August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 24, 2020 by Mark Filion | News & Events
August ends on a high note with two virtual events this week: DebConf20, Debian's annual conference, and Linux Plumbers Conference, the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
February 01, 2021 by Gert Wollny | Blog
Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
January 21, 2021 by Jaskaran Singh | Blog
Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
November 30, 2020 by Eleni Katsoula | Blog
This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.
November 19, 2020 by Pekka Paalanen | Blog
Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
December 16, 2014 by Guy Lunardi | News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
November 24, 2014 by Guy Lunardi | News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
October 21, 2014 by Guy Lunardi | News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
September 29, 2014 by Guy Lunardi | News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
August 14, 2014 by Guy Lunardi | News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
August 11, 2014 by Guy Lunardi | News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
August 05, 2014 by Guy Lunardi | News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
July 17, 2014 by Guy Lunardi | News and Events
Raspberry Pi Today interviews Collabora's Daniel Stone about Collabora and the Raspberry Pi Foundation's work on Wayland and WebKit.
June 19, 2014 by Guy Lunardi | News and Events
Tokyo, Japan July 1-2, 2014: The Automotive Linux Summit will bring together the most innovative minds from automotive expertise and open-source excellence.
June 19, 2014 by Guy Lunardi | News and Events
Collabora introduces our new brand and logo
Here are the online events we'll be attending in the coming weeks – join us!
14-16 January, Online
5-6 February, Online