April 25, 2019 by Guillaume Desmottes | Blog
GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 09, 2019 by Nicolas Dufresne | News & Events
Collabora contributes elements implementing the RIST Simple Profile to GStreamer. This specification adds retransmissions to RTP streams in a way that it compatible with existing broadcast encoders and decoders.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
March 29, 2019 by Mark Filion | News & Events
Next week, Collaborans will be in Bangkok, Thailand, to participate in the 25th edition of Linaro Connect, a gathering of the world's leading open source engineers working on Arm. Tomeu Vizoso and Gustavo Padovan will be in attendance to present Panfrost.
March 27, 2019 by Andrzej Pietrasiewicz | Blog
In the previous post I introduced you to the subject of USB gadgets implemented as machines running Linux. In this post, we look at how to implement your very own USB function with FunctionFS and how to integrate that with systemd.
March 20, 2019 by André Almeida | Blog
In this tutorial, we'll look at how to create a functional and simple Arch Linux virtual machine image, that can have network access, display graphical windows and share a folder with the host.
March 18, 2019 by Jakob Bornecrantz | News & Events
Following the release of the OpenXR 0.90 Provisional Specification by The Khronos Group, Collabora is proud to announce Monado, an open source implementation of the newly released OpenXR spec.
January 10, 2018 by Guy Lunardi | Blog
Widely recognized as the best conference of its kind in Europe, the 2018 edition of FOSDEM promises to be no different, with a jam-packed schedule of over 600 lectures, lightning talks, developer rooms, and more.
December 22, 2017 by Gustavo Noronha | Blog
We recently assisted a customer who wanted to upgrade their system from X11 to Wayland. The problem: they use CEF as a runtime for web applications and CEF was not Wayland-ready.
December 11, 2017 by Daniel Stone | Blog
Recently, Sean Paul from Google's ChromeOS team, submitted a patch series to enable HDCP - or High-bandwidth Digital Content Protection - support for the Intel display driver.
December 01, 2017 by Robert Foss | Blog
Getting ChromiumOS building is reasonably easy, but running it under QEMU requires some work. Here's a guide to help you build all of the software needed to do so.
November 27, 2017 by Alexandros Frantzis | Blog
Ozone is Chromium’s next-gen platform abstraction layer for graphics and input. When developing either Ozone itself or an application that uses Ozone, it is often beneficial to be able to run the code on the development machine, which is usually a typical…
November 17, 2017 by George Kiagiadakis | Blog
Earlier this year I worked on a certain GStreamer plugin that is called “ipcpipeline”. This plugin provides elements that make it possible to interconnect GStreamer pipelines that run in different processes. In this blog post I am going to explain how…
November 09, 2017 by Tomeu Vizoso | Blog
Running crosvm outside Chromium OS is quite easy, with the only complication being that minijail isn't widely packaged in distros. In these instructions, we hack around the issue with linker environment variables so we don't have to install it properly.
November 06, 2017 by Thierry Escande | Blog
Kmemleak allows you to track possible memory leaks inside the Linux kernel. Basically, it tracks dynamically allocated memory blocks in the kernel and reports those without any reference left and that are therefore impossible to free.
October 17, 2017 by Gustavo Noronha | Blog
Earlier this month I had the pleasure of attending the Web Engines Hackfest, hosted by Igalia at their offices in A Coruña, and also sponsored by my employer, Collabora, Google and Mozilla. It has grown a lot and we had many new people this year.
October 06, 2017 by Gabriel Krisman Bertazi | Blog
In this post, I will show one more example of how easy it is to disrupt performance of a modern CPU, and also run a quick discussion on why performance matters - as well as present a few cases where it shouldn't matter.
September 23, 2017 by Guy Lunardi | Blog
Many thanks to Google for recording all the XDC2017 talks. To make them easier to watch, here are direct links to each talk recorded at XDC2017.
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
Here are the events we'll be attending in the coming weeks – come say hello!
October 1-7, Barcelona, Spain
October 4-6, Minneapolis, MN, USA
October 11-13, London, UK
August 8-11, Phoenix, AZ, USA