April 27, 2017 by Robert Foss | Blog
Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.
April 25, 2017 by Olivier Crête | Blog
With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.
April 21, 2017 by Robert Foss | Blog
If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.
April 19, 2017 by Olivier Crête | Blog
With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.
April 18, 2017 by Mark Filion | News and Events
Collaborans are once again hitting the road and will be attending three separate events over the next new two weeks, in London, Las Vegas and Amsterdam
April 10, 2017 by Gabriel Krisman Bertazi | Blog
Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.
April 05, 2017 by Daniel Stone | Blog
Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.
April 03, 2017 by Mark Filion | News and Events
Today, Olivier Crête, libnice maintainer and Collabora Multimedia Lead, announced the availability of libnice 0.1.14, the latest release of the NAT traversal library implementing the RFC for Interactive Connectivity Establishment (ICE).
March 29, 2017 by Robert Foss | Blog
Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.
March 28, 2017 by Gabriel Krisman Bertazi | Blog
Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.
March 24, 2017 by Simon McVittie | Blog
At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.
March 22, 2017 by Mark Filion | News and Events
Check out the April issue (#222) of Linux Format magazine for our new monthly column on all things Open Source, including graphics, multimedia and more!
July 03, 2025 by George Kiagiadakis | Blog
As part of the activities Embedded Recipes in Nice, France, Collabora hosted a PipeWire workshop/hackfest, an opportunity for attendees to meet face-to-face with PipeWire developers and participate in direct discussions about the future of PipeWire.
June 25, 2025 by Tathagata Roy | Blog
In collaboration with Inria, the French Institute for Research in Computer Science and Automation, Tathagata Roy shares the progress made over the past year on the CoccinelleForRust project, co-sponsored by Collabora
June 23, 2025 by Nicolas Dufresne | Blog
Last month in Nice, active media developers came together for the annual Linux Media Summit to exchange insights and tackle ongoing challenges in the media subsystem. Here’s a brief summary of the key discussions and upcoming areas of focus.
June 09, 2025 by Gustavo Noronha | Blog
In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.
May 21, 2025 by Gustavo Noronha | Blog
In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.
May 12, 2025 by Aaron Boxer | Blog
Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.
May 06, 2025 by Gustavo Noronha | Blog
Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.
April 29, 2025 by George Kiagiadakis | Blog
Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.
April 24, 2025 by Martyn Welch | Blog
Collabora's Board Farm demo, showcasing our recent hardware enablement and continuous integration efforts, has undergone serious development over the years. Here's a look at notable changes and improvements made for Embedded World 2025.
February 27, 2025 by George Kiagiadakis | Blog
If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment.
January 15, 2025 by Gert Wollny | Blog
With VirGL, Venus, and vDRM, virglrenderer offers three different approaches to obtain access to accelerated GFX in a virtual machine. Here are the latest updates around each of these approaches.
December 19, 2024 by Vineet Suryan | Blog
In the world of deep learning optimization, two powerful tools stand out: torch.compile, PyTorch’s just-in-time (JIT) compiler, and NVIDIA’s TensorRT, a platform for high-performance deep learning inference.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
Here are the events we'll be attending in the coming weeks – come say hello!
June 30-July 4, Nantes, France
July 9-10, Berlin, Germany
July 14-20, Brest, France