June 22, 2016 by Simon McVittie | Blog
I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there.
June 22, 2016 by Mark Filion | News and Events
At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.
June 19, 2016 by Guillaume Desmottes | Blog
At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This blog introduces a new QA tool: a GStreamer tracer to track leaked objects.
June 10, 2016 by Helen Fornazier | Blog
When the kernel crashes, it's good to know how to analyze the log and to discover exactly where the error occurred. This blog post shows a simple technique to retrieve the buggy line from the addresses shown in the log and also enabling specifics logs…
June 07, 2016 by Mark Filion | News and Events
Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.
June 06, 2016 by Simon McVittie | Blog
Quite a lot has happened in xdg-app since last time I blogged about it. Most noticeably, it isn't called xdg-app any more, having been renamed to Flatpak. It is now available in Debian experimental under that name, and the xdg-app package that was briefly…
June 03, 2016 by Robert Foss | Blog
Progress in they VC4 graphics camp and the Wayland camp now enables us to run Weston on top of the drm backend for VC4 platforms. Previously software acceleration using pixman was needed, but this is no longer the case. Let's explore running hardware…
May 25, 2016 by Olivier Crête | Blog
After missing the last few GStreamer hackfests I finally managed to attend this time. It was held in Thessaloniki, Greece’s second largest city. The city is located by the sea side and the entire hackfest and related activities were either directly by…
May 18, 2016 by Mark Filion | News and Events
Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet!
May 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet. In total Collabora contributed 42 patches.
May 13, 2016 by Mark Filion | News and Events
Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!
April 21, 2016 by Tomeu Vizoso | Blog
New DRM drivers are being added to almost each new kernel release, and because the mode setting API is so rich and complex, bugs do slip in that translate to differences in behaviour between drivers.
April 29, 2025 by George Kiagiadakis | Blog
Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.
April 24, 2025 by Martyn Welch | Blog
Collabora's Board Farm demo, showcasing our recent hardware enablement and continuous integration efforts, has undergone serious development over the years. Here's a look at notable changes and improvements made for Embedded World 2025.
February 27, 2025 by George Kiagiadakis | Blog
If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment.
January 15, 2025 by Gert Wollny | Blog
With VirGL, Venus, and vDRM, virglrenderer offers three different approaches to obtain access to accelerated GFX in a virtual machine. Here are the latest updates around each of these approaches.
December 19, 2024 by Vineet Suryan | Blog
In the world of deep learning optimization, two powerful tools stand out: torch.compile, PyTorch’s just-in-time (JIT) compiler, and NVIDIA’s TensorRT, a platform for high-performance deep learning inference.
October 08, 2024 by Deborah Brouwer | Blog
Having multiple developers work on pre-merge testing distributes the process and ensures that every contribution is rigorously tested before merging.
August 15, 2024 by Faith Ekstrand | Blog
After rigorous debugging, a new unit testing framework was added to the backend compiler for NVK. This is a walkthrough of the steps taken to achieve this.
August 01, 2024 by Laura Nao | Blog
We're reflecting on the steps taken as we continually seek to improve Linux kernel integration. This will include more detail about the tests used to enhance the quality of testing processes and coverage.
June 27, 2024 by Christopher Obbard | Blog
With each board running a mainline-first Linux software stack and tested in a CI loop with the LAVA test framework, the Farm showcased Collabora's recent hardware enablement and Continuous integration (CI) efforts.
June 26, 2024 by Julian Bouzas | Blog
WirePlumber 0.5 arrived recently with many new and essential features including the Smart Filter Policy, enabling audio filters to automatically insert themselves in between client streams and devices.
June 12, 2024 by Andrzej Pietrasiewicz | Blog
Part 3 of the cmtp-responder series with a focus on USB gadgets explores several new elements including a unified build environment with Docker and an example strategy for building and deploying to a target.
June 06, 2024 by Daniel Almeida | Blog
The final installment of a series explaining how Collabora is helping shape the video virtualization story for Chromebooks with a focus on the future plans for cros-libva and cros-codecs.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
Here are the events we'll be attending in the coming weeks – come say hello!
May 8-9, Stuttgart, Germany
May 12-14, Seoul, South Korea
May 13, Nice, France
May 14-16, Nice, France
May 16-18, Nice, France