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Meson & VSCode: Develop your project in a modern IDE

April 18, 2023 by Xavier Claessens  |   Blog

Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!

Meson & VSCode: Develop your project in a modern IDE

Carlafox: Towards reliable open-source 3D perception

April 05, 2023 by Vineet Suryan  |   Blog

Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.

Carlafox: Towards reliable open-source 3D perception

Moving forward with more hands on deck

March 27, 2023 by Kara Bembridge  |   News & Events

It’s no secret that Tech has faced some setbacks lately, namely on the headcount front. Despite these uncertainties, Collabora has had the privilege of increasing our roster with new teammates.

Moving forward with more hands on deck

Monado accepted for XROS 2023!

March 14, 2023 by Frédéric Plourde  |   News & Events

We're proud to announce that Monado, the free and open source XR platform, has been accepted as a mentoring organization for XROS, the XR Open Source Fellowship Program.

Monado accepted for XROS 2023!

Showcasing the STM32MP1 at Embedded World

March 13, 2023 by Mark Filion  |   News & Events

As a recent new member of STMicroelectronics' Partner Program, we're excited to be showcasing the STM32MP1 at Embedded World this week, our first demo featuring the STM32 platform.

Showcasing the STM32MP1 at Embedded World

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Connecting at Embedded World 2023

March 09, 2023 by Kara Bembridge  |   News & Events

Nestled in the historic city of Nuremberg, the annual Embedded World conference will be taking place from March 14 to 16. Collabora will be set up in Hall 4, Booth 4-404, with plenty of space to connect and multiple demos to showcase

Connecting at Embedded World 2023

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

Monado's "Mercury" hand tracking now ready for use!

February 24, 2023 by Moses Turner  |   News & Events

Work on this new tracking method started around January 2022. Now, after a little over a year of development, Monado's "Mercury" hand tracking is finally ready for the public to use!

Monado's "Mercury" hand tracking now ready for use!

PanCSF: A new DRM driver for Mali CSF-based GPUs

February 23, 2023 by Boris Brezillon  |   News & Events

A look into the new job-scheduling model with Mali GPUs, their support in the new PanCSF DRM driver, and what it means as the rest of the ecosystem also moves to firmware-assisted scheduling.

PanCSF: A new DRM driver for Mali CSF-based GPUs

Kernel 6.2: More Rust support for drivers

February 21, 2023 by Daniel Almeida  |   News & Events

With more SoC support, a new V4L2 driver and a new dma-buf locking convention among its contributions, Collabora was one of the most active employers for this latest kernel development cycle.

Kernel 6.2: More Rust support for drivers

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

Building a Board Farm for Embedded World

June 27, 2024 by Christopher Obbard  |   Blog

With each board running a mainline-first Linux software stack and tested in a CI loop with the LAVA test framework, the Farm showcased Collabora's recent hardware enablement and Continuous integration (CI) efforts.

Building a Board Farm for Embedded World

Smart audio filters with WirePlumber 0.5

June 26, 2024 by Julian Bouzas  |   Blog

WirePlumber 0.5 arrived recently with many new and essential features including the Smart Filter Policy, enabling audio filters to automatically insert themselves in between client streams and devices.

Smart audio filters with WirePlumber 0.5

The latest on cmtp-responder, a permissively-licensed MTP responder implementation

June 12, 2024 by Andrzej Pietrasiewicz  |   Blog

Part 3 of the cmtp-responder series with a focus on USB gadgets explores several new elements including a unified build environment with Docker and an example strategy for building and deploying to a target.

The latest on cmtp-responder, a permissively-licensed MTP responder implementation

A roadmap for VirtIO Video on ChromeOS: part 3

June 06, 2024 by Daniel Almeida  |   Blog

The final installment of a series explaining how Collabora is helping shape the video virtualization story for Chromebooks with a focus on the future plans for cros-libva and cros-codecs.

A roadmap for VirtIO Video on ChromeOS: part 3

Hacking on the PipeWire GStreamer elements

June 05, 2024 by George Kiagiadakis  |   Blog

Last week I attended the GStreamer spring hackfest in Thessaloniki to work on the PipeWire GStreamer elements and connect with the community.

Hacking on the PipeWire GStreamer elements

Transforming speech technology with WhisperLive

May 28, 2024 by Kara Bembridge  |   Blog

The world of AI has made leaps and bounds from what It once was, but there are still some adjustments required for the optimal outcome. With the help of WhisperLive, VoxAI was able to improve its response time and oratory abilities.

Transforming speech technology with WhisperLive

Re-converging control flow on NVIDIA GPUs - What went wrong, and how we fixed it

April 25, 2024 by Faith Ekstrand  |   Blog

While I managed to land support for two extensions, implementing control flow re-convergence in NVK did not go as planned. This is the story of what went wrong and how we fixed it.

Re-converging control flow on NVIDIA GPUs - What went wrong, and how we fixed it

Automatic regression handling and reporting for the Linux Kernel

March 14, 2024 by Ricardo Cañuelo Navarro  |   Blog

In continuation with our series about Kernel Integration we'll go into more detail about how regression detection, processing, and tracking can be improved to provide a better service to developers and maintainers.

Automatic regression handling and reporting for the Linux Kernel

Almost a fully open-source boot chain for Rockchip's RK3588!

February 21, 2024 by Eugen Hristev  |   Blog

Now included in our Debian images & available via our GitLab, you can build a complete, working BL31 (Boot Loader stage 3.1), and replace the closed binary blob with an open-source binary that anyone can compile.

Almost a fully open-source boot chain for Rockchip's RK3588!

What's the latest with WirePlumber?

February 19, 2024 by George Kiagiadakis  |   Blog

Back in 2022, after a series of issues were found in its design, I made the call to rework some of WirePlumber's fundamentals in order to allow it to grow. So where are we now? And what's next? Let's dive in!

What's the latest with WirePlumber?

DRM-CI: A GitLab-CI pipeline for Linux kernel testing

February 08, 2024 by Helen Koike  |   Blog

Continuing our Kernel Integration series, we're excited to introduce DRM-CI, a groundbreaking solution that enables developers to test their graphics subsystem patches across numerous devices within the community's shared infrastructure.

DRM-CI: A GitLab-CI pipeline for Linux kernel testing

Persian Rug, Part 4 - The limitations of proxies

January 23, 2024 by Edmund Smith  |   Blog

This is the fourth and final part in a series on persian-rug, a Rust crate for interconnected objects. We've touched on the two big limitations: lack of deletion and lack of enforced matching between proxies and containers. Let's look at other solutions.

Persian Rug, Part 4 - The limitations of proxies

Welcoming five new Collaborans!

July 09, 2020 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!

Welcoming five new Collaborans!

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

AGL All Member Meeting

July 17-18, Berlin, Germany

 

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