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NVMe: Officially faster for emulated controllers!

June 13, 2017 by Helen Koike  |   Blog

The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!

NVMe: Officially faster for emulated controllers!

Android: NXP i.MX6 Buffer Modifier Support

June 05, 2017 by Robert Foss  |   Blog

GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.

Android: NXP i.MX6 Buffer Modifier Support

Outreachy 2017

June 02, 2017 by Mark Filion  |   News & Events

Collabora is proud to once again be sponsoring the latest round (Round 14) of Outreachy internships, which began earlier this week! More specifically, Collabora has chosen to sponsor the Linux kernel projects for the May-August semester.

Outreachy 2017

Three days, two exhibits, three talks

May 30, 2017 by Mark Filion  |   News & Events

Over the next few days, Collabora is very excited to be taking part in three events where we'll be exhibiting as well as giving talks: Augmented World Expo, Automotive Linux Summit and Open Source Summit Japan.

Three days, two exhibits, three talks

VR World, GStreamer, OSS, Vulkanised!

May 16, 2017 by Mark Filion  |   News & Events

On the road again! Collaborans are heading to London, A Coruña & Buenos Aires to attend a VR event, a hackfest, a conference on Open Source systems, and a day of technical sessions on Vulkan! See you there?

VR World, GStreamer, OSS, Vulkanised!

Collabora at GENIVI AMM

May 08, 2017 by Mark Filion  |   News & Events

From May 9 to 11, Collabora will be attending the GENIVI All Member Meeting & Open Community Days: Advancing Connected Vehicles in a Connected World, in Birmingham, UK!

Collabora at GENIVI AMM

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Collabora & Linux Kernel 4.11

May 01, 2017 by Helen Fornazier  |   News & Events

Linux Kernel 4.11 was released yesterday, and 9 different Collabora developers contributed a total of 44 patches, while also reviewing 22 other patches.

Collabora & Linux Kernel 4.11

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Collabora at FOSDEM 2017

January 31, 2017 by Mark Filion  |   News and Events

We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.

Collabora at FOSDEM 2017

GStreamer meets HotDoc

November 29, 2016 by Mark Filion  |   News and Events

Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!

GStreamer meets HotDoc

Linux Plumbers Conference 2016

October 26, 2016 by Mark Filion  |   News and Events

Collabora is proud to be once again sponsoring the annual Linux Plumbers Conference, the developer conference that brings together the top developers working on the “plumbing” of Linux: kernel subsystems, core libraries, windowing systems, etc.

Linux Plumbers Conference 2016

GStreamer Conference 2016

October 07, 2016 by Mark Filion  |   News and Events

Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!

GStreamer Conference 2016

Upcoming events - Fall 2016

September 19, 2016 by Mark Filion  |   News and Events

This fall, we're thrilled to be sponsoring not one, but five great conferences!

Upcoming events - Fall 2016

Event: IBC 2016

September 05, 2016 by Mark Filion  |   News and Events

Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.

Event: IBC 2016

Event: DebConf16

June 30, 2016 by Mark Filion  |   News and Events

Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.

Event: DebConf16

News: GStreamer leaks tracer

June 22, 2016 by Mark Filion  |   News and Events

At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.

News: GStreamer leaks tracer

Event: InfoComm 2016

June 07, 2016 by Mark Filion  |   News and Events

Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.

Event: InfoComm 2016

News: Linux Kernel 4.6

May 18, 2016 by Mark Filion  |   News and Events

Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet!

News: Linux Kernel 4.6

Event: GStreamer Spring Hackfest 2016

May 13, 2016 by Mark Filion  |   News and Events

Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!

Event: GStreamer Spring Hackfest 2016

Event: Apertis hands-on session, April 28

April 11, 2016 by Mark Filion  |   News and Events

On Thursday 28th of April in Paris, France Bosch and Collabora will be hosting the first Apertis hands-on session during the GENIVI AMM. The session will give everyone present an opportunity to work first hand with Apertis and produce applications to…

Event: Apertis hands-on session, April 28

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

IOT Solutions World Congress

May 21-22, Barcelona, Spain

 

Augmented World Expo US

June 18-20, Long Beach, CA, USA

 

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