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Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

June 11, 2021 by Alyssa Rosenzweig  |   Blog

Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G76) GPUs, adding a number of features, notably including compute shaders.

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Optimizing 3D performance with virglrenderer

May 17, 2021 by Gert Wollny  |   Blog

Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.

Optimizing 3D performance with virglrenderer

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

May 11, 2021 by Emil Velikov  |   Blog

The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado OpenXR

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado OpenXR

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

vkmark: more than a Vulkan benchmark

July 18, 2017 by Alexandros Frantzis  |   Blog

Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…

vkmark: more than a Vulkan benchmark

Quick hack: Performance debugging Linux graphics on Mesa

June 29, 2017 by Robert Foss  |   Blog

Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.

Quick hack: Performance debugging Linux graphics on Mesa

Debian armhf VM on arm64 server

June 20, 2017 by Sjoerd Simons  |   Blog

At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.

Debian armhf VM on arm64 server

NVMe: Officially faster for emulated controllers!

June 13, 2017 by Helen Koike  |   Blog

The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!

NVMe: Officially faster for emulated controllers!

Android: NXP i.MX6 Buffer Modifier Support

June 05, 2017 by Robert Foss  |   Blog

GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.

Android: NXP i.MX6 Buffer Modifier Support

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Open Source Summit North America

September 11, 2017 by Mark Filion  |   News & Events

Collaborans will be giving five talks during this year's edition, which starts today in Los Angeles!

Open Source Summit North America

Collabora & Linux Kernel 4.13

September 06, 2017 by Sebastian Reichel  |   News & Events

Linux Kernel 4.13 is out, with 12 Collabora developers having contributed, pairing up with 4.12 as another kernel release with our highest number of Collabora developers!

Collabora & Linux Kernel 4.13

DebConf comes to Montreal!

August 04, 2017 by Mark Filion  |   News and Events

Collabora is proud to once again be a Gold Sponsor of this year's DebConf, the annual Debian conference for developers! This year's week-long conference takes place from August 6 to 12 at Collège de Maisonneuve in beautiful Montréal, where one of our…

DebConf comes to Montreal!

Upcoming events: GUADEC & SIGGRAPH

July 27, 2017 by Mark Filion  |   News and Events

Over the next few days, Collaborans will be getting back on the road and attending two events, one in Manchester and one in Los Angeles. We're also very pleased to be sponsoring one of these events!

Upcoming events: GUADEC & SIGGRAPH

Collabora & Linux Kernel 4.12

July 04, 2017 by Martyn Welch  |   News & Events

Linux Kernel 4.12 is out, with 12 Collabora developers having contributed, a new record number of developers contributing to a single kernel release for Collabora!

Collabora & Linux Kernel 4.12

Growing our Core, Graphics & Web teams

June 27, 2017 by Mark Filion  |   News & Events

Our worldwide team of Open Source engineers and developers continues to grow with new additions in Core, Graphics & Web! Welcome Denis Pynkin, Alexandros Frantzis and Santosh Mahto!

Growing our Core, Graphics & Web teams

Outreachy 2017

June 02, 2017 by Mark Filion  |   News & Events

Collabora is proud to once again be sponsoring the latest round (Round 14) of Outreachy internships, which began earlier this week! More specifically, Collabora has chosen to sponsor the Linux kernel projects for the May-August semester.

Outreachy 2017

Three days, two exhibits, three talks

May 30, 2017 by Mark Filion  |   News & Events

Over the next few days, Collabora is very excited to be taking part in three events where we'll be exhibiting as well as giving talks: Augmented World Expo, Automotive Linux Summit and Open Source Summit Japan.

Three days, two exhibits, three talks

VR World, GStreamer, OSS, Vulkanised!

May 16, 2017 by Mark Filion  |   News & Events

On the road again! Collaborans are heading to London, A Coruña & Buenos Aires to attend a VR event, a hackfest, a conference on Open Source systems, and a day of technical sessions on Vulkan! See you there?

VR World, GStreamer, OSS, Vulkanised!

Collabora at GENIVI AMM

May 08, 2017 by Mark Filion  |   News & Events

From May 9 to 11, Collabora will be attending the GENIVI All Member Meeting & Open Community Days: Advancing Connected Vehicles in a Connected World, in Birmingham, UK!

Collabora at GENIVI AMM

Collabora & Linux Kernel 4.11

May 01, 2017 by Helen Fornazier  |   News & Events

Linux Kernel 4.11 was released yesterday, and 9 different Collabora developers contributed a total of 44 patches, while also reviewing 22 other patches.

Collabora & Linux Kernel 4.11

Upcoming events: VR, NAB & Khronos

April 18, 2017 by Mark Filion  |   News and Events

Collaborans are once again hitting the road and will be attending three separate events over the next new two weeks, in London, Las Vegas and Amsterdam

Upcoming events: VR, NAB & Khronos

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

DjangoCon Europe

2-6 June, Online

Live Embedded Event

3 June, Online

Akademy 2021

18-25 June, Online

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