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Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

Linux App Summit 2020

November 12, 2020 by Mark Filion  |   News & Events

Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!

Linux App Summit 2020

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Monado update: Passing conformance, Android support & more

November 02, 2020 by Jakob Bornecrantz  |   News & Events

Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.

Monado update: Passing conformance, Android support & more

Open Source Summit Europe & ELCE 2020

October 22, 2020 by Mark Filion  |   News & Events

The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!

Open Source Summit Europe & ELCE 2020

Kernel 5.9: Onwards and upwards

October 22, 2020 by Mylène Josserand  |   News & Events

Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.

Kernel 5.9: Onwards and upwards

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Collabora & GStreamer 1.18

October 06, 2020 by Stéphane Cerveau  |   News & Events

A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.

Collabora & GStreamer 1.18

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

High bitrate video streaming with GStreamer's RTP elements

August 20, 2020 by Antonio Ospite  |   Blog

Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.

High bitrate video streaming with GStreamer's RTP elements

Understanding computer vision & AI, part 1

August 13, 2020 by Marcus Edel  |   Blog

Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.

Understanding computer vision & AI, part 1

Testing Weston DRM/KMS backends with virtme and VKMS

August 07, 2020 by Leandro Ribeiro  |   Blog

Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.

Testing Weston DRM/KMS backends with virtme and VKMS

An introduction to Linux kernel initcalls

July 14, 2020 by Mylène Josserand  |   Blog

Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.

An introduction to Linux kernel initcalls

Deep dive into OpenGL over DirectX layering

July 09, 2020 by Louis-Francis Ratté-Boulianne  |   Blog

Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.

Deep dive into OpenGL over DirectX layering

Using syzkaller, part 4: Driver fuzzing

June 26, 2020 by Ricardo Cañuelo Navarro  |   Blog

Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.

Using syzkaller, part 4: Driver fuzzing

Cross building Rust GStreamer plugins for the Raspberry Pi

June 23, 2020 by Guillaume Desmottes  |   Blog

Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.

Cross building Rust GStreamer plugins for the Raspberry Pi

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

June 12, 2020 by Stéphane Cerveau  |   Blog

Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

Bifrost meets GNOME: Onward & upward to zero graphics blobs

June 05, 2020 by Alyssa Rosenzweig  |   Blog

With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.

Bifrost meets GNOME: Onward & upward to zero graphics blobs

Using regmaps to make Linux drivers more generic

May 27, 2020 by Adrian Ratiu  |   Blog

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.

Using regmaps to make Linux drivers more generic

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

Wine on Wayland: A year in review (and a look ahead)

January 30, 2024 by Alexandros Frantzis  |   News & Events

2023 was a great year for the Wayland driver for Wine. After several merge requests, many people are now already able to use the latest Wine release to enjoy some of their favorite Windows applications in a completely X11-free environment!

Wine on Wayland: A year in review (and a look ahead)

WhisperFusion: Ultra-low latency conversations with an AI chatbot

January 25, 2024 by Marcus Edel  |   News & Events

By creating a real-time AI chatbot communication system using WhisperLive and WhisperSpeech, we have addressed the unnatural delay in current bot interactions for seamless conversation.

WhisperFusion: Ultra-low latency conversations with an AI chatbot

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

January 18, 2024 by Kara Bembridge  |   News & Events

With many dedicated souls willing to endure a FOSDEM queue, Collabora's engineers will be giving 6 talks spread out amongst multiple devrooms including Open Media and Testing & Continuous delivery.

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

Kernel 6.7: New year, new Linux!

January 11, 2024 by Eugen Hristev  |   News & Events

Collabora's kernel team made a number of key contributions including a new kselftest for verifying driver probe of Devicetree-based platforms, multiple improvements to further improve support for MediaTek SoCs found in Chromebooks, and more.

Kernel 6.7: New year, new Linux!

Weston 13.0 release: Backends consolidation

December 21, 2023 by Marius Vlad  |   News & Events

Weston 13.0 brings multiple fixes and important changes, notably the ability to load multiple backends simultaneously. This can be used to load VNC, RDP, or PipeWire backends for remote access alongside the native DRM backend.

Weston 13.0 release: Backends consolidation

NVK holiday update: What we've achieved, and where we're headed

December 20, 2023 by Faith Ekstrand  |   News & Events

As 2023 draws to a close, I wanted to give a quick update on NVK, what's happened this year, and where we'll be headed in 2024. While previous posts have focused primarily on the technical details, this post will be more geared towards users.

NVK holiday update: What we've achieved, and where we're headed

WhisperSpeech makes its way to AI.dev

December 07, 2023 by Mark Filion  |   News & Events

Collabora is headed to California to take part in the inaugural edition of AI​.dev: Open Source GenAI & ML Summit, a new event which aims to bring together the brightest developers from around the world to shape the trajectory of open source AI.

WhisperSpeech makes its way to AI.dev

Ready for embedded: PipeWire 1.0 released

November 27, 2023 by George Kiagiadakis  |   News & Events

It is with the utmost excitement that we witness the release of PipeWire 1.0, the first officially stable release of this noteworthy inter-process multimedia streaming framework after many years of development.

Ready for embedded: PipeWire 1.0 released

MiniDebConf Cambridge 2023

November 21, 2023 by Kara Bembridge  |   News & Events

This week, the Debian project takes over Cambridge as MiniDebConf kicks off right in our own British backyard! Organized by Debian project members, MiniDebConfs aim to achieve similar objectives to those of the annual Debian conference, DebConf.

MiniDebConf Cambridge 2023

NVK reaches Vulkan 1.0 conformance

November 20, 2023 by Faith Ekstrand  |   News & Events

As of today, NVK is now an officially conformant implementation of the Vulkan 1.0 API on NVIDIA Turing hardware. This is the first time any Nouveau driver has gotten the Khronos conformance badge on any API.

NVK reaches Vulkan 1.0 conformance

Patch Ready for Linux Plumbers 2023

November 09, 2023 by Kara Bembridge  |   News & Events

To ensure the Linux kernel is running smoothly, it requires maintenance from a variety of levels. Those working on the lower levels, or the plumber layers, of the kernel will have a chance to convene next week at the annual Linux Plumbers Conference.

Patch Ready for Linux Plumbers 2023

Benchmarking machine learning frameworks

November 02, 2023 by Vineet Suryan  |   News & Events

MLBench enables developers and maintainers to effortlessly gauge how their frameworks perform compared to other implementations, prior code versions, or across different boards, with respect to both runtime performance and other metrics.

Benchmarking machine learning frameworks

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December 10-15, Vancouver, Canada

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February 1-2, Brussels, Belgium

 

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