May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 28, 2020 by Guillaume Desmottes | Blog
With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?
April 23, 2020 by Alyssa Rosenzweig | Blog
The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
April 20, 2020 by Mark Filion | Blog
Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!
April 17, 2020 by Andre Almeida | Blog
In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.
April 14, 2020 by Mark Filion | Blog
Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.
April 10, 2020 by Pekka Paalanen | Blog
When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.
April 08, 2020 by Andrzej Pietrasiewicz | Blog
Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).
April 27, 2023 by Eugen Hristev | Blog
The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!
April 18, 2023 by Xavier Claessens | Blog
Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!
April 05, 2023 by Vineet Suryan | Blog
Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.
March 10, 2023 by Rebecca McKeever | Blog
Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.
March 03, 2023 by Rafael Garcia Ruiz | Blog
Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.
February 17, 2023 by Muhammad Usama Anjum | Blog
Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.
February 02, 2023 by Faith Ekstrand | Blog
Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.
January 17, 2023 by Jakub Piotr Cłapa | Blog
MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.
January 17, 2023 by Adrian Ratiu | Blog
Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.
January 11, 2023 by Jakob Bornecrantz | Blog
It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.
December 20, 2022 by Mateo de Mayo | Blog
The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.
December 15, 2022 by Italo Nicola | Blog
Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
January 23, 2020 by Mark Filion | News & Events
In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!
Here are the events we'll be attending in the coming weeks – come say hello!
September 18-19, Lyon, France
September 18-20, Vienna, Austria
September 23-25, Paris, France
October 7-10, Montreal, Quebec
October 9-11, Montreal, Quebec