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Two weeks, four events!

March 07, 2017 by Mark Filion  |   News and Events

Over the next two weeks, Collaborans will be present at four different events across the globe. If you plan on attending at any of these conferences, please reach out and say hello!

Two weeks, four events!

A flurry of open source graphics milestones

March 01, 2017 by Daniel Stone  |   Blog

The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.

A flurry of open source graphics milestones

Quick hack: Precompiling APK files during Android AOSP build

February 23, 2017 by Robert Foss  |   Blog

How to create your custom Android image, and APK app(s), all at once.

Quick hack: Precompiling APK files during Android AOSP build

Embedded Linux Conference 2017

February 21, 2017 by Mark Filion  |   News and Events

Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".

Embedded Linux Conference 2017

Collabora & Linux Kernel 4.10

February 20, 2017 by Gustavo Padovan  |   News and Events

Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.

Collabora & Linux Kernel 4.10

Quick hack: Setting up a ChromiumOS dev environment

February 16, 2017 by Robert Foss  |   Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Quick hack: Setting up a ChromiumOS dev environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

February 09, 2017 by Varad Gautam  |   Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Hello Amsterdam!

February 08, 2017 by Mark Filion  |   News and Events

On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.

Hello Amsterdam!

Collabora at FOSDEM 2017

January 31, 2017 by Mark Filion  |   News and Events

We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.

Collabora at FOSDEM 2017

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Coccinelle for Rust progress report

June 25, 2025 by Tathagata Roy  |   Blog

In collaboration with Inria, the French Institute for Research in Computer Science and Automation, Tathagata Roy shares the progress made over the past year on the CoccinelleForRust project, co-sponsored by Collabora

Coccinelle for Rust progress report

Linux Media Summit 2025 recap

June 23, 2025 by Nicolas Dufresne  |   Blog

Last month in Nice, active media developers came together for the annual Linux Media Summit to exchange insights and tackle ongoing challenges in the media subsystem. Here’s a brief summary of the key discussions and upcoming areas of focus.

Linux Media Summit 2025 recap

Constructor acquires, destructor releases

June 09, 2025 by Gustavo Noronha  |   Blog

In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.

Constructor acquires, destructor releases

What if C++ had decades to learn?

May 21, 2025 by Gustavo Noronha  |   Blog

In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.

What if C++ had decades to learn?

Unleashing gst-python-ml: Python-powered ML analytics for GStreamer pipelines

May 12, 2025 by Aaron Boxer  |   Blog

Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.

Unleashing gst-python-ml: Python-powered ML analytics for GStreamer pipelines

Matt Godbolt sold me on Rust (by showing me C++)

May 06, 2025 by Gustavo Noronha  |   Blog

Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.

Matt Godbolt sold me on Rust (by showing me C++)

Customizing WirePlumber's configuration for embedded systems

April 29, 2025 by George Kiagiadakis  |   Blog

Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.

Customizing WirePlumber's configuration for embedded systems

Evolving hardware, evolving demo: Collabora's Embedded World Board Farm

April 24, 2025 by Martyn Welch  |   Blog

Collabora's Board Farm demo, showcasing our recent hardware enablement and continuous integration efforts, has undergone serious development over the years. Here's a look at notable changes and improvements made for Embedded World 2025.

Evolving hardware, evolving demo: Collabora's Embedded World Board Farm

Implementing Bluetooth on embedded Linux: Open source BlueZ vs proprietary stacks

February 27, 2025 by George Kiagiadakis  |   Blog

If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment.

Implementing Bluetooth on embedded Linux: Open source BlueZ vs proprietary stacks

The state of GFX virtualization using virglrenderer

January 15, 2025 by Gert Wollny  |   Blog

With VirGL, Venus, and vDRM, virglrenderer offers three different approaches to obtain access to accelerated GFX in a virtual machine. Here are the latest updates around each of these approaches.

The state of GFX virtualization using virglrenderer

Faster inference: torch.compile vs TensorRT

December 19, 2024 by Vineet Suryan  |   Blog

In the world of deep learning optimization, two powerful tools stand out: torch.compile, PyTorch’s just-in-time (JIT) compiler, and NVIDIA’s TensorRT, a platform for high-performance deep learning inference.

Faster inference: torch.compile vs TensorRT

Mesa CI and the power of pre-merge testing

October 08, 2024 by Deborah Brouwer  |   Blog

Having multiple developers work on pre-merge testing distributes the process and ensures that every contribution is rigorously tested before merging.

Mesa CI and the power of pre-merge testing

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative, open source project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Debuting at IOT Solutions World Congress

May 09, 2024 by Kara Bembridge  |   News & Events

This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.

Debuting at IOT Solutions World Congress

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

April 29, 2024 by Aaron Boxer  |   News & Events

GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

Collabora, not just Earth Day. Every day.

April 22, 2024 by Kara Bembridge  |   News & Events

As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.

Collabora, not just Earth Day. Every day.

Monado stays ahead: Keeping pace with OpenXR 1.1 for cross-platform, open source XR

April 17, 2024 by Frederic Plourde  |   News & Events

Monado, the cross-platform open source XR runtime, has recently received significant updates to align with the features and specifications of OpenXR 1.1, ensuring compatibility and optimal performance for developers and users alike.

Monado stays ahead: Keeping pace with OpenXR 1.1 for cross-platform, open source XR

Blast from the past at Embedded World: Atari plays for Linux

April 11, 2024 by Kara Bembridge  |   News & Events

Adhering to the fundamentals of open source, the Atari VCS OS is based on Debian using the Apertis infrastructure, and the graphics rely on Weston as its Wayland compositor.

Blast from the past at Embedded World: Atari plays for Linux

Up close and personal with STMicroelectronics' STM32MP2 at Embedded World

April 10, 2024 by Mark Filion  |   News & Events

Using TensorFlow Lite models optimized for the STM3MP2 NPU along with an upstream-ready H.264 encoder (Video4Linux2), this demo showcases GStreamer's all-new analytic metadata framework.

Up close and personal with STMicroelectronics' STM32MP2 at Embedded World

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

ICME

June 30-July 4, Nantes, France

 

AGL All Member Meeting

July 9-10, Berlin, Germany

 

DebConf

July 14-20, Brest, France

 

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