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A roadmap for VirtIO Video on ChromeOS: part 2

October 02, 2023 by Daniel Almeida  |   Blog

This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.

A roadmap for VirtIO Video on ChromeOS: part 2

Persian Rug, Part 2 - Other ways to make object soups in Rust

September 27, 2023 by Edmund Smith  |   Blog

Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.

Persian Rug, Part 2 - Other ways to make object soups in Rust

Pressing play on GStreamer Conference 2023

September 21, 2023 by Kara Bembridge  |   News & Events

Sunny Spain will have multimedia developers on speed dial next week for the 11th edition of the GStreamer Conference, taking place at the Palexco Convention Centre in A Coruña from September 25 to 26.

Pressing play on GStreamer Conference 2023

Perfecting Open Source Recipes in Paris

September 19, 2023 by Kara Bembridge  |   News & Events

The world-renowned culinary scene in The City of Light will be getting a pack of different types of chefs next week for Kernel Recipes and Embedded Recipes. Kernel Recipes kicks off on September 25, then Embedded Recipes from September 28 to 29.

Perfecting Open Source Recipes in Paris

WhisperSpeech: Exploring new horizons in text-to-speech tech

September 13, 2023 by Jakub Piotr Clapa  |   Blog

Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.

WhisperSpeech: Exploring new horizons in text-to-speech tech

Empowering Open Source at IBC 2023

September 11, 2023 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam! This year, we will be showcasing some of our recent work on the DAB protocol, as well as the software integration of LCEVC, MPEG's novel enhancement codec, into the GStreamer multimedia framework.

Empowering Open Source at IBC 2023

Monado SLAM datasets now available

September 11, 2023 by Mateo de Mayo  |   News & Events

The Monado SLAM datasets (MSD) are egocentric visual-inertial SLAM datasets recorded to improve the Basalt-based inside-out tracking component of the Monado project.

Monado SLAM datasets now available

Video codecs: Adding AV1 stateless video decoder support to Linux

September 07, 2023 by Benjamin Gaignard  |   News & Events

The latest mainline Linux kernel (v6.5) includes 22 patches that enable support for the AV1 uAPI and for two stateless video decoders: one for the Rockchip RK3588 and one for MT8195, a MediaTek SoC.

Video codecs: Adding AV1 stateless video decoder support to Linux

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

August 30, 2023 by Adrian Larumbe  |   News & Events

The 6.5 release is here and it comes with many changes. As is often the case, Collabora has been actively involved in the submission of patches, mostly in the task of hardware enablement for Mediatek and Rockchip SoCs.

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

Ready to All Systems Go!

August 23, 2023 by Kara Bembridge  |   News & Events

Set in the captivating city of Berlin, All Systems Go! is ready to explore foundational user-space Linux technologies after a 4-year hiatus.

Ready to All Systems Go!

Bridging IIO and Input in Linux

August 21, 2023 by Eugen Hristev  |   Blog

In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.

Bridging IIO and Input in Linux

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

August 10, 2023 by Paweł Wieczorek  |   Blog

Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

A look at Vulkan extensions in Venus

October 19, 2022 by Igor Torrente  |   Blog

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.

A look at Vulkan extensions in Venus

Carlafox, an open-source web-based CARLA visualizer

October 11, 2022 by Vineet Suryan  |   Blog

Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.

Carlafox, an open-source web-based CARLA visualizer

Open source machine learning for video compression

September 14, 2022 by Marcus Edel  |   Blog

Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.

Open source machine learning for video compression

Improving Vulkan graphics state tracking in Mesa

September 07, 2022 by Faith Ekstrand  |   Blog

Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.

Improving Vulkan graphics state tracking in Mesa

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

September 02, 2022 by Frederic Danis  |   Blog

Using PipeWire, WirePlumber and a Raspberry Pi, you can create an audio bridge between a Bluetooth® device and an analog speaker system, breathing new life into your old speakers.

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

Introducing the r600/NIR back-end

July 07, 2022 by Gert Wollny  |   Blog

Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.

Introducing the r600/NIR back-end

Adding secondary command buffers to PanVk

June 15, 2022 by Manas Chaudhary  |   Blog

Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.

Adding secondary command buffers to PanVk

Bridging the synchronization gap on Linux

June 09, 2022 by Faith Ekstrand  |   Blog

After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.

Bridging the synchronization gap on Linux

Monado's hand tracking: hand-waving our way towards a first attempt

May 31, 2022 by Moses Turner  |   Blog

Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.

Monado's hand tracking: hand-waving our way towards a first attempt

Visual-inertial tracking for Monado

April 05, 2022 by Mateo de Mayo  |   Blog

Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.

Visual-inertial tracking for Monado

Spotlight on Meson's full-featured developer environment

March 30, 2022 by Xavier Claessens  |   Blog

When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.

Spotlight on Meson's full-featured developer environment

How to write a Vulkan driver in 2022

March 23, 2022 by Faith Ekstrand  |   Blog

An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.

How to write a Vulkan driver in 2022

Growing for the road ahead

June 21, 2021 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!

Growing for the road ahead

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

One weekend, two conferences

January 19, 2021 by Mark Filion  |   News & Events

Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.

One weekend, two conferences

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

AGL All Member Meeting

July 17-18, Berlin, Germany

 

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