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Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

WirePlumber, the PipeWire session manager

May 07, 2020 by George Kiagiadakis  |   Blog

An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.

WirePlumber, the PipeWire session manager

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Reducing the size of a Rust GStreamer plugin

April 28, 2020 by Guillaume Desmottes  |   Blog

With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?

Reducing the size of a Rust GStreamer plugin

From Bifrost to Panfrost - deep dive into the first render

April 23, 2020 by Alyssa Rosenzweig  |   Blog

The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!

From Bifrost to Panfrost - deep dive into the first render

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

April 20, 2020 by Mark Filion  |   Blog

Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

April 17, 2020 by Andre Almeida  |   Blog

In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

Open Source software releases: Q1 2020 recap

April 14, 2020 by Mark Filion  |   Blog

Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.

Open Source software releases: Q1 2020 recap

Now streaming: Collabora’s XDC 2025 presentations

December 02, 2025 by Mark Filion  |   Blog

As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.

Now streaming: Collabora’s XDC 2025 presentations

Implementing Bluetooth LE Audio & Auracast on Linux systems

November 24, 2025 by George Kiagiadakis  |   Blog

LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.

Implementing Bluetooth LE Audio & Auracast on Linux systems

Strengthening KernelCI: New architecture, storage, and integrations

November 17, 2025 by Gustavo Padovan  |   Blog

Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and deeper integrations—modernizing the entire ecosystem and enabling reliable, scalable upstream kernel testing.

Strengthening KernelCI: New architecture, storage, and integrations

Font recognition reimagined with FasterViT-2

November 11, 2025 by Marcus Edel  |   Blog

Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art model for fine-grained font identification that can also be used for downstream tasks.

Font recognition reimagined with FasterViT-2

Expanding access to XR: Google Cardboard comes to Monado

October 31, 2025 by Frederic Plourde  |   Blog

Collabora has advanced Monado's accessibility by making the OpenXR runtime supported by Google Cardboard and similar mobile VR viewers so that even more can benefit from OpenXR.

Expanding access to XR: Google Cardboard comes to Monado

From browsers to better drivers: Fixing Zink synchronization the hard way

October 27, 2025 by Faith Ekstrand  |   Blog

By resolving critical synchronization bugs in Zink’s Vulkan–OpenGL interop, Faith Ekstrand paved the way for Zink+NVK to become the default OpenGL implementation for Nouveau.

From browsers to better drivers: Fixing Zink synchronization the hard way

What to do about differing product life cycles

September 25, 2025 by Martyn Welch  |   Blog

Abandoned vendor-provided BSP roadblocks can be overcome when mainline Open Source projects like the Linux kernel are integrated directly. Get your upstreamed BSPs from day one.

What to do about differing product life cycles

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

August 06, 2025 by Daniel Almeida  |   Blog

This second post in the Tyr series dives deeper into GPU driver internals by using the Vulkan-based VkCube application to explain how User Mode Drivers (UMDs) and Kernel Mode Drivers (KMDs) work together to execute GPU workloads.

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

A practical debugging guide for media driver developers

July 22, 2025 by Olivier Crête  |   Blog

Getting into kernel development can be daunting. There are layers upon layers of knowledge to master, but no clear roadmap, especially when it comes to debugging drivers or navigating userspace-kernel issues.

A practical debugging guide for media driver developers

Quick notes from the GStreamer Spring Hackfest 2025

July 15, 2025 by Olivier Crête  |   Blog

This past May, we met with the community at the GStreamer Spring Hackfest in Nice, France, and were able to make great strides, including the integration of AI/ML workflows in GStreamer.

Quick notes from the GStreamer Spring Hackfest 2025

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

July 03, 2025 by George Kiagiadakis  |   Blog

As part of the activities Embedded Recipes in Nice, France, Collabora hosted a PipeWire workshop/hackfest, an opportunity for attendees to meet face-to-face with PipeWire developers and participate in direct discussions about the future of PipeWire.

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

Coccinelle for Rust progress report

June 25, 2025 by Tathagata Roy  |   Blog

In collaboration with Inria, the French Institute for Research in Computer Science and Automation, Tathagata Roy shares the progress made over the past year on the CoccinelleForRust project, co-sponsored by Collabora

Coccinelle for Rust progress report

Monado accepted in GSoC 2022!

April 06, 2022 by Frédéric Plourde  |   News & Events

Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.

Monado accepted in GSoC 2022!

Kernel 5.17: Solid & steady

March 31, 2022 by Sebastian Fricke  |   News & Events

While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.

Kernel 5.17: Solid & steady

School's back in session at Open Source 101

March 24, 2022 by Kara Bembridge  |   News & Events

Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.

School's back in session at Open Source 101

Portable Linux gaming with the Steam Deck

March 01, 2022 by Simon McVittie  |   News & Events

Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.

Portable Linux gaming with the Steam Deck

New faces for new challenges

February 28, 2022 by Kara Bembrirdge  |   News & Events

As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.

New faces for new challenges

GStreamer 1.20: Embedded & WebRTC lead the way

February 18, 2022 by Olivier Crête  |   News & Events

At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.

GStreamer 1.20: Embedded & WebRTC lead the way

FOSDEM 2022

February 01, 2022 by Kara Bembridge  |   News & Events

Kicking off in a matter of days, this jam-packed weekend will host over 50 devrooms and nearly 700 talks including an in-depth look at Mobian: an open-source project aimed at bringing Debian GNU/Linux to mobile devices.

FOSDEM 2022

Kernel 5.16: A new release for a new year

January 20, 2022 by André Almeida  |   News & Events

With kernel 5.16, the community has once again produced a release full of great features, including two projects that had been in development for some time by our kernel team: the new futex syscall and the new fanotify event.

Kernel 5.16: A new release for a new year

First up in 2022: linux.conf.au!

January 11, 2022 by Mark Filion  |   News & Events

The new year has only just begun, and already our first conference of 2022 is on the horizon. Join us at linux.conf.au, as we discuss bringing WebM Alpha support to GStreamer, and provide a status update on the futex2 syscall.

First up in 2022: linux.conf.au!

A growth year for upstream kernel contributions

December 22, 2021 by Gustavo Padovan  |   News & Events

With over 350 patches authored and nearly 200 reviewed and tested in multiple subsystems, 2021 was a great year for Linux kernel development at Collabora. Here is a look at some of our achievements during the year.

A growth year for upstream kernel contributions

Meet wxrd, a standalone Wayland compositor for xrdesktop

December 20, 2021 by Christoph Haag  |   News & Events

The Linux desktop in VR goes headless! Introducing wxrd, a standalone Wayland compositor for xrdesktop based on wlroots, with minimal dependencies.

Meet wxrd, a standalone Wayland compositor for xrdesktop

Open Source in Japan, virtually

December 08, 2021 by Mark Filion  |   News & Events

A year of online conferences that began with linux.conf.au will end on a high note next week as Collaborans present three talks at Open Source Summit Japan + Automotive Linux Summit 2021. Join us!

Open Source in Japan, virtually

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