April 21, 2017 by Robert Foss | Blog
If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.
April 19, 2017 by Olivier Crête | Blog
With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.
April 18, 2017 by Mark Filion | News and Events
Collaborans are once again hitting the road and will be attending three separate events over the next new two weeks, in London, Las Vegas and Amsterdam
April 10, 2017 by Gabriel Krisman Bertazi | Blog
Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.
April 05, 2017 by Daniel Stone | Blog
Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.
April 03, 2017 by Mark Filion | News and Events
Today, Olivier Crête, libnice maintainer and Collabora Multimedia Lead, announced the availability of libnice 0.1.14, the latest release of the NAT traversal library implementing the RFC for Interactive Connectivity Establishment (ICE).
March 29, 2017 by Robert Foss | Blog
Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.
March 28, 2017 by Gabriel Krisman Bertazi | Blog
Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.
March 24, 2017 by Simon McVittie | Blog
At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.
March 22, 2017 by Mark Filion | News and Events
Check out the April issue (#222) of Linux Format magazine for our new monthly column on all things Open Source, including graphics, multimedia and more!
March 21, 2017 by Gabriel Krisman Bertazi | Blog
Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.
March 13, 2017 by Frédéric Dalleau | Blog
Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.
July 07, 2026 by Marcus Edel | Blog
AI development is shifting from implementing models from scratch to composing powerful capabilities via APIs, enabling developers to integrate speech recognition, language models, and tool execution into useful applications with far less effort.
May 26, 2026 by Frederic Danis | Blog
New upstream BlueZ documentation helps simplify Bluetooth qualification for Linux-based products by mapping supported profiles, test requirements, software versions, and manual steps in one place.
May 14, 2026 by Daniel Almeida | Blog
See how Tyr moves beyond MCU firmware boot to build the group, queue, VM, submission, and completion paths needed to run real Vulkan workloads on Mali CSF GPUs.
May 07, 2026 by Faith Ekstrand | Blog
A complete breakdown of Mesa’s NIR compiler detailing how it optimizes shader memory access with SSA promotion, deref analysis, copy propagation, and store elimination to reduce memory traffic and improve GPU performance.
May 05, 2026 by George Kiagiadakis | Blog
Collabora brought Bluetooth Auracast broadcasting to MediaTek Genio 700 for Embedded World 2026. Here's the complete, fully Open Source setup featuring Debian, BlueZ, PipeWire, with all the code and configs from our live booth demo.
April 22, 2026 by Kara Bembridge | Blog
Using our XR expertise, Collabora created a standalone XR experience for our 1% for the Planet partner, SOMAR, to showcase the direct impact of underwater noise pollution on marine life.
April 17, 2026 by Vineet Suryan | Blog
BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.
March 23, 2026 by Faith Ekstrand | Blog
PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
March 02, 2026 by Nicolas Frattaroli | Blog
Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital path to sustainable, affordable hardware.
December 02, 2025 by Mark Filion | Blog
As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.
November 24, 2025 by George Kiagiadakis | Blog
LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.
November 17, 2025 by Gustavo Padovan | Blog
Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and deeper integrations—modernizing the entire ecosystem and enabling reliable, scalable upstream kernel testing.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
Here are the events we'll be attending in the coming weeks – come say hello!
July 20 - 25, Santa Fe, Argentina