing the r600/NIR back-end

July 07, 2022 by Gert Wollny  |   Blog

Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.

Introducing the r600/NIR back-end

Adding secondary command buffers to PanVk

June 15, 2022 by Manas Chaudhary  |   Blog

Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.

Adding secondary command buffers to PanVk

Bridging the synchronization gap on Linux

June 09, 2022 by Jason Ekstrand  |   Blog

After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.

Bridging the synchronization gap on Linux

Monado's hand tracking: hand-waving our way towards a first attempt

May 31, 2022 by Moses Turner  |   Blog

Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.

Monado's hand tracking: hand-waving our way towards a first attempt

Visual-inertial tracking for Monado

April 05, 2022 by Mateo de Mayo  |   Blog

Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.

Visual-inertial tracking for Monado

Spotlight on Meson's full-featured developer environment

March 30, 2022 by Xavier Claessens  |   Blog

When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.

Spotlight on Meson's full-featured developer environment

How to write a Vulkan driver in 2022

March 23, 2022 by Jason Ekstrand  |   Blog

An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.

How to write a Vulkan driver in 2022

Improving the reliability of file system monitoring tools

March 14, 2022 by Gabriel Krisman Bertazi  |   Blog

Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.

Improving the reliability of file system monitoring tools

PipeWire: A year in review & a look ahead

March 08, 2022 by George Kiagiadakis  |   Blog

The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.

PipeWire: A year in review & a look ahead

Landing a new syscall, part 1: What is futex?

February 08, 2022 by André Almeida  |   Blog

Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?

Landing a new syscall, part 1: What is futex?

Writing an open source GPU driver - without the hardware

January 27, 2022 by Alyssa Rosenzweig  |   Blog

Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.

Writing an open source GPU driver - without the hardware

A Pixel's Color & new documentation repository

January 25, 2022 by Pekka Paalanen  |   Blog

My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.

A Pixel's Color & new documentation repository

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

One weekend, two conferences

January 19, 2021 by Mark Filion  |   News & Events

Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.

One weekend, two conferences

A Wayland driver for Wine

December 15, 2020 by Alexandros Frantzis  |   News & Events

After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.

A Wayland driver for Wine

Kernel 5.10: Rockchip, H.264, Bifrost & more!

December 14, 2020 by Ricardo Cañuelo Navarro  |   News & Events

Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.

Kernel 5.10: Rockchip, H.264, Bifrost & more!

Linux App Summit 2020

November 12, 2020 by Mark Filion  |   News & Events

Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!

Linux App Summit 2020

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Black Valley

July 15-16, Oslo, Norway

DebConf

July 17-24, Prizren, Kosovo

COSCUP

July 30-31, Taiwan

SIGGRAPH

August 8-11, Vancouver, Canada

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