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Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

Linux App Summit 2020

November 12, 2020 by Mark Filion  |   News & Events

Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!

Linux App Summit 2020

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Monado update: Passing conformance, Android support & more

November 02, 2020 by Jakob Bornecrantz  |   News & Events

Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.

Monado update: Passing conformance, Android support & more

Open Source Summit Europe & ELCE 2020

October 22, 2020 by Mark Filion  |   News & Events

The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!

Open Source Summit Europe & ELCE 2020

Kernel 5.9: Onwards and upwards

October 22, 2020 by Mylène Josserand  |   News & Events

Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.

Kernel 5.9: Onwards and upwards

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Collabora & GStreamer 1.18

October 06, 2020 by Stéphane Cerveau  |   News & Events

A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.

Collabora & GStreamer 1.18

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Now streaming: Collabora’s XDC 2025 presentations

December 02, 2025 by Mark Filion  |   Blog

As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.

Now streaming: Collabora’s XDC 2025 presentations

Implementing Bluetooth LE Audio & Auracast on Linux systems

November 24, 2025 by George Kiagiadakis  |   Blog

LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.

Implementing Bluetooth LE Audio & Auracast on Linux systems

Strengthening KernelCI: New architecture, storage, and integrations

November 17, 2025 by Gustavo Padovan  |   Blog

Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and deeper integrations—modernizing the entire ecosystem and enabling reliable, scalable upstream kernel testing.

Strengthening KernelCI: New architecture, storage, and integrations

Font recognition reimagined with FasterViT-2

November 11, 2025 by Marcus Edel  |   Blog

Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art model for fine-grained font identification that can also be used for downstream tasks.

Font recognition reimagined with FasterViT-2

Expanding access to XR: Google Cardboard comes to Monado

October 31, 2025 by Frederic Plourde  |   Blog

Collabora has advanced Monado's accessibility by making the OpenXR runtime supported by Google Cardboard and similar mobile VR viewers so that even more can benefit from OpenXR.

Expanding access to XR: Google Cardboard comes to Monado

From browsers to better drivers: Fixing Zink synchronization the hard way

October 27, 2025 by Faith Ekstrand  |   Blog

By resolving critical synchronization bugs in Zink’s Vulkan–OpenGL interop, Faith Ekstrand paved the way for Zink+NVK to become the default OpenGL implementation for Nouveau.

From browsers to better drivers: Fixing Zink synchronization the hard way

What to do about differing product life cycles

September 25, 2025 by Martyn Welch  |   Blog

Abandoned vendor-provided BSP roadblocks can be overcome when mainline Open Source projects like the Linux kernel are integrated directly. Get your upstreamed BSPs from day one.

What to do about differing product life cycles

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

August 06, 2025 by Daniel Almeida  |   Blog

This second post in the Tyr series dives deeper into GPU driver internals by using the Vulkan-based VkCube application to explain how User Mode Drivers (UMDs) and Kernel Mode Drivers (KMDs) work together to execute GPU workloads.

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

A practical debugging guide for media driver developers

July 22, 2025 by Olivier Crête  |   Blog

Getting into kernel development can be daunting. There are layers upon layers of knowledge to master, but no clear roadmap, especially when it comes to debugging drivers or navigating userspace-kernel issues.

A practical debugging guide for media driver developers

Quick notes from the GStreamer Spring Hackfest 2025

July 15, 2025 by Olivier Crête  |   Blog

This past May, we met with the community at the GStreamer Spring Hackfest in Nice, France, and were able to make great strides, including the integration of AI/ML workflows in GStreamer.

Quick notes from the GStreamer Spring Hackfest 2025

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

July 03, 2025 by George Kiagiadakis  |   Blog

As part of the activities Embedded Recipes in Nice, France, Collabora hosted a PipeWire workshop/hackfest, an opportunity for attendees to meet face-to-face with PipeWire developers and participate in direct discussions about the future of PipeWire.

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

Coccinelle for Rust progress report

June 25, 2025 by Tathagata Roy  |   Blog

In collaboration with Inria, the French Institute for Research in Computer Science and Automation, Tathagata Roy shares the progress made over the past year on the CoccinelleForRust project, co-sponsored by Collabora

Coccinelle for Rust progress report

Chromium on MediaTek Genio 700 and 720: from test plans to real‑world performance

December 24, 2025 by Alexandros Frantzis  |   News & Events

Detailed post about the current status of Chromium enablement on MediaTek Genio SoCs

Chromium on MediaTek Genio 700 and 720: from test plans to real‑world performance

Driving a seamless Chromium experience on MediaTek SoCs

December 17, 2025 by Alexandros Frantzis  |   News & Events

As Chromium becomes the default UI runtime on embedded Linux devices, we’re closing long-standing V4L2 gaps and enabling efficient hardware video encoding and decoding on MediaTek platforms for both downstream and upstream.

Driving a seamless Chromium experience on MediaTek SoCs

Monado 25.1.0: Enabling tomorrow’s OpenXR experiences

December 10, 2025 by Frederic Plourde  |   News & Events

Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.

Monado 25.1.0: Enabling tomorrow’s OpenXR experiences

Pushing the kernel forward at Linux Plumbers 2025

December 04, 2025 by Kara Bembridge  |   News & Events

Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.

Pushing the kernel forward at Linux Plumbers 2025

Kernel 6.18: Tyr advances Rust in Linux

December 03, 2025 by Louis-Alexis Eyraud  |   News & Events

In the latest Linux kernel release, Collabora’s engineering team delivers multiple contributions including Tyr, a Rust driver for CSF-based Arm Mali GPUs, as well as ongoing hardware enablement and improved support for MediaTek SoCs.

Kernel 6.18: Tyr advances Rust in Linux

Training open source LLMs at ESE Kongress 2025

November 27, 2025 by Kara Bembridge  |   News & Events

Collabora will be at Embedded Software Engineering Kongress! Catch our talk as we share our expertise in training large open source models.

Training open source LLMs at ESE Kongress 2025

Racing karts on a Rust GPU kernel driver

November 19, 2025 by Daniel Almeida  |   News & Events

The Tyr prototype has now progressed from basic GPU job execution to running GNOME, Weston, and full-screen 3D games like SuperTuxKart, demonstrating a functional, high-performance Rust driver that matches C-driver performance!

Racing karts on a Rust GPU kernel driver

Open Source at AGRITECHNICA 2025

November 05, 2025 by Mark Filion  |   News & Events

As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!

Open Source at AGRITECHNICA 2025

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

October 16, 2025 by AngeloGioacchino Del Regno  |   News & Events

Collabora and MediaTek are advancing upstream Linux support for the latest Genio IoT boards and Chromebook Plus laptops, enabling full hardware functionality, improved security, and broader access to the open source community.

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

Advancing the pipeline at GStreamer Conference 2025

October 15, 2025 by Kara Bembridge  |   News & Events

Collabora is proud to sponsor this year's annual GStreamer conference, taking place in London, UK. Join us as we showcase the latest with machine learning analytics, WirePlumber, and more.

Advancing the pipeline at GStreamer Conference 2025

Kernel 6.17: auspicious autumnal accomplishments

September 30, 2025 by Nicolas Frattaroli  |   News & Events

The kernel 6.17 release benefits from improvements in the graphics subsystem, hardware enablement, and more! See where Collabora's kernel team contributed to this release.

Kernel 6.17: auspicious autumnal accomplishments

From Vienna, with Open Source: XDC 2025

September 24, 2025 by Kara Bembridge  |   News & Events

Next week, Collabora will be taking part in the 2025 edition X.Org Developer's Conference! Taking place in Vienna, our engineers will be presenting 6 talks and a workshop to help local students discover the embedded graphics stack! Join us!

From Vienna, with Open Source: XDC 2025

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