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Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

GStreamer meets HotDoc

November 29, 2016 by Mark Filion  |   News and Events

Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!

GStreamer meets HotDoc

A tale of cylinders and shadows

November 22, 2016 by Gustavo Noronha  |   Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

November 08, 2016 by Tomeu Vizoso  |   Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 - Part 2

November 03, 2016 by Olivier Crête  |   Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 - Part 2

Collabora contributions to GStreamer 1.10

November 02, 2016 by Olivier Crête  |   Blog

Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.

Collabora contributions to GStreamer 1.10

Linux Plumbers Conference 2016

October 26, 2016 by Mark Filion  |   News and Events

Collabora is proud to be once again sponsoring the annual Linux Plumbers Conference, the developer conference that brings together the top developers working on the “plumbing” of Linux: kernel subsystems, core libraries, windowing systems, etc.

Linux Plumbers Conference 2016

Open Build Service in Debian - Part 2

October 25, 2016 by Héctor Orón Martínez  |   Blog

In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.

Open Build Service in Debian - Part 2

Open Build Service in Debian - Part 1

October 24, 2016 by Héctor Orón Martínez  |   Blog

openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…

Open Build Service in Debian - Part 1

Mainline Explicit Fencing - Part 2

October 18, 2016 by Gustavo Padovan  |   Blog

In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…

Mainline Explicit Fencing - Part 2

Making Viewer UIs for Pitivi

October 13, 2016 by Lubosz Sarnecki  |   Blog

Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…

Making Viewer UIs for Pitivi

GStreamer spring in Sweden

May 18, 2018 by Zeeshan Ali  |   Blog

Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.

GStreamer spring in Sweden

GPU virtualization update

May 09, 2018 by Elie Tournier  |   Blog

A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.

GPU virtualization update

GStreamer Spring Hackfest

May 01, 2018 by Olivier Crête  |   Blog

Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.

GStreamer Spring Hackfest

Upstream Linux support for new NXP i.MX 8

April 17, 2018 by Robert Foss  |   Blog

The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.

Upstream Linux support for new NXP i.MX 8

A new era for Linux's low-level graphics - Part 2

March 23, 2018 by Daniel Stone  |   Blog

Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.

A new era for Linux's low-level graphics - Part 2

A new era for Linux's low-level graphics - Part 1

March 20, 2018 by Daniel Stone  |   Blog

The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.

A new era for Linux's low-level graphics - Part 1

Linux isn't immune

March 14, 2018 by Gustavo Padovan  |   Blog

The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.

Linux isn't immune

Google Open Source Peer Bonus

March 01, 2018 by Mark Filion  |   Blog

Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!

Google Open Source Peer Bonus

FOSDEM - Links to recorded presentations (videos)

February 21, 2018 by Mark Filion  |   Blog

From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.

FOSDEM - Links to recorded presentations (videos)

SRT, typical examples

February 20, 2018 by Justin Kim  |   Blog

Released earlier this month, the latest version of VLC, the free & open source multimedia player (which also uses the GStreamer framework) now contains SRT modules which had been in development in VLC's master branch.

SRT, typical examples

SRT in GStreamer

February 16, 2018 by Olivier Crête  |   Blog

Transmitting low delay, high quality video over the Internet is hard. The trade-off is normally between video quality and transmission delay (or latency). Internet video has up to now been segregated into two segments: video streaming and video calls.

SRT in GStreamer

LVEE Winter Edition 2018

February 13, 2018 by Mark Filion  |   Blog

Following a great weekend in Brussels for FOSDEM, Collaborans headed east to Belarus to attend & speak at the winter session of the international conference for free/libre open source software developers and users, LVEE.

LVEE Winter Edition 2018

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

July 24, 2024 by Deborah Brouwer  |   News & Events

OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

Kernel 6.10: Keep the updates coming

July 18, 2024 by Sebastian Reichel  |   News & Events

The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.

Kernel 6.10: Keep the updates coming

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

July 15, 2024 by Eric Smith  |   News & Events

The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

ElectricMaple: Remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Debuting at IOT Solutions World Congress

May 09, 2024 by Kara Bembridge  |   News & Events

This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.

Debuting at IOT Solutions World Congress

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

April 29, 2024 by Aaron Boxer  |   News & Events

GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

Collabora, not just Earth Day. Every day.

April 22, 2024 by Kara Bembridge  |   News & Events

As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.

Collabora, not just Earth Day. Every day.

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Here are the events we'll be attending in the coming weeks – come say hello!

AGL All Member Meeting

July 17-18, Berlin, Germany

 

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