May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
April 29, 2021 by Xavier Claessens | Blog
Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.
April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
May 18, 2018 by Zeeshan Ali | Blog
Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.
May 09, 2018 by Elie Tournier | Blog
A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.
May 01, 2018 by Olivier Crête | Blog
Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.
April 17, 2018 by Robert Foss | Blog
The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.
March 23, 2018 by Daniel Stone | Blog
Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.
March 20, 2018 by Daniel Stone | Blog
The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.
March 14, 2018 by Gustavo Padovan | Blog
The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.
March 01, 2018 by Mark Filion | Blog
Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!
February 21, 2018 by Mark Filion | Blog
From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.
February 20, 2018 by Justin Kim | Blog
Released earlier this month, the latest version of VLC, the free & open source multimedia player (which also uses the GStreamer framework) now contains SRT modules which had been in development in VLC's master branch.
February 16, 2018 by Olivier Crête | Blog
Transmitting low delay, high quality video over the Internet is hard. The trade-off is normally between video quality and transmission delay (or latency). Internet video has up to now been segregated into two segments: video streaming and video calls.
February 13, 2018 by Mark Filion | Blog
Following a great weekend in Brussels for FOSDEM, Collaborans headed east to Belarus to attend & speak at the winter session of the international conference for free/libre open source software developers and users, LVEE.
October 13, 2015 by Guy Lunardi | News and Events
Seoul, South Korea - From 20/10/2015 to 23/10/2015: We will be exhibiting at the GENIVI Showcase during the All Member Meeting.
September 28, 2015 by Guy Lunardi | News and Events
Dublin, Ireland - from 08/10/2015 to 09/10/2015: The GStreamer Conference is a conference for anyone interested in the GStreamer multimedia framework or Open Source and cross-platform multimedia.
September 05, 2015 by Guy Lunardi | News and Events
Amsterdam, The Netherlands - from 10/09/2015 to 15/09/2015: we are thrilled to be joining ARM to demonstrate our latest technology showcases together at their booth at IBC 2015. Booth Hall 4.C61
August 14, 2015 by Guy Lunardi | News and Events
Seattle, USA - from 19/08/2015 to 21/08/2015: The Linux Plumbers Conference (LPC) is a developer conference for those working on the “plumbing” of Linux.
August 14, 2015 by Guy Lunardi | News and Events
Heidelberg, Germany - from 15/08/2015 to 22/08/2015: The 16th annual Debian developers meeting.
August 14, 2015 by Guy Lunardi | News and Events
Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.
March 20, 2015 by Guy Lunardi | News and Events
Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469
March 18, 2015 by Guy Lunardi | News and Events
Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.
January 15, 2015 by Guy Lunardi | News and Events
Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61
December 17, 2014 by Guy Lunardi | News and Events
Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.
December 16, 2014 by Guy Lunardi | News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
November 24, 2014 by Guy Lunardi | News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
Here are the events we'll be attending in the coming weeks – come say hello!
July 17-18, Berlin, Germany