May 08, 2019 by Santosh Mahto | Blog
After a successful team effort, the patch enabling the Chromium Embedded Framework (CEF) Ozone builds to run with different platform backends, such as Wayland, has finally landed upstream.
May 06, 2019 by Aaron Boxer | News & Events
After a year-long development cycle, the much anticipated release was made available recently. With it came a number of exciting new features we're especially proud of, including per-element latency tracer and support for planar or non-interleaved audio.
May 06, 2019 by Adrian Ratiu | Blog
Now that we've studied the mainstream way of developing and using eBPF programs on top of the low-level VM mechanisms, we'll look at projects taking different approaches, attempting solutions to some of the unique problems faced by embedded Linux.
May 02, 2019 by Robert Foss | Blog
A previous post introduced the SPURV Android compatibility layer for Wayland based Linux environment. In this post, we're going to dig into how you can run an Android application on the very common i.MX6 based Nitrogen6_MAX board.
April 26, 2019 by Adrian Ratiu | Blog
In part 1 and 2 of this series, we took a condensed in-depth look at the eBPF VM. In part 3, we define the high-level components of an eBPF program, including the backend, loader, frontend and data structures.
April 25, 2019 by Guillaume Desmottes | Blog
GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 09, 2019 by Nicolas Dufresne | News & Events
Collabora contributes elements implementing the RIST Simple Profile to GStreamer. This specification adds retransmissions to RTP streams in a way that it compatible with existing broadcast encoders and decoders.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
April 29, 2024 by Aaron Boxer | News & Events
GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.
April 22, 2024 by Kara Bembridge | News & Events
As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.
April 17, 2024 by Frederic Plourde | News & Events
Monado, the cross-platform open source XR runtime, has recently received significant updates to align with the features and specifications of OpenXR 1.1, ensuring compatibility and optimal performance for developers and users alike.
April 11, 2024 by Kara Bembridge | News & Events
Adhering to the fundamentals of open source, the Atari VCS OS is based on Debian using the Apertis infrastructure, and the graphics rely on Weston as its Wayland compositor.
April 10, 2024 by Mark Filion | News & Events
Using TensorFlow Lite models optimized for the STM3MP2 NPU along with an upstream-ready H.264 encoder (Video4Linux2), this demo showcases GStreamer's all-new analytic metadata framework.
April 08, 2024 by Xavier Claessens | News & Events
GStreamer 1.24 was recently released, and with it came with a new plugin to help separate pipelines into different processes.
April 05, 2024 by Kara Bembridge | News & Events
Seattle is hosting this year's Embedded Open Source Summit, the umbrella conference for a collection of open source events. This is the premier space for the open source community and we'll be there with 6 talks!
April 03, 2024 by Mark Filion | News & Events
Honoring outstanding innovations in the field of embedded system technologies, the annual Embedded Award ceremony will be taking place next week at Embedded World 2024 in Nuremberg.
April 02, 2024 by Frederic Plourde | News & Events
As we reflect on the strides made in recent months, it's remarkable to see how OpenXR and Monado have evolved and are shaping the future of XR development. Let's take a closer look at the progress made and noteworthy achievements.
March 22, 2024 by Kara Bembridge | News & Events
One of the largest trade fair of its kind, and a global platform for the embedded community, Embedded World will be taking place next month at the NürnbergMesse in the quaint city of Nuremberg, Germany
March 19, 2024 by Daniel Morin | News & Events
Thanks to sponsors like STMicroelectronics, Netflix, Living Optics, and ChromeOS, Collabora once again came in first place with the most contributors for this release, with 16 developers taking part.
March 11, 2024 by Muhammad Usama Anjum | News & Events
The latest Linux Kernel 6.8 release brings thousands of new lines of code, improving the core kernel, architecture support, networking, file systems, and more.
Here are the events we'll be attending in the coming weeks – come say hello!
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium