June 17, 2025 by Martyn Welch | News & Events
Improving access, flexibility, and CI integration for development boards, making it easier for developers to work with embedded hardware, no matter where they are.
June 09, 2025 by Gustavo Noronha | Blog
In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.
June 02, 2025 by Kara Bembridge | News & Events
Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events.
May 29, 2025 by Vineet Suryan | News & Events
After cleaning up and expanding Whisper-Hindi to 3,000 hours, we now have explicit timestamp prediction, faster I/O, and fine-tuned models across all sizes, bringing us even closer to fully reliable, production-ready Hindi ASR.
May 27, 2025 by Detlev Casanova | News & Events
The latest Linux kernel brings expanded hardware support for MediaTek and Rockchip, enhanced graphics drivers, and more. Collabora played a key role in this release, with no less than 20 authored contributors!
May 26, 2025 by Erik Faye-Lund | News & Events
Just about 6 weeks after we announced Vulkan 1.1 conformance for PanVK on G610 GPUs, Vulkan 1.2 is now also checked off the list!
May 22, 2025 by Mark Filion | News & Events
Monado's first stable release of 2025 is here. From enhanced Android support and driver updates to improved runtime stability and tooling, Collabora's XR team delivered a wide array of improvements for the cross-platform, open source OpenXR runtime.
May 21, 2025 by Gustavo Noronha | Blog
In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.
May 12, 2025 by Aaron Boxer | Blog
Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.
May 06, 2025 by Gustavo Noronha | Blog
Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.
May 01, 2025 by Kara Bembridge | News & Events
Join us in Stuttgart, Germany for XR EXPO 2025! This two-day event will be the meeting place for the XR community to exchange ideas and explore the latest trends.
April 29, 2025 by George Kiagiadakis | Blog
Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.
May 26, 2026 by Frederic Danis | Blog
New upstream BlueZ documentation helps simplify Bluetooth qualification for Linux-based products by mapping supported profiles, test requirements, software versions, and manual steps in one place.
May 14, 2026 by Daniel Almeida | Blog
See how Tyr moves beyond MCU firmware boot to build the group, queue, VM, submission, and completion paths needed to run real Vulkan workloads on Mali CSF GPUs.
May 07, 2026 by Faith Ekstrand | Blog
A complete breakdown of Mesa’s NIR compiler detailing how it optimizes shader memory access with SSA promotion, deref analysis, copy propagation, and store elimination to reduce memory traffic and improve GPU performance.
May 05, 2026 by George Kiagiadakis | Blog
Collabora brought Bluetooth Auracast broadcasting to MediaTek Genio 700 for Embedded World 2026. Here's the complete, fully Open Source setup featuring Debian, BlueZ, PipeWire, with all the code and configs from our live booth demo.
April 22, 2026 by Kara Bembridge | Blog
Using our XR expertise, Collabora created a standalone XR experience for our 1% for the Planet partner, SOMAR, to showcase the direct impact of underwater noise pollution on marine life.
April 17, 2026 by Vineet Suryan | Blog
BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.
March 23, 2026 by Faith Ekstrand | Blog
PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
March 02, 2026 by Nicolas Frattaroli | Blog
Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital path to sustainable, affordable hardware.
December 02, 2025 by Mark Filion | Blog
As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.
November 24, 2025 by George Kiagiadakis | Blog
LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.
November 17, 2025 by Gustavo Padovan | Blog
Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and deeper integrations—modernizing the entire ecosystem and enabling reliable, scalable upstream kernel testing.
November 11, 2025 by Marcus Edel | Blog
Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art model for fine-grained font identification that can also be used for downstream tasks.
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
January 19, 2021 by Mark Filion | News & Events
Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.
December 15, 2020 by Alexandros Frantzis | News & Events
After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.
Here are the events we'll be attending in the coming weeks – come say hello!
June 15 - 18, Long Beach, USA
June 18, Eindhoven, NL