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From Bifrost to Panfrost - deep dive into the first render

April 23, 2020 by Alyssa Rosenzweig  |   Blog

The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!

From Bifrost to Panfrost - deep dive into the first render

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

April 20, 2020 by Mark Filion  |   Blog

Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

April 17, 2020 by Andre Almeida  |   Blog

In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

Open Source software releases: Q1 2020 recap

April 14, 2020 by Mark Filion  |   Blog

Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.

Open Source software releases: Q1 2020 recap

Clean, reliable setup for dependency installation

April 10, 2020 by Pekka Paalanen  |   Blog

When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.

Clean, reliable setup for dependency installation

Adding mainline Arm Frame Buffer Compression support for Rockchip

April 08, 2020 by Andrzej Pietrasiewicz  |   Blog

Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).

Adding mainline Arm Frame Buffer Compression support for Rockchip

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Using syzkaller, part 1: Fuzzing the Linux kernel

March 26, 2020 by Andre Almeida  |   Blog

With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.

Using syzkaller, part 1: Fuzzing the Linux kernel

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Getting started with GStreamer's gst-build

March 19, 2020 by Stéphane Cerveau  |   Blog

GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.

Getting started with GStreamer's gst-build

Four open months at Collabora

May 29, 2018 by Omar Akkila  |   Blog

At the start of 2018 in January, I joined Collabora, an open source software consultancy, as a Software Engineer Intern with the Multimedia team. Reaching the end of that internship, I would like to take the time to share my experience.

Four open months at Collabora

GStreamer spring in Sweden

May 18, 2018 by Zeeshan Ali  |   Blog

Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.

GStreamer spring in Sweden

GPU virtualization update

May 09, 2018 by Elie Tournier  |   Blog

A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.

GPU virtualization update

GStreamer Spring Hackfest

May 01, 2018 by Olivier Crête  |   Blog

Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.

GStreamer Spring Hackfest

Upstream Linux support for new NXP i.MX 8

April 17, 2018 by Robert Foss  |   Blog

The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.

Upstream Linux support for new NXP i.MX 8

A new era for Linux's low-level graphics - Part 2

March 23, 2018 by Daniel Stone  |   Blog

Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.

A new era for Linux's low-level graphics - Part 2

A new era for Linux's low-level graphics - Part 1

March 20, 2018 by Daniel Stone  |   Blog

The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.

A new era for Linux's low-level graphics - Part 1

Linux isn't immune

March 14, 2018 by Gustavo Padovan  |   Blog

The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.

Linux isn't immune

Google Open Source Peer Bonus

March 01, 2018 by Mark Filion  |   Blog

Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!

Google Open Source Peer Bonus

FOSDEM - Links to recorded presentations (videos)

February 21, 2018 by Mark Filion  |   Blog

From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.

FOSDEM - Links to recorded presentations (videos)

SRT, typical examples

February 20, 2018 by Justin Kim  |   Blog

Released earlier this month, the latest version of VLC, the free & open source multimedia player (which also uses the GStreamer framework) now contains SRT modules which had been in development in VLC's master branch.

SRT, typical examples

SRT in GStreamer

February 16, 2018 by Olivier Crête  |   Blog

Transmitting low delay, high quality video over the Internet is hard. The trade-off is normally between video quality and transmission delay (or latency). Internet video has up to now been segregated into two segments: video streaming and video calls.

SRT in GStreamer

Kernel 5.8: Collabora's biggest & most significant contributions yet!

August 05, 2020 by Dafna Hirschfeld  |   News & Events

The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.

Kernel 5.8: Collabora's biggest & most significant contributions yet!

Lighthouse positional tracking in Monado with libsurvive

July 17, 2020 by Christoph Haag  |   News & Events

HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.

Lighthouse positional tracking in Monado with libsurvive

WirePlumber 0.3 released, now ready for the desktop

July 16, 2020 by George Kiagiadakis  |   News & Events

It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.

WirePlumber 0.3 released, now ready for the desktop

Welcoming five new Collaborans!

July 09, 2020 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!

Welcoming five new Collaborans!

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

GitLab Commit

3-4 August, Online

DebConf21

22-29 August, Online

XDC 2021

15-17 September, Online

Linux Plumbers Conference

20-24 September, Online

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