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The latest on cmtp-responder, a permissively-licensed MTP responder implementation

June 12, 2024 by Andrzej Pietrasiewicz  |   Blog

Part 3 of the cmtp-responder series with a focus on USB gadgets explores several new elements including a unified build environment with Docker and an example strategy for building and deploying to a target.

The latest on cmtp-responder, a permissively-licensed MTP responder implementation

A roadmap for VirtIO Video on ChromeOS: part 3

June 06, 2024 by Daniel Almeida  |   Blog

The final installment of a series explaining how Collabora is helping shape the video virtualization story for Chromebooks with a focus on the future plans for cros-libva and cros-codecs.

A roadmap for VirtIO Video on ChromeOS: part 3

Hacking on the PipeWire GStreamer elements

June 05, 2024 by George Kiagiadakis  |   Blog

Last week I attended the GStreamer spring hackfest in Thessaloniki to work on the PipeWire GStreamer elements and connect with the community.

Hacking on the PipeWire GStreamer elements

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Transforming speech technology with WhisperLive

May 28, 2024 by Kara Bembridge  |   Blog

The world of AI has made leaps and bounds from what It once was, but there are still some adjustments required for the optimal outcome. With the help of WhisperLive, VoxAI was able to improve its response time and oratory abilities.

Transforming speech technology with WhisperLive

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Debuting at IOT Solutions World Congress

May 09, 2024 by Kara Bembridge  |   News & Events

This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.

Debuting at IOT Solutions World Congress

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

April 29, 2024 by Aaron Boxer  |   News & Events

GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

Re-converging control flow on NVIDIA GPUs - What went wrong, and how we fixed it

April 25, 2024 by Faith Ekstrand  |   Blog

While I managed to land support for two extensions, implementing control flow re-convergence in NVK did not go as planned. This is the story of what went wrong and how we fixed it.

Re-converging control flow on NVIDIA GPUs - What went wrong, and how we fixed it

A new kselftest for verifying driver probe of Devicetree-based platforms

December 11, 2023 by Nícolas F. R. A. Prado  |   Blog

As we continue working to improve the kernel integration landscape on multiple fronts, this also means making better tests available for all. Working closely with the community, we have now landed a new, ready-to-use, kselftest in mainline Linux.

A new kselftest for verifying driver probe of Devicetree-based platforms

Thoughts on PipeWire 1.0 and beyond

December 06, 2023 by George Kiagiadakis  |   Blog

We can now confidently say that PipeWire is here to stay. But of course it is not the end of the journey. There are many new areas to explore going forward, especially in WirePlumber and the ecosystem that builds around PipeWire.

Thoughts on PipeWire 1.0 and beyond

Persian Rug, Part 3 - The warp and the weft

December 05, 2023 by Edmund Smith  |   Blog

Our look at the Rust crate for interconnected objects continues, as we examine how persian-rug really does tie the room together by providing a convenient container solution with a safety net to go along with it.

Persian Rug, Part 3 - The warp and the weft

Advocating a better Kernel Integration for all

December 01, 2023 by Gustavo Padovan  |   Blog

The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?

Advocating a better Kernel Integration for all

WirePlumber: Exploring Lua scripts with Event Dispatcher

October 30, 2023 by Ashok Sidipotu  |   Blog

With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.

WirePlumber: Exploring Lua scripts with Event Dispatcher

A roadmap for VirtIO Video on ChromeOS: part 2

October 02, 2023 by Daniel Almeida  |   Blog

This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.

A roadmap for VirtIO Video on ChromeOS: part 2

Persian Rug, Part 2 - Other ways to make object soups in Rust

September 27, 2023 by Edmund Smith  |   Blog

Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.

Persian Rug, Part 2 - Other ways to make object soups in Rust

WhisperSpeech: Exploring new horizons in text-to-speech tech

September 13, 2023 by Jakub Piotr Clapa  |   Blog

Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.

WhisperSpeech: Exploring new horizons in text-to-speech tech

Bridging IIO and Input in Linux

August 21, 2023 by Eugen Hristev  |   Blog

In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.

Bridging IIO and Input in Linux

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

August 10, 2023 by Paweł Wieczorek  |   Blog

Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

Persian Rug - It really ties the Rust room together

August 09, 2023 by Edmund Smith  |   Blog

Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.

Persian Rug - It really ties the Rust room together

Triple Threat: The Power of Transcription, Summary, and Translation

August 03, 2023 by Marcus Edel  |   Blog

At Collabora, we're committed to bringing people together. That's why we're pushing state-of-the-art machine-learning techniques like Large Language Models, Speech Recognition, and Speech-Synthesis techniques.

Triple Threat: The Power of Transcription, Summary, and Translation

Event: DebConf 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Heidelberg, Germany - from 15/08/2015 to 22/08/2015: The 16th annual Debian developers meeting.

Event: DebConf 2015

Event: GStreamer Hackfest 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.

Event: GStreamer Hackfest 2015

Event: InfoComm 2015

March 20, 2015 by Guy Lunardi  |   News and Events

Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469

Event: InfoComm 2015

Event: GENIVI AMM Stuttgart 2015

March 18, 2015 by Guy Lunardi  |   News and Events

Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.

Event: GENIVI AMM Stuttgart 2015

Event: ISE 2015

January 15, 2015 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61

Event: ISE 2015

Event: CES 2015

December 17, 2014 by Guy Lunardi  |   News and Events

Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.

Event: CES 2015

Event: Developer Experience Hackfest 2015

December 16, 2014 by Guy Lunardi  |   News and Events

Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.

Event: Developer Experience Hackfest 2015

Event: Web Engines Hackfest 2014

November 24, 2014 by Guy Lunardi  |   News and Events

A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.

Event: Web Engines Hackfest 2014

News: We are hiring!

October 21, 2014 by Guy Lunardi  |   News and Events

Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html

News: We are hiring!

Event: GStreamer Conference 2014

September 29, 2014 by Guy Lunardi  |   News and Events

Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…

Event: GStreamer Conference 2014

Event: IBC 2014

August 13, 2014 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c

Event: IBC 2014

Event: SIGGRAPH 2014

August 11, 2014 by Guy Lunardi  |   News and Events

Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…

Event: SIGGRAPH 2014

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

IOT Solutions World Congress

May 21-22, Barcelona, Spain

 

Augmented World Expo US

June 18-20, Long Beach, CA, USA

 

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