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Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

August 10, 2023 by Paweł Wieczorek  |   Blog

Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

Persian Rug - It really ties the Rust room together

August 09, 2023 by Edmund Smith  |   Blog

Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.

Persian Rug - It really ties the Rust room together

NVK Has landed!

August 04, 2023 by Faith Ekstrand  |   News & Events

As of today, NVK, the new Vulkan driver for Nvidia GPUs, has landed in the main Mesa branch and will be included as an experimental driver in the 23.3 release of Mesa.

NVK Has landed!

Triple Threat: The Power of Transcription, Summary, and Translation

August 03, 2023 by Marcus Edel  |   Blog

At Collabora, we're committed to bringing people together. That's why we're pushing state-of-the-art machine-learning techniques like Large Language Models, Speech Recognition, and Speech-Synthesis techniques.

Triple Threat: The Power of Transcription, Summary, and Translation

Booting on Radxa's Rock-5B without any media used

July 31, 2023 by Eugen Hristev  |   Blog

I have been working on getting U-boot upstream up to speed for the Radxa Rock-5B Rockchip RK3588 board. One of the cool features that I recently published upstream is the ability to boot the board without any kind of non-volatile media (NVM) used.

Booting on Radxa's Rock-5B without any media used

EOSS - Recorded presentations (videos) now available

July 27, 2023 by Mark Filion  |   News & Events

If you weren't able to attend Embedded Open Source Summit in Prague last month, you're in luck as all presentations were recorded and are now available on YouTube.

EOSS - Recorded presentations (videos) now available

The next step for NVK: Merging into Mesa!

July 26, 2023 by Kara Bembridge  |   News & Events

After months of work, led by Collabora's own Faith Ekstrand, Red Hat's Karol Herbst, and numerous open source contributors, NVK is now considered ready to be merged into the main Mesa project.

The next step for NVK: Merging into Mesa!

A helping Arm for Panfrost

July 20, 2023 by Daniel Stone  |   News & Events

Collabora continues to relentlessly shift the needle to make high-quality open-source software not just an aspiration, but an expectation. We're pleased to announce an extension of our collaboration with Arm, providing more surety and capability for Panfrost.

A helping Arm for Panfrost

Radxa's Rock 5A one step closer to U-boot mainline

July 18, 2023 by Eugen Hristev  |   Blog

I previously talked about getting the bigger brother Rock 5B into mainline U-boot; this time I worked on the Rock 5A, an even tinier SBC based on Rockchip's RK3588S SoC that is one step closer to getting accepted.

Radxa's Rock 5A one step closer to U-boot mainline

A weekend for developers

July 13, 2023 by Kara Bembridge  |   News & Events

With Black Valley in Norway, and Akademy in Greece, this weekend's plans are all set or computer enthusiasts! Collabora is proud to sponsor both of these events as a chance for communities to come together and strengthen their bonds.

A weekend for developers

Zink brings conformant OpenGL on Imagination GPUs

July 06, 2023 by Erik Faye-Lund  |   News & Events

Today, Imagination Technologies announced they are now using Zink for full OpenGL 4.6 support. This is the first time we've seen a hardware vendor trust Zink enough to completely side-step a native OpenGL driver and use it in a shipping product.

Zink brings conformant OpenGL on Imagination GPUs

Kernel 6.4: More work on MediaTek, Rockchip, and power supply

July 05, 2023 by Rogerio Alves Cardoso  |   News & Events

Released last week, Linux kernel 6.4 brings new features such as support for Intel LAM, user events for tracing, and the ability for the machine keyrings used for Machine Owner Keys to store only CA-enforced keys.

Kernel 6.4: More work on MediaTek, Rockchip, and power supply

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Event: GStreamer Spring Hackfest 2016

May 13, 2016 by Mark Filion  |   News and Events

Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!

Event: GStreamer Spring Hackfest 2016

Event: Apertis hands-on session, April 28

April 11, 2016 by Mark Filion  |   News and Events

On Thursday 28th of April in Paris, France Bosch and Collabora will be hosting the first Apertis hands-on session during the GENIVI AMM. The session will give everyone present an opportunity to work first hand with Apertis and produce applications to…

Event: Apertis hands-on session, April 28

News: Vulkan 1.0 specification released

February 16, 2016 by Mark Filion  |   News and Events

Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.

News: Vulkan 1.0 specification released

Event: ISE 2016

December 17, 2015 by Mark Filion  |   News and Events

Amsterdam, The Netherlands - from 09/02/2016 to 12/02/2016: We'll be exhibiting at ISE 2016, the world's largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth 8-K321

Event: ISE 2016

Event: systemd.conf 2015

October 28, 2015 by Mark Filion  |   News and Events

Berlin, Germany - from 05/11/2015 to 07/11/2015: The systemd.conf is the first conference devoted to the systemd project. It aims to bring developers, distribution packagers and devops professionals together to present, discuss, and work on that topics that will shape the future of the systemd project.

Event: systemd.conf 2015

Event: Web Engines Hackfest 2015

October 28, 2015 by Mark Filion  |   News and Events

A Coruña, Spain - from 07/12/2015 to 09/12/2015: The Web Engines Hackfest is a hacking oriented invitation-only event involving members from all parts of the Web Platform community, including those who work on Blink, WebKit, Gecko, and Servo.

Event: Web Engines Hackfest 2015

Event: GENIVI AMM Seoul 2015

October 13, 2015 by Guy Lunardi  |   News and Events

Seoul, South Korea - From 20/10/2015 to 23/10/2015: We will be exhibiting at the GENIVI Showcase during the All Member Meeting.

Event: GENIVI AMM Seoul 2015

Event: GStreamer Conference 2015

September 28, 2015 by Guy Lunardi  |   News and Events

Dublin, Ireland - from 08/10/2015 to 09/10/2015: The GStreamer Conference is a conference for anyone interested in the GStreamer multimedia framework or Open Source and cross-platform multimedia.

Event: GStreamer Conference 2015

Event: IBC 2015

September 05, 2015 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands - from 10/09/2015 to 15/09/2015: we are thrilled to be joining ARM to demonstrate our latest technology showcases together at their booth at IBC 2015. Booth Hall 4.C61

Event: IBC 2015

Event: LPC 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Seattle, USA - from 19/08/2015 to 21/08/2015: The Linux Plumbers Conference (LPC) is a developer conference for those working on the “plumbing” of Linux.

Event: LPC 2015

Event: DebConf 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Heidelberg, Germany - from 15/08/2015 to 22/08/2015: The 16th annual Debian developers meeting.

Event: DebConf 2015

Event: GStreamer Hackfest 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.

Event: GStreamer Hackfest 2015

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

IOT Solutions World Congress

May 21-22, Barcelona, Spain

 

Augmented World Expo US

June 18-20, Long Beach, CA, USA

 

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