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Building a Board Farm for Embedded World

June 27, 2024 by Christopher Obbard  |   Blog

With each board running a mainline-first Linux software stack and tested in a CI loop with the LAVA test framework, the Farm showcased Collabora's recent hardware enablement and Continuous integration (CI) efforts.

Building a Board Farm for Embedded World

Smart audio filters with WirePlumber 0.5

June 26, 2024 by Julian Bouzas  |   Blog

WirePlumber 0.5 arrived recently with many new and essential features including the Smart Filter Policy, enabling audio filters to automatically insert themselves in between client streams and devices.

Smart audio filters with WirePlumber 0.5

ElectricMaple: Remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Remote-rendering debuts at AWE 2024

The latest on cmtp-responder, a permissively-licensed MTP responder implementation

June 12, 2024 by Andrzej Pietrasiewicz  |   Blog

Part 3 of the cmtp-responder series with a focus on USB gadgets explores several new elements including a unified build environment with Docker and an example strategy for building and deploying to a target.

The latest on cmtp-responder, a permissively-licensed MTP responder implementation

A roadmap for VirtIO Video on ChromeOS: part 3

June 06, 2024 by Daniel Almeida  |   Blog

The final installment of a series explaining how Collabora is helping shape the video virtualization story for Chromebooks with a focus on the future plans for cros-libva and cros-codecs.

A roadmap for VirtIO Video on ChromeOS: part 3

Hacking on the PipeWire GStreamer elements

June 05, 2024 by George Kiagiadakis  |   Blog

Last week I attended the GStreamer spring hackfest in Thessaloniki to work on the PipeWire GStreamer elements and connect with the community.

Hacking on the PipeWire GStreamer elements

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Transforming speech technology with WhisperLive

May 28, 2024 by Kara Bembridge  |   Blog

The world of AI has made leaps and bounds from what It once was, but there are still some adjustments required for the optimal outcome. With the help of WhisperLive, VoxAI was able to improve its response time and oratory abilities.

Transforming speech technology with WhisperLive

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Using dummy-hcd to play with USB gadgets

June 24, 2019 by Andrzej Pietrasiewicz  |   Blog

Dummy_hcd which consists of a software-emulated host controller and a UDC chip. In other words, this means you can play with USB gadgets even if you don't have the appropriate hardware, because your PC can act as both a USB host and a USB device.

Using dummy-hcd to play with USB gadgets

Building Debian images for Le Potato and OrangePi with debos

June 18, 2019 by Frédéric Danis  |   Blog

Both the Le Potato and OrangePi Zero Plus2 boards are already supported by Armbian. But how do you get a minimal Debian upstream image with only the packages you want? Debos is the perfect tool to do this.

Building Debian images for Le Potato and OrangePi with debos

Joining Collabora for a summer of Panfrost

June 05, 2019 by Alyssa Rosenzweig  |   Blog

Years ago, I joined the open-source community with a passion and a mission: to enable equal access to high-quality computing via open-source software. With this mission, I co-founded Panfrost, aiming to create an open-source driver for the Mali GPU.

Joining Collabora for a summer of Panfrost

Testing Video4Linux2 drivers like a boss

May 23, 2019 by Ezequiel Garcia  |   Blog

With virtme, you can run a custom built kernel on top of our running root filesystem. In this post, we explore another example of virtme in action, and see how to test Video4Linux2 drivers on bleeding edge GStreamer builds.

Testing Video4Linux2 drivers like a boss

Permissively-licensed MTP device implementation

May 16, 2019 by Andrzej Pietrasiewicz  |   Blog

Introducing cmtp-responder - a permissively licensed Media Transfer Protocol (MTP) responder implementation which allows embedded devices to provide MTP services and supports a core set of MTP operations.

Permissively-licensed MTP device implementation

An eBPF overview, part 5: Tracing user processes

May 14, 2019 by Adrian Ratiu  |   Blog

Up until now, talking in-depth about userspace tracing was deliberately avoided because it merits special treatment, hence this part devoted to it. We'll now look at the why of it, and we'll examine eBPF user tracing in two categories: static and dynamic.

An eBPF overview, part 5: Tracing user processes

CEF on Wayland upstreamed

May 08, 2019 by Santosh Mahto  |   Blog

After a successful team effort, the patch enabling the Chromium Embedded Framework (CEF) Ozone builds to run with different platform backends, such as Wayland, has finally landed upstream.

CEF on Wayland upstreamed

An eBPF overview, part 4: Working with embedded systems

May 06, 2019 by Adrian Ratiu  |   Blog

Now that we've studied the mainstream way of developing and using eBPF programs on top of the low-level VM mechanisms, we'll look at projects taking different approaches, attempting solutions to some of the unique problems faced by embedded Linux.

An eBPF overview, part 4: Working with embedded systems

Running Android and Wayland on embedded devices

May 02, 2019 by Robert Foss  |   Blog

A previous post introduced the SPURV Android compatibility layer for Wayland based Linux environment. In this post, we're going to dig into how you can run an Android application on the very common i.MX6 based Nitrogen6_MAX board.

Running Android and Wayland on embedded devices

An eBPF overview, part 3: Walking up the software stack

April 26, 2019 by Adrian Ratiu  |   Blog

In part 1 and 2 of this series, we took a condensed in-depth look at the eBPF VM. In part 3, we define the high-level components of an eBPF program, including the backend, loader, frontend and data structures.

An eBPF overview, part 3: Walking up the software stack

GStreamer buffer flow analyzer

April 25, 2019 by Guillaume Desmottes  |   Blog

GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.

GStreamer buffer flow analyzer

Weston debugging and tracing on-the-fly

April 24, 2019 by Marius Vlad  |   Blog

The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.

Weston debugging and tracing on-the-fly

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Monado OpenXR runtime developer update

February 25, 2020 by Jakob Bornecrantz  |   News & Events

Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!

Monado OpenXR runtime developer update

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