September 05, 2016 by Mark Filion | News and Events
Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
August 12, 2016 by Philip Withnall | Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
August 05, 2016 by Timothy Arceri | Blog
For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…
July 26, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…
July 08, 2016 by Nicolas Dufresne | Blog
For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.
July 04, 2016 by Lubosz Sarnecki | Blog
The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…
June 30, 2016 by Mark Filion | News and Events
Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.
June 27, 2016 by Frédéric Plourde | Blog
I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…
June 22, 2016 by Simon McVittie | Blog
I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there.
June 22, 2016 by Mark Filion | News and Events
At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.
June 09, 2025 by Gustavo Noronha | Blog
In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.
May 21, 2025 by Gustavo Noronha | Blog
In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.
May 12, 2025 by Aaron Boxer | Blog
Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.
May 06, 2025 by Gustavo Noronha | Blog
Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.
April 29, 2025 by George Kiagiadakis | Blog
Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.
April 24, 2025 by Martyn Welch | Blog
Collabora's Board Farm demo, showcasing our recent hardware enablement and continuous integration efforts, has undergone serious development over the years. Here's a look at notable changes and improvements made for Embedded World 2025.
February 27, 2025 by George Kiagiadakis | Blog
If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment.
January 15, 2025 by Gert Wollny | Blog
With VirGL, Venus, and vDRM, virglrenderer offers three different approaches to obtain access to accelerated GFX in a virtual machine. Here are the latest updates around each of these approaches.
December 19, 2024 by Vineet Suryan | Blog
In the world of deep learning optimization, two powerful tools stand out: torch.compile, PyTorch’s just-in-time (JIT) compiler, and NVIDIA’s TensorRT, a platform for high-performance deep learning inference.
October 08, 2024 by Deborah Brouwer | Blog
Having multiple developers work on pre-merge testing distributes the process and ensures that every contribution is rigorously tested before merging.
August 15, 2024 by Faith Ekstrand | Blog
After rigorous debugging, a new unit testing framework was added to the backend compiler for NVK. This is a walkthrough of the steps taken to achieve this.
August 01, 2024 by Laura Nao | Blog
We're reflecting on the steps taken as we continually seek to improve Linux kernel integration. This will include more detail about the tests used to enhance the quality of testing processes and coverage.
October 22, 2020 by Mylène Josserand | News & Events
Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.
October 06, 2020 by Stéphane Cerveau | News & Events
A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.
September 15, 2020 by Mark Filion | News & Events
The lineup of great virtual conferences continues this week with the 2020 edition of X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
August 24, 2020 by Mark Filion | News & Events
August ends on a high note with two virtual events this week: DebConf20, Debian's annual conference, and Linux Plumbers Conference, the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
Here are the events we'll be attending in the coming weeks – come say hello!
June 30-July 4, Nantes, France
July 9-10, Berlin, Germany
July 14-20, Brest, France