July 27, 2017 by Mark Filion | News and Events
Over the next few days, Collaborans will be getting back on the road and attending two events, one in Manchester and one in Los Angeles. We're also very pleased to be sponsoring one of these events!
July 24, 2017 by Robert Foss | Blog
More progress is being made in the area of i.MX6, etnaviv and Android. Since the last post a lot work has gone into upstreaming and stabilizing the etnaviv on Android ecosystem. This has involved Android, kernel and Mesa changes, many of which are available…
July 18, 2017 by Alexandros Frantzis | Blog
Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…
July 04, 2017 by Martyn Welch | News & Events
Linux Kernel 4.12 is out, with 12 Collabora developers having contributed, a new record number of developers contributing to a single kernel release for Collabora!
June 29, 2017 by Robert Foss | Blog
Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.
June 27, 2017 by Mark Filion | News & Events
Our worldwide team of Open Source engineers and developers continues to grow with new additions in Core, Graphics & Web! Welcome Denis Pynkin, Alexandros Frantzis and Santosh Mahto!
June 20, 2017 by Sjoerd Simons | Blog
At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.
June 13, 2017 by Helen Koike | Blog
The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!
June 05, 2017 by Robert Foss | Blog
GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.
June 02, 2017 by Mark Filion | News & Events
Collabora is proud to once again be sponsoring the latest round (Round 14) of Outreachy internships, which began earlier this week! More specifically, Collabora has chosen to sponsor the Linux kernel projects for the May-August semester.
May 30, 2017 by Mark Filion | News & Events
Over the next few days, Collabora is very excited to be taking part in three events where we'll be exhibiting as well as giving talks: Augmented World Expo, Automotive Linux Summit and Open Source Summit Japan.
May 16, 2017 by Mark Filion | News & Events
On the road again! Collaborans are heading to London, A Coruña & Buenos Aires to attend a VR event, a hackfest, a conference on Open Source systems, and a day of technical sessions on Vulkan! See you there?
September 13, 2023 by Jakub Piotr Clapa | Blog
Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.
August 21, 2023 by Eugen Hristev | Blog
In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.
August 10, 2023 by Paweł Wieczorek | Blog
Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.
August 09, 2023 by Edmund Smith | Blog
Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.
August 03, 2023 by Marcus Edel | Blog
At Collabora, we're committed to bringing people together. That's why we're pushing state-of-the-art machine-learning techniques like Large Language Models, Speech Recognition, and Speech-Synthesis techniques.
July 31, 2023 by Eugen Hristev | Blog
I have been working on getting U-boot upstream up to speed for the Radxa Rock-5B Rockchip RK3588 board. One of the cool features that I recently published upstream is the ability to boot the board without any kind of non-volatile media (NVM) used.
July 18, 2023 by Eugen Hristev | Blog
I previously talked about getting the bigger brother Rock 5B into mainline U-boot; this time I worked on the Rock 5A, an even tinier SBC based on Rockchip's RK3588S SoC that is one step closer to getting accepted.
June 20, 2023 by Daniel Almeida | Blog
Powered by Rust, the video codec stack on ARCVM is now bringing faster and more reliable video decoding on Chrome OS. Here's how Collabora has been helping shape video virtualization for Chromebooks, and what it means for end users.
June 15, 2023 by Ashok Sidipotu | Blog
Event Dispatcher, part of the upcoming WirePlumber 0.5 release, is a custom PipeWire event scheduling mechanism designed to address many of the fundamental issues in WirePlumber.
June 08, 2023 by Vineet Suryan | Blog
Contrary to traditional software development, data is more important than code in machine learning. Building a high-performing model requires using reliable, precisely labelled data but poor-quality data is not always obvious.
May 31, 2023 by Eugen Hristev | Blog
A while back I presented USB 2.0 host support that was added to U-boot for the Radxa Rock-5B RK3588 Rockchip board. This time, USB 3.0 was added with support for the host and gadget.
May 18, 2023 by Eugen Hristev | Blog
Work continues on the Radxa ROCK5B RK388, as PCIe and RTL8125B networking support in U-boot have now been added. Publishing code as Open Source can benefit many different other projects, and allows anyone to benefit.
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
Here are the events we'll be attending in the coming weeks – come say hello!
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium