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Using syzkaller, part 4: Driver fuzzing

June 26, 2020 by Ricardo Cañuelo Navarro  |   Blog

Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.

Using syzkaller, part 4: Driver fuzzing

Cross building Rust GStreamer plugins for the Raspberry Pi

June 23, 2020 by Guillaume Desmottes  |   Blog

Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.

Cross building Rust GStreamer plugins for the Raspberry Pi

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

June 12, 2020 by Stéphane Cerveau  |   Blog

Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

Bifrost meets GNOME: Onward & upward to zero graphics blobs

June 05, 2020 by Alyssa Rosenzweig  |   Blog

With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.

Bifrost meets GNOME: Onward & upward to zero graphics blobs

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Using regmaps to make Linux drivers more generic

May 27, 2020 by Adrian Ratiu  |   Blog

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.

Using regmaps to make Linux drivers more generic

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

Sunscreen, a stylus, and 16 hours of pair programming with an AI

November 02, 2026 by Kernel Bob  |   Blog

An AI-assisted side project turned a missing KDE tablet feature into a working handwriting mode, combining open source recognition, stylus input, and human-led debugging across an unfamiliar software stack.

Sunscreen, a stylus, and 16 hours of pair programming with an AI

Upstreaming Tyr: Rust, DRM, and the Linux Kernel

October 21, 2026 by Deborah Brouwer  |   Blog

Tyr has reached a major milestone by booting the Arm Mali-G610 GPU’s MCU using upstream Rust DRM memory-management abstractions, while helping shape the kernel infrastructure future Rust GPU drivers will rely on.

Upstreaming Tyr: Rust, DRM, and the Linux Kernel

Building Tyr in Rust, part 3: Managing GPU memory

August 26, 2026 by Daniel Almeida  |   Blog

Tyr’s latest Rust GPU kernel driver work puts GPU memory management in place, from VM binding and GPUVM to GEM-backed buffers and firmware boot, moving key pieces upstream before tackling synchronization next.

Building Tyr in Rust, part 3: Managing GPU memory

The power of APIs: The unsung hero of AI interface

July 07, 2026 by Marcus Edel  |   Blog

AI development is shifting from implementing models from scratch to composing powerful capabilities via APIs, enabling developers to integrate speech recognition, language models, and tool execution into useful applications with far less effort.

The power of APIs: The unsung hero of AI interface

Simplifying Bluetooth qualification for Linux/BlueZ: New upstream documentation

May 26, 2026 by Frederic Danis  |   Blog

New upstream BlueZ documentation helps simplify Bluetooth qualification for Linux-based products by mapping supported profiles, test requirements, software versions, and manual steps in one place.

Simplifying Bluetooth qualification for Linux/BlueZ: New upstream documentation

Building Tyr in Rust, part 2: CSF architecture and booting the MCU

May 14, 2026 by Daniel Almeida  |   Blog

See how Tyr moves beyond MCU firmware boot to build the group, queue, VM, submission, and completion paths needed to run real Vulkan workloads on Mali CSF GPUs.

Building Tyr in Rust, part 2: CSF architecture and booting the MCU

Optimizing memory access in NIR

May 07, 2026 by Faith Ekstrand  |   Blog

A complete breakdown of Mesa’s NIR compiler detailing how it optimizes shader memory access with SSA promotion, deref analysis, copy propagation, and store elimination to reduce memory traffic and improve GPU performance.

Optimizing memory access in NIR

BlueZ-powered Auracast broadcasting on Genio 700

May 05, 2026 by George Kiagiadakis  |   Blog

Collabora brought Bluetooth Auracast broadcasting to MediaTek Genio 700 for Embedded World 2026. Here's the complete, fully Open Source setup featuring Debian, BlueZ, PipeWire, with all the code and configs from our live booth demo.

BlueZ-powered Auracast broadcasting on Genio 700

Making the invisible audible: Building an OpenXR experience for ocean protection

April 22, 2026 by Kara Bembridge  |   Blog

Using our XR expertise, Collabora created a standalone XR experience for our 1% for the Planet partner, SOMAR, to showcase the direct impact of underwater noise pollution on marine life.

Making the invisible audible: Building an OpenXR experience for ocean protection

Bringing BitNet to ExecuTorch via Vulkan

April 17, 2026 by Vineet Suryan  |   Blog

BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.

Bringing BitNet to ExecuTorch via Vulkan

Re-thinking framebuffers in PanVK

March 23, 2026 by Faith Ekstrand  |   Blog

PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

Re-thinking framebuffers in PanVK

Running Mainline Linux, U-Boot, and Mesa on Rockchip: A year in review

March 02, 2026 by Nicolas Frattaroli  |   Blog

Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital path to sustainable, affordable hardware.

Running Mainline Linux, U-Boot, and Mesa on Rockchip:  A year in review

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

One weekend, two conferences

January 19, 2021 by Mark Filion  |   News & Events

Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.

One weekend, two conferences

A Wayland driver for Wine

December 15, 2020 by Alexandros Frantzis  |   News & Events

After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.

A Wayland driver for Wine

Kernel 5.10: Rockchip, H.264, Bifrost & more!

December 14, 2020 by Ricardo Cañuelo Navarro  |   News & Events

Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.

Kernel 5.10: Rockchip, H.264, Bifrost & more!

Linux App Summit 2020

November 12, 2020 by Mark Filion  |   News & Events

Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!

Linux App Summit 2020

Monado update: Passing conformance, Android support & more

November 02, 2020 by Jakob Bornecrantz  |   News & Events

Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.

Monado update: Passing conformance, Android support & more

Open Source Summit Europe & ELCE 2020

October 22, 2020 by Mark Filion  |   News & Events

The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!

Open Source Summit Europe & ELCE 2020

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

MiniDebConf

November 5 - 8, Cambridge, United Kingdom

 

Electronica

November 10 - 13, Munich, Germany

 

Capitole du Libre

November 14 - 15, Toulouse, France

 

 

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