April 29, 2021 by Xavier Claessens | Blog
Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.
April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
March 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.5 was released earlier this week, and once again Collabora engineers played a role in its development. In addition to their current projects, seven Collabora engineers contributed a total of 33 patches to the new Kernel.
February 16, 2016 by Pekka Paalanen | Blog
How is an uncompressed raster image laid out in computer memory? How is a pixel represented? What are stride and pitch and what do you need them for? How do you address a pixel in memory? How do you describe an image in memory? Pekka discusses the essential…
February 16, 2016 by Daniel Stone | Blog
Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.
February 12, 2016 by Andrew Shadura | Blog
Apart from upstreaming work which may be done for clients, Collabora encourages its engineers to spend up to two hours weekly for upstreaming, and use up to five days per year as Community days.
February 01, 2016 by Simon McVittie | Blog
Over the last few days I've been at the GNOME Developer Experience hackfest in Brussels, looking into xdg-app and how best to use it in Debian and Debian derivatives.
January 27, 2016 by Philip Withnall | Blog
As JSON becomes used more and more in place of XML, we need a replacement for tools like xmllint to check that JSON documents follow whatever format they are supposed to be following.
January 12, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.4 was released this week and Collabora engineers helped in the development of the new kernel in a few different areas. A total of 38 patches from 8 Collabora engineers were added, making it the kernel release with the most Collabora developers…
November 12, 2015 by Gustavo Padovan | Blog
Collabora developers contributed a total of 48 patches to kernel 4.3 as part of our current projects.
October 13, 2015 by Philip Withnall | Blog
For those who like their I/O packetised, GLib now has a companion for its GIOStream class — the GDatagramBasedinterface, which we’ve implemented as part of R&D work at Collabora.
September 15, 2015 by Guy Lunardi | Blog
Standing on the shoulders of giants. As Collabora turns 10 years this month, we are forced to stop and marvel at the accomplishments of GNU in its 30 years of existence. Happy 30th anniversary GNU
August 25, 2015 by Gustavo Padovan | Blog
Kernel.org Collabora contributions
April 06, 2022 by Frédéric Plourde | News & Events
Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.
March 31, 2022 by Sebastian Fricke | News & Events
While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.
March 24, 2022 by Kara Bembridge | News & Events
Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.
March 01, 2022 by Simon McVittie | News & Events
Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.
February 28, 2022 by Kara Bembrirdge | News & Events
As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.
February 18, 2022 by Olivier Crête | News & Events
At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.
February 01, 2022 by Kara Bembridge | News & Events
Kicking off in a matter of days, this jam-packed weekend will host over 50 devrooms and nearly 700 talks including an in-depth look at Mobian: an open-source project aimed at bringing Debian GNU/Linux to mobile devices.
January 20, 2022 by André Almeida | News & Events
With kernel 5.16, the community has once again produced a release full of great features, including two projects that had been in development for some time by our kernel team: the new futex syscall and the new fanotify event.
January 11, 2022 by Mark Filion | News & Events
The new year has only just begun, and already our first conference of 2022 is on the horizon. Join us at linux.conf.au, as we discuss bringing WebM Alpha support to GStreamer, and provide a status update on the futex2 syscall.
December 22, 2021 by Gustavo Padovan | News & Events
With over 350 patches authored and nearly 200 reviewed and tested in multiple subsystems, 2021 was a great year for Linux kernel development at Collabora. Here is a look at some of our achievements during the year.
December 20, 2021 by Christoph Haag | News & Events
The Linux desktop in VR goes headless! Introducing wxrd, a standalone Wayland compositor for xrdesktop based on wlroots, with minimal dependencies.
Here are the events we'll be attending in the coming weeks – come say hello!
November 7-9, Prague, Czech Republic
November 15-18, Munich, Germany
November 19-20, Toulouse, France
November 29 - December 1, New Orleans, USA