October 30, 2023 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.
October 12, 2023 by Kara Bembridge | News & Events
The fall conference season continues next week with the X.Org Developer's Conference, taking place from October 17 to 19 in A Coruna, Spain. Sponsored by Collabora, this event brings together developers with an interest in open graphics.
October 02, 2023 by Daniel Almeida | Blog
This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.
September 27, 2023 by Edmund Smith | Blog
Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.
September 21, 2023 by Kara Bembridge | News & Events
Sunny Spain will have multimedia developers on speed dial next week for the 11th edition of the GStreamer Conference, taking place at the Palexco Convention Centre in A Coruña from September 25 to 26.
September 19, 2023 by Kara Bembridge | News & Events
The world-renowned culinary scene in The City of Light will be getting a pack of different types of chefs next week for Kernel Recipes and Embedded Recipes. Kernel Recipes kicks off on September 25, then Embedded Recipes from September 28 to 29.
September 13, 2023 by Jakub Piotr Clapa | Blog
Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.
September 11, 2023 by Kara Bembridge | News & Events
Collabora is headed to Amsterdam! This year, we will be showcasing some of our recent work on the DAB protocol, as well as the software integration of LCEVC, MPEG's novel enhancement codec, into the GStreamer multimedia framework.
September 11, 2023 by Mateo de Mayo | News & Events
The Monado SLAM datasets (MSD) are egocentric visual-inertial SLAM datasets recorded to improve the Basalt-based inside-out tracking component of the Monado project.
September 07, 2023 by Benjamin Gaignard | News & Events
The latest mainline Linux kernel (v6.5) includes 22 patches that enable support for the AV1 uAPI and for two stateless video decoders: one for the Rockchip RK3588 and one for MT8195, a MediaTek SoC.
August 30, 2023 by Adrian Larumbe | News & Events
The 6.5 release is here and it comes with many changes. As is often the case, Collabora has been actively involved in the submission of patches, mostly in the task of hardware enablement for Mediatek and Rockchip SoCs.
August 23, 2023 by Kara Bembridge | News & Events
Set in the captivating city of Berlin, All Systems Go! is ready to explore foundational user-space Linux technologies after a 4-year hiatus.
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
October 03, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!
September 22, 2016 by Gustavo Noronha | Blog
Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…
September 13, 2016 by Gustavo Padovan | Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
August 12, 2016 by Philip Withnall | Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
August 05, 2016 by Timothy Arceri | Blog
For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…
July 26, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…
July 08, 2016 by Nicolas Dufresne | Blog
For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.
July 04, 2016 by Lubosz Sarnecki | Blog
The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…
June 27, 2016 by Frédéric Plourde | Blog
I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
Here are the events we'll be attending in the coming weeks – come say hello!
May 20-23, Taipei, Taiwan