November 12, 2020 by Mark Filion | News & Events
Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
November 02, 2020 by Jakob Bornecrantz | News & Events
Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.
October 22, 2020 by Mark Filion | News & Events
The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!
October 22, 2020 by Mylène Josserand | News & Events
Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
October 06, 2020 by Stéphane Cerveau | News & Events
A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 15, 2020 by Mark Filion | News & Events
The lineup of great virtual conferences continues this week with the 2020 edition of X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
December 11, 2017 by Daniel Stone | Blog
Recently, Sean Paul from Google's ChromeOS team, submitted a patch series to enable HDCP - or High-bandwidth Digital Content Protection - support for the Intel display driver.
December 01, 2017 by Robert Foss | Blog
Getting ChromiumOS building is reasonably easy, but running it under QEMU requires some work. Here's a guide to help you build all of the software needed to do so.
November 27, 2017 by Alexandros Frantzis | Blog
Ozone is Chromium’s next-gen platform abstraction layer for graphics and input. When developing either Ozone itself or an application that uses Ozone, it is often beneficial to be able to run the code on the development machine, which is usually a typical…
November 17, 2017 by George Kiagiadakis | Blog
Earlier this year I worked on a certain GStreamer plugin that is called “ipcpipeline”. This plugin provides elements that make it possible to interconnect GStreamer pipelines that run in different processes. In this blog post I am going to explain how…
November 09, 2017 by Tomeu Vizoso | Blog
Running crosvm outside Chromium OS is quite easy, with the only complication being that minijail isn't widely packaged in distros. In these instructions, we hack around the issue with linker environment variables so we don't have to install it properly.
November 06, 2017 by Thierry Escande | Blog
Kmemleak allows you to track possible memory leaks inside the Linux kernel. Basically, it tracks dynamically allocated memory blocks in the kernel and reports those without any reference left and that are therefore impossible to free.
October 17, 2017 by Gustavo Noronha | Blog
Earlier this month I had the pleasure of attending the Web Engines Hackfest, hosted by Igalia at their offices in A Coruña, and also sponsored by my employer, Collabora, Google and Mozilla. It has grown a lot and we had many new people this year.
October 06, 2017 by Gabriel Krisman Bertazi | Blog
In this post, I will show one more example of how easy it is to disrupt performance of a modern CPU, and also run a quick discussion on why performance matters - as well as present a few cases where it shouldn't matter.
September 23, 2017 by Guy Lunardi | Blog
Many thanks to Google for recording all the XDC2017 talks. To make them easier to watch, here are direct links to each talk recorded at XDC2017.
August 17, 2017 by Simon McVittie | Blog
Last week, I attended DebConf 17 in Montréal, returning to DebConf for the first time in 10 years (last time was DebConf 7 in Edinburgh). It was great to put names to faces and meet more of my co-developers in person!
July 24, 2017 by Robert Foss | Blog
More progress is being made in the area of i.MX6, etnaviv and Android. Since the last post a lot work has gone into upstreaming and stabilizing the etnaviv on Android ecosystem. This has involved Android, kernel and Mesa changes, many of which are available…
July 18, 2017 by Alexandros Frantzis | Blog
Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…
June 02, 2022 by Dmitry Osipenko | News & Events
Released by Linus Torvalds on May 22 after a busy two-month development cycle, Linux kernel 5.18 brings new features and lights up new hardware. Let's take a look at the contributions made by our engineering team.
May 26, 2022 by Kara Bembridge | News & Events
After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences.
May 17, 2022 by Kara Bembridge | News & Events
Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!
April 29, 2022 by Frederic Danis | News & Events
Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.
April 27, 2022 by Jakub Piotr Cłapa | News & Events
Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.
April 06, 2022 by Frédéric Plourde | News & Events
Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.
March 31, 2022 by Sebastian Fricke | News & Events
While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.
March 24, 2022 by Kara Bembridge | News & Events
Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.
March 01, 2022 by Simon McVittie | News & Events
Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.
February 28, 2022 by Kara Bembrirdge | News & Events
As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.
February 18, 2022 by Olivier Crête | News & Events
At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.
Here are the events we'll be attending in the coming weeks – come say hello!
January 31 - February 2, Helsinki, Finland
February 4-5, Brussels, Belgium
February 13-15, Seattle, Washington