March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 21, 2017 by Mark Filion | News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
February 08, 2017 by Mark Filion | News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
January 31, 2017 by Mark Filion | News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
May 03, 2023 by Rebecca Mckeever | Blog
NVK, an open-source Vulkan driver for NVIDIA hardware that is part of Mesa, now supports the Vulkan extension VK_KHR_multiview.
April 27, 2023 by Eugen Hristev | Blog
The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!
April 18, 2023 by Xavier Claessens | Blog
Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!
April 05, 2023 by Vineet Suryan | Blog
Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.
March 10, 2023 by Rebecca McKeever | Blog
Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.
March 03, 2023 by Rafael Garcia Ruiz | Blog
Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.
February 17, 2023 by Muhammad Usama Anjum | Blog
Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.
February 02, 2023 by Faith Ekstrand | Blog
Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.
January 17, 2023 by Jakub Piotr Cłapa | Blog
MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.
January 17, 2023 by Adrian Ratiu | Blog
Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.
January 11, 2023 by Jakob Bornecrantz | Blog
It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.
December 20, 2022 by Mateo de Mayo | Blog
The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.
October 07, 2024 by Kara Bembridge | News & Events
XDC kicks off October 9 and we have 7 talks to share with the community! Join us as we share the latest news on open source graphics.
October 03, 2024 by Kara Bembridge | News & Events
For the first time in over a decade, the GStreamer Conference will be taking place in North America, and we're prepped and ready with no less than 10 talks to share! Catch the latest developments and AI advancements for this multimedia framework.
September 19, 2024 by Shreeya Patel | News & Events
The latest 6.11 kernel release is here! This release improves performance, security, and hardware compatibility, increasing the kernel's flexibility and efficiency for various computing environments.
September 18, 2024 by Erik Faye-Lund | News & Events
It is now possible to start kicking the tires on Vulkan with an open source driver on Arm Mali-G610 and Mali-G310 GPUs. The Panfrost project continues to grow!
September 16, 2024 by Kara Bembridge | News & Events
Collabora will be in Vienna for the Media Summit, Open Source Summit Europe, and Linux Plumbers! Catch one of our many talks.
September 13, 2024 by Kara Bembridge | News & Events
As guests at the STMicroelectronics booth, Collabora will be demonstrating how the STM32MP2 chip is perfectly suited for enabling edge AI solutions in industrial environments.
August 29, 2024 by Kara Bembridge | News & Events
Collabora is headed to Amsterdam for IBC! Drop by to see our work on the DAB protocol, our integration of LCEVC, and our latest XR project, ElectricMaple.
July 24, 2024 by Deborah Brouwer | News & Events
OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.
July 18, 2024 by Sebastian Reichel | News & Events
The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.
July 15, 2024 by Eric Smith | News & Events
The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.
June 19, 2024 by Mark Filion | News & Events
Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative, open source project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.
May 30, 2024 by Kara Bembridge | News & Events
Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.
Here are the events we'll be attending in the coming weeks – come say hello!
October 7-10, Montreal, Quebec
October 9-11, Montreal, Quebec