October 21, 2014 by Guy Lunardi | News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
October 12, 2014 by Javier Canillas | Blog
Collabora contributions to the Linux kernel 3.17
October 06, 2014 by Alban Crequy | Blog
Eight security issues were discovered, fixed and attributed a CVE.
October 01, 2014 by Philip Withnall | Blog
A discussion of dynamic relocation, position independent code, the -fPIC flag and how it affects generated assembly. The focus would be on the practical implications of it all, including when to (and when not to) use -fPIC.
September 29, 2014 by Guy Lunardi | News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
September 01, 2014 by Marco Barisione | Blog
Collabora has been working with the Raspberry Pi Foundation on various projects including a web browser optimised for the Raspberry Pi. Since the first beta release we have made huge improvements; now the browser is more responsive, it’s faster, and…
August 27, 2014 by Nicolas Dufresne | Blog
A team at Samsung (and many core Linux contributors) started adding new type of drivers to the Linux Media Infrastructure API (also known as Video4Linux 2).
August 14, 2014 by Guy Lunardi | News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
August 13, 2014 by Daniel Stone | Blog
Predictable media latency, low power usage and vastly improved A/V sync. Wayland versus X11 explained on ARM MALI
August 11, 2014 by Guy Lunardi | News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
August 05, 2014 by Guy Lunardi | News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
October 25, 2016 by Héctor Orón Martínez | Blog
In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.
October 24, 2016 by Héctor Orón Martínez | Blog
openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…
October 18, 2016 by Gustavo Padovan | Blog
In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…
October 13, 2016 by Lubosz Sarnecki | Blog
Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
October 03, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!
September 22, 2016 by Gustavo Noronha | Blog
Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…
September 13, 2016 by Gustavo Padovan | Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
August 12, 2016 by Philip Withnall | Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
Here are the online events we'll be attending in the coming weeks – join us!
13-15 May, Online
14-15 May, Online
18-19 May, Online
25-27 May, Online