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A tale of cylinders and shadows

November 22, 2016 by Gustavo Noronha  |   Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

November 08, 2016 by Tomeu Vizoso  |   Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 - Part 2

November 03, 2016 by Olivier Crête  |   Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 - Part 2

Collabora contributions to GStreamer 1.10

November 02, 2016 by Olivier Crête  |   Blog

Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.

Collabora contributions to GStreamer 1.10

Linux Plumbers Conference 2016

October 26, 2016 by Mark Filion  |   News and Events

Collabora is proud to be once again sponsoring the annual Linux Plumbers Conference, the developer conference that brings together the top developers working on the “plumbing” of Linux: kernel subsystems, core libraries, windowing systems, etc.

Linux Plumbers Conference 2016

Open Build Service in Debian - Part 2

October 25, 2016 by Héctor Orón Martínez  |   Blog

In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.

Open Build Service in Debian - Part 2

Open Build Service in Debian - Part 1

October 24, 2016 by Héctor Orón Martínez  |   Blog

openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…

Open Build Service in Debian - Part 1

Mainline Explicit Fencing - Part 2

October 18, 2016 by Gustavo Padovan  |   Blog

In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…

Mainline Explicit Fencing - Part 2

Making Viewer UIs for Pitivi

October 13, 2016 by Lubosz Sarnecki  |   Blog

Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…

Making Viewer UIs for Pitivi

GStreamer Conference 2016

October 07, 2016 by Mark Filion  |   News and Events

Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!

GStreamer Conference 2016

Web Engines Hackfest 2016

October 06, 2016 by Gustavo Noronha  |   Blog

I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…

Web Engines Hackfest 2016

Collabora contributions to Linux Kernel 4.8

October 03, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!

Collabora contributions to Linux Kernel 4.8

Building Tyr in Rust, part 3: Managing GPU memory

August 26, 2026 by Daniel Almeida  |   Blog

Tyr’s latest Rust GPU kernel driver work puts GPU memory management in place, from VM binding and GPUVM to GEM-backed buffers and firmware boot, moving key pieces upstream before tackling synchronization next.

Building Tyr in Rust, part 3: Managing GPU memory

The power of APIs: The unsung hero of AI interface

July 07, 2026 by Marcus Edel  |   Blog

AI development is shifting from implementing models from scratch to composing powerful capabilities via APIs, enabling developers to integrate speech recognition, language models, and tool execution into useful applications with far less effort.

The power of APIs: The unsung hero of AI interface

Simplifying Bluetooth qualification for Linux/BlueZ: New upstream documentation

May 26, 2026 by Frederic Danis  |   Blog

New upstream BlueZ documentation helps simplify Bluetooth qualification for Linux-based products by mapping supported profiles, test requirements, software versions, and manual steps in one place.

Simplifying Bluetooth qualification for Linux/BlueZ: New upstream documentation

Building Tyr in Rust, part 2: CSF architecture and booting the MCU

May 14, 2026 by Daniel Almeida  |   Blog

See how Tyr moves beyond MCU firmware boot to build the group, queue, VM, submission, and completion paths needed to run real Vulkan workloads on Mali CSF GPUs.

Building Tyr in Rust, part 2: CSF architecture and booting the MCU

Optimizing memory access in NIR

May 07, 2026 by Faith Ekstrand  |   Blog

A complete breakdown of Mesa’s NIR compiler detailing how it optimizes shader memory access with SSA promotion, deref analysis, copy propagation, and store elimination to reduce memory traffic and improve GPU performance.

Optimizing memory access in NIR

BlueZ-powered Auracast broadcasting on Genio 700

May 05, 2026 by George Kiagiadakis  |   Blog

Collabora brought Bluetooth Auracast broadcasting to MediaTek Genio 700 for Embedded World 2026. Here's the complete, fully Open Source setup featuring Debian, BlueZ, PipeWire, with all the code and configs from our live booth demo.

BlueZ-powered Auracast broadcasting on Genio 700

Making the invisible audible: Building an OpenXR experience for ocean protection

April 22, 2026 by Kara Bembridge  |   Blog

Using our XR expertise, Collabora created a standalone XR experience for our 1% for the Planet partner, SOMAR, to showcase the direct impact of underwater noise pollution on marine life.

Making the invisible audible: Building an OpenXR experience for ocean protection

Bringing BitNet to ExecuTorch via Vulkan

April 17, 2026 by Vineet Suryan  |   Blog

BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.

Bringing BitNet to ExecuTorch via Vulkan

Re-thinking framebuffers in PanVK

March 23, 2026 by Faith Ekstrand  |   Blog

PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

Re-thinking framebuffers in PanVK

Running Mainline Linux, U-Boot, and Mesa on Rockchip: A year in review

March 02, 2026 by Nicolas Frattaroli  |   Blog

Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital path to sustainable, affordable hardware.

Running Mainline Linux, U-Boot, and Mesa on Rockchip:  A year in review

Now streaming: Collabora XDC 2025 presentations

December 02, 2025 by Mark Filion  |   Blog

As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.

Now streaming: Collabora XDC 2025 presentations

Implementing Bluetooth LE Audio & Auracast on Linux systems

November 24, 2025 by George Kiagiadakis  |   Blog

LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.

Implementing Bluetooth LE Audio & Auracast on Linux systems

Re-engineering YouTube for the Living Room: Bringing “Chrobalt” to RDK

September 11, 2026 by Santosh Mahto  |   News & Events

Working closely with Google, we built the first RDK-based Chrobalt reference platform for third-party devices, enabling Chromium-based YouTube support, certification, and automation on embedded TVs and set-top boxes.

Re-engineering YouTube for the Living Room: Bringing “Chrobalt” to RDK

Mesa on Android: How we brought Turnip, SkiaVK, and Cuttlefish to CI

September 10, 2026 by Valentine Burley  |   News & Events

Turnip is the first Mesa driver to achieve official Vulkan conformance on Android, with stronger Android integration, shared Vulkan runtime improvements, and real-device CI testing on Qualcomm Adreno hardware.

Mesa on Android: How we brought Turnip, SkiaVK, and Cuttlefish to CI

Building GPU Drivers in Rust: Tyr at RustConf 2026

September 08, 2026 by Kara Bembridge  |   News & Events

Join us in Montreal for the 10th edition of RustConf! Catch our talk on Tyr, the new Rust kernel driver for Arm Mali GPUs.

Building GPU Drivers in Rust: Tyr at RustConf 2026

From AI video analytics to XR streaming at IBC 2026

September 08, 2026 by Kara Bembridge  |   News & Events

Collabora is heading to Amsterdam! Join us at Booth A63 in Hall 14 to see GStreamer Analytics with machine learning, standalone XR remote rendering, and our MediaTek Genio-powered Magic Mirror for virtual clothing swaps.

From AI video analytics to XR streaming at IBC 2026

Kernel 7.2: RK3588 media, smarter GPU memory, and Rust foundations

August 18, 2026 by Deborah Brouwer  |   News & Events

Linux kernel 7.2 adds broad core, Rust, and hardware-support updates, with Collabora contributing 102 patches across graphics, media, virtualization, networking, power management, and SoC enablement.

Kernel 7.2: RK3588 media, smarter GPU memory, and Rust foundations

MediaTek Genio upstream update: from HDMI 2.0 to booting on U-Boot and TF-A

August 12, 2026 by Julien Massot  |   News & Events

Collabora and MediaTek continue expanding upstream support across the Genio IoT family, with HDMI 2.0 now enabled for existing boards, Genio 520 and 720 support progressing in Linux, and Genio Pro 5100 enablement extending into U-Boot and Trusted Firmware-A.

MediaTek Genio upstream update: from HDMI 2.0 to booting on U-Boot and TF-A

Kraid is a now a real compiler

July 30, 2026 by Faith Ekstrand  |   News & Events

Kraid, the new compiler for the Panfrost driver stack, now passes all Vulkan CTS compute shader tests. This marks a major milestone, with work continuing on additional shader stages, code quality, and performance optimization.

Kraid is a now a real compiler

Cracking Windows Open: Porting RADV to WIN32

July 28, 2026 by Louis-Francis Ratté-Boulianne  |   News & Events

RADV’s experimental Windows port brings Mesa’s open source Vulkan driver for AMD GPUs closer to running real workloads, while highlighting the need for a stable interface to AMD’s proprietary kernel driver.

Cracking Windows Open: Porting RADV to WIN32

Building an Arch Linux aarch64 port for Holo Core

July 17, 2026 by Denis Pynkin  |   News & Events

The Holo Core aarch64 preview provides early binaries, sources, and containers for an Arch Linux-based aarch64 port, backed by tooling and CI work for reproducible rolling-release builds.

Building an Arch Linux aarch64 port for Holo Core

Weston 16: HDR-ready, improved debugging, and DRM backend features

July 16, 2026 by Marius Vlad  |   News & Events

Weston 16 expands HDR and color management support, improves Perfetto debugging and DRM backend performance, and adds new protocol and renderer capabilities for more efficient and flexible Wayland compositor development.

Weston 16: HDR-ready, improved debugging, and DRM backend features

From Apertis to SBOMs: Debian development at DebConf 2026

July 13, 2026 by Kara Bembridge  |   News & Events

Next week we'll be in Santa Fe, Argentina, for DebConf 2026! Catch our 2 talks covering the latest Apertis developments and toolkits in Debian.

From Apertis to SBOMs: Debian development at DebConf 2026

Kraid: A new compiler for Panfrost

June 25, 2026 by Faith Ekstrand  |   News & Events

Kraid is a new Rust-based compiler for Panfrost that replaces the aging Bifrost-rooted compiler stack with a cleaner, more flexible design for modern Mali GPUs, improving IR structure, register allocation, hardware testing, and long-term maintainability.

Kraid: A new compiler for Panfrost

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