August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 24, 2020 by Mark Filion | News & Events
August ends on a high note with two virtual events this week: DebConf20, Debian's annual conference, and Linux Plumbers Conference, the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
November 22, 2016 by Gustavo Noronha | Blog
Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.
November 08, 2016 by Tomeu Vizoso | Blog
Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…
November 03, 2016 by Olivier Crête | Blog
In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 08, 2017 by Mark Filion | News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
January 31, 2017 by Mark Filion | News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
November 29, 2016 by Mark Filion | News and Events
Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!
October 26, 2016 by Mark Filion | News and Events
Collabora is proud to be once again sponsoring the annual Linux Plumbers Conference, the developer conference that brings together the top developers working on the “plumbing” of Linux: kernel subsystems, core libraries, windowing systems, etc.
October 07, 2016 by Mark Filion | News and Events
Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!
September 19, 2016 by Mark Filion | News and Events
This fall, we're thrilled to be sponsoring not one, but five great conferences!
September 05, 2016 by Mark Filion | News and Events
Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.
June 30, 2016 by Mark Filion | News and Events
Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.
June 22, 2016 by Mark Filion | News and Events
At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.
June 07, 2016 by Mark Filion | News and Events
Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.
Here are the online events we'll be attending in the coming weeks – join us!
13-15 May, Online
14-15 May, Online
18-19 May, Online
25-27 May, Online