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Booting on Radxa's Rock-5B without any media used

July 31, 2023 by Eugen Hristev  |   Blog

I have been working on getting U-boot upstream up to speed for the Radxa Rock-5B Rockchip RK3588 board. One of the cool features that I recently published upstream is the ability to boot the board without any kind of non-volatile media (NVM) used.

Booting on Radxa's Rock-5B without any media used

EOSS - Recorded presentations (videos) now available

July 27, 2023 by Mark Filion  |   News & Events

If you weren't able to attend Embedded Open Source Summit in Prague last month, you're in luck as all presentations were recorded and are now available on YouTube.

EOSS - Recorded presentations (videos) now available

The next step for NVK: Merging into Mesa!

July 26, 2023 by Kara Bembridge  |   News & Events

After months of work, led by Collabora's own Faith Ekstrand, Red Hat's Karol Herbst, and numerous open source contributors, NVK is now considered ready to be merged into the main Mesa project.

The next step for NVK: Merging into Mesa!

A helping Arm for Panfrost

July 20, 2023 by Daniel Stone  |   News & Events

Collabora continues to relentlessly shift the needle to make high-quality open-source software not just an aspiration, but an expectation. We're pleased to announce an extension of our collaboration with Arm, providing more surety and capability for Panfrost.

A helping Arm for Panfrost

Radxa's Rock 5A one step closer to U-boot mainline

July 18, 2023 by Eugen Hristev  |   Blog

I previously talked about getting the bigger brother Rock 5B into mainline U-boot; this time I worked on the Rock 5A, an even tinier SBC based on Rockchip's RK3588S SoC that is one step closer to getting accepted.

Radxa's Rock 5A one step closer to U-boot mainline

A weekend for developers

July 13, 2023 by Kara Bembridge  |   News & Events

With Black Valley in Norway, and Akademy in Greece, this weekend's plans are all set or computer enthusiasts! Collabora is proud to sponsor both of these events as a chance for communities to come together and strengthen their bonds.

A weekend for developers

Zink brings conformant OpenGL on Imagination GPUs

July 06, 2023 by Erik Faye-Lund  |   News & Events

Today, Imagination Technologies announced they are now using Zink for full OpenGL 4.6 support. This is the first time we've seen a hardware vendor trust Zink enough to completely side-step a native OpenGL driver and use it in a shipping product.

Zink brings conformant OpenGL on Imagination GPUs

Kernel 6.4: More work on MediaTek, Rockchip, and power supply

July 05, 2023 by Rogerio Alves Cardoso  |   News & Events

Released last week, Linux kernel 6.4 brings new features such as support for Intel LAM, user events for tracing, and the ability for the machine keyrings used for Machine Owner Keys to store only CA-enforced keys.

Kernel 6.4: More work on MediaTek, Rockchip, and power supply

NVK update: Enabling new extensions, conformance status & more

June 26, 2023 by Faith Ekstrand  |   News & Events

Looking back, it's amazing how much has happened in NVK in just the last 7 months. If development continues at this crazy pace, we may be looking at a pretty decent driver before too much longer.

NVK update: Enabling new extensions, conformance status & more

Ready to embark for Embedded Open Source Summit

June 22, 2023 by Kara Bembridge  |   News & Events

Taking place at the Prague Congress Centre from June 27 to 30, this new 4-day umbrella event brings multiple conferences, including Automotive Linux Summit (ALS) and Embedded Linux Conference (ELC), all under one roof.

Ready to embark for Embedded Open Source Summit

A roadmap for VirtIO Video on Chrome OS, part 1

June 20, 2023 by Daniel Almeida  |   Blog

Powered by Rust, the video codec stack on ARCVM is now bringing faster and more reliable video decoding on Chrome OS. Here's how Collabora has been helping shape video virtualization for Chromebooks, and what it means for end users.

A roadmap for VirtIO Video on Chrome OS, part 1

WirePlumber's Event Dispatcher: a new, simplified way of handling PipeWire events

June 15, 2023 by Ashok Sidipotu  |   Blog

Event Dispatcher, part of the upcoming WirePlumber 0.5 release, is a custom PipeWire event scheduling mechanism designed to address many of the fundamental issues in WirePlumber.

WirePlumber's Event Dispatcher: a new, simplified way of handling PipeWire events

Android: NXP i.MX6 Buffer Modifier Support

June 05, 2017 by Robert Foss  |   Blog

GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.

Android: NXP i.MX6 Buffer Modifier Support

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Android: Enabling mainline graphics

March 29, 2017 by Robert Foss  |   Blog

Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.

Android: Enabling mainline graphics

Linux block I/O tracing

March 28, 2017 by Gabriel Krisman Bertazi  |   Blog

Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.

Linux block I/O tracing

GTK+ Hackfest 2017: D-Bus communication with containers

March 24, 2017 by Simon McVittie  |   Blog

At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.

GTK+ Hackfest 2017: D-Bus communication with containers

Performance analysis in Linux

March 21, 2017 by Gabriel Krisman Bertazi  |   Blog

Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.

Performance analysis in Linux

Linaro Virtual Connect - Fall 2021

September 01, 2021 by Mark Filion  |   News & Events

September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!

Linaro Virtual Connect - Fall 2021

Reverse-engineering the Mali G78

July 20, 2021 by Alyssa Rosenzweig  |   News & Events

After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.

Reverse-engineering the Mali G78

Kernel 5.13: Growing team and KernelCI hackfest

July 08, 2021 by Gabriel Krisman Bertazi  |   News & Events

Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.13: Growing team and KernelCI hackfest

A very successful first KernelCI hackfest

June 21, 2021 by Shreeya Patel  |   News & Events

Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.

A very successful first KernelCI hackfest

Growing for the road ahead

June 21, 2021 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!

Growing for the road ahead

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

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