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Why Linux HDCP isn't the end of the world

December 11, 2017 by Daniel Stone  |   Blog

Recently, Sean Paul from Google's ChromeOS team, submitted a patch series to enable HDCP - or High-bandwidth Digital Content Protection - support for the Intel display driver.

Why Linux HDCP isn't the end of the world

Quick hack: Building ChromiumOS for QEMU

December 01, 2017 by Robert Foss  |   Blog

Getting ChromiumOS building is reasonably easy, but running it under QEMU requires some work. Here's a guide to help you build all of the software needed to do so.

Quick hack: Building ChromiumOS for QEMU

Your partner in adopting SRT

November 28, 2017 by Mark Filion  |   News & Events

We're delighted to be one of the 33 new members of the Secure Reliable Transport (SRT) Alliance, a group dedicated to accelerating interoperability of video streaming solutions and fostering collaboration with industry leaders to achieve lower latency…

Your partner in adopting SRT

Running Chromium with Ozone-GBM on a GNU/Linux desktop

November 27, 2017 by Alexandros Frantzis  |   Blog

Ozone is Chromium’s next-gen platform abstraction layer for graphics and input. When developing either Ozone itself or an application that uses Ozone, it is often beneficial to be able to run the code on the development machine, which is usually a typical…

Running Chromium with Ozone-GBM on a GNU/Linux desktop

ipcpipeline: Splitting a GStreamer pipeline into multiple processes

November 17, 2017 by George Kiagiadakis  |   Blog

Earlier this year I worked on a certain GStreamer plugin that is called “ipcpipeline”. This plugin provides elements that make it possible to interconnect GStreamer pipelines that run in different processes. In this blog post I am going to explain how…

ipcpipeline: Splitting a GStreamer pipeline into multiple processes

Capitole du Libre

November 16, 2017 by Mark Filion  |   News & Events

We're headed to France’s southern Occitanie region to attend and sponsor the 6th edition of Capitole du Libre, a weekend dedicated to free and Open Source software!

Capitole du Libre

Collabora & Linux Kernel 4.14

November 13, 2017 by Gabriel Krisman Bertazi  |   News & Events

Linux Kernel 4.14 is out, and once again Collabora developers were very active, contributing nearly 200 patches, reviews & sign-offs combined during this development cycle!

Collabora & Linux Kernel 4.14

Linux Developer Conference Brazil

November 10, 2017 by Mark Filion  |   News & Events

We're very excited to be sponsoring and speaking at the very first Linux Developer Conference Brazil, taking place on November 11 at the Instituto de Computação in Campinas!

Linux Developer Conference Brazil

Quick hack: Experiments with crosvm

November 09, 2017 by Tomeu Vizoso  |   Blog

Running crosvm outside Chromium OS is quite easy, with the only complication being that minijail isn't widely packaged in distros. In these instructions, we hack around the issue with linker environment variables so we don't have to install it properly.

Quick hack: Experiments with crosvm

European R-Car Consortium Forum

November 08, 2017 by Mark Filion  |   News & Events

On November 8, we'll be in Düsseldorf, Germany, to take part & exhibit at the 1st edition of the Renesas European R-Car Consortium Forum, a one-day event aimed at bringing together OEMs and Tier1s to discuss the future of car mobility.

European R-Car Consortium Forum

Tracing memory leaks in the NFC Digital Protocol stack

November 06, 2017 by Thierry Escande  |   Blog

Kmemleak allows you to track possible memory leaks inside the Linux kernel. Basically, it tracks dynamically allocated memory blocks in the kernel and reports those without any reference left and that are therefore impossible to free.

Tracing memory leaks in the NFC Digital Protocol stack

Embedded Linux Conference Europe

October 20, 2017 by Mark Filion  |   News & Events

Following a weekend at the GStreamer Conference, Collabora will be continuing its week-long stay in Prague by sponsoring, exhibiting and speaking at Embedded Linux Conference Europe 2017.

Embedded Linux Conference Europe

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Monado OpenXR runtime developer update

February 25, 2020 by Jakob Bornecrantz  |   News & Events

Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!

Monado OpenXR runtime developer update

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

OpenXR Virtual F2F

27-28 October, Online

VLDE 2021

27-28 October, Online

PackagingCon

9-10 November, Online

ESE Kongress

29 Nov - 03 Dec, Online

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