February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 21, 2017 by Mark Filion | News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
February 08, 2017 by Mark Filion | News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
January 31, 2017 by Mark Filion | News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
November 29, 2016 by Mark Filion | News and Events
Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!
December 22, 2021 by Alexandros Frantzis | Blog
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.
November 26, 2021 by Antonio Caggiano | Blog
A step-by-step guide on how to enable 3D acceleration of Vulkan applications in QEMU through the new Venus experimental Vulkan driver for VirtIO-GPU with a local development environment.
October 26, 2021 by Xavier Claessens | Blog
Maintaining a non-trivial set of GStreamer patches can be tricky. Thanks to the recent move to a single, unified git repo, you can now easily run a GStreamer continuous integration pipeline on your own GitLab instance. Here's how.
October 08, 2021 by Nícolas F. R. A. Prado | Blog
Earlier this year, I joined Collabora as an intern to work on improving testing in libcamera and automating it through KernelCI. Having recently completed the internship, here's a look back at this experience and what was accomplished.
September 30, 2021 by Adrian Ratiu | Blog
With the LLVM toolchain seeing increasing development and adoption alongside the older, more established GNU toolchain, projects needing to support both, in particular the GNU C library (glibc), are facing challenges and questions.
September 10, 2021 by Lubosz Sarnecki | Blog
This summer, Christoph Haag and I had the pleasure of taking part in Google Summer of Code as mentors for xrdesktop, the Open Source project bringing the Linux desktop to VR on Valve's SteamVR & Monado. Here's what was accomplished.
June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
May 17, 2021 by Gert Wollny | Blog
Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.
June 02, 2022 by Dmitry Osipenko | News & Events
Released by Linus Torvalds on May 22 after a busy two-month development cycle, Linux kernel 5.18 brings new features and lights up new hardware. Let's take a look at the contributions made by our engineering team.
May 26, 2022 by Kara Bembridge | News & Events
After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences.
May 17, 2022 by Kara Bembridge | News & Events
Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!
April 29, 2022 by Frederic Danis | News & Events
Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.
April 27, 2022 by Jakub Piotr Cłapa | News & Events
Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.
April 06, 2022 by Frédéric Plourde | News & Events
Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.
March 31, 2022 by Sebastian Fricke | News & Events
While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.
March 24, 2022 by Kara Bembridge | News & Events
Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.
March 01, 2022 by Simon McVittie | News & Events
Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.
February 28, 2022 by Kara Bembrirdge | News & Events
As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.
February 18, 2022 by Olivier Crête | News & Events
At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.
Here are the events we'll be attending in the coming weeks – come say hello!
January 31 - February 2, Helsinki, Finland
February 4-5, Brussels, Belgium
February 13-15, Seattle, Washington