July 18, 2017 by Alexandros Frantzis | Blog
Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…
July 04, 2017 by Martyn Welch | News & Events
Linux Kernel 4.12 is out, with 12 Collabora developers having contributed, a new record number of developers contributing to a single kernel release for Collabora!
June 29, 2017 by Robert Foss | Blog
Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.
June 27, 2017 by Mark Filion | News & Events
Our worldwide team of Open Source engineers and developers continues to grow with new additions in Core, Graphics & Web! Welcome Denis Pynkin, Alexandros Frantzis and Santosh Mahto!
June 20, 2017 by Sjoerd Simons | Blog
At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.
June 13, 2017 by Helen Koike | Blog
The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!
June 05, 2017 by Robert Foss | Blog
GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.
June 02, 2017 by Mark Filion | News & Events
Collabora is proud to once again be sponsoring the latest round (Round 14) of Outreachy internships, which began earlier this week! More specifically, Collabora has chosen to sponsor the Linux kernel projects for the May-August semester.
May 30, 2017 by Mark Filion | News & Events
Over the next few days, Collabora is very excited to be taking part in three events where we'll be exhibiting as well as giving talks: Augmented World Expo, Automotive Linux Summit and Open Source Summit Japan.
May 16, 2017 by Mark Filion | News & Events
On the road again! Collaborans are heading to London, A Coruña & Buenos Aires to attend a VR event, a hackfest, a conference on Open Source systems, and a day of technical sessions on Vulkan! See you there?
May 08, 2017 by Mark Filion | News & Events
From May 9 to 11, Collabora will be attending the GENIVI All Member Meeting & Open Community Days: Advancing Connected Vehicles in a Connected World, in Birmingham, UK!
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
March 27, 2019 by Andrzej Pietrasiewicz | Blog
In the previous post I introduced you to the subject of USB gadgets implemented as machines running Linux. In this post, we look at how to implement your very own USB function with FunctionFS and how to integrate that with systemd.
March 20, 2019 by André Almeida | Blog
In this tutorial, we'll look at how to create a functional and simple Arch Linux virtual machine image, that can have network access, display graphical windows and share a folder with the host.
March 13, 2019 by Robert Foss | Blog
During the past few months significant progress has been made on the Open Source Arm Mali GPU driver front, culminating in the Panfrost driver targeting Mali T and G-series of GPUs being available now.
March 12, 2019 by Helen Koike | Blog
With just a few simple steps, you can compile and boot a Raspberry Pi using the Linux kernel mainline source code. Here's how.
March 05, 2019 by Lucas Kanashiro | Blog
Since the last Debian release, a number of changes have been made in the Debian Cloud Team, both on the technical & organisational level within the community. Here's a look at what's in store for Buster!
March 04, 2019 by Tomeu Vizoso | Blog
Following two months of work to develop a new kernel driver for Midgard and Bifrost GPUs, the kernel side of Panfrost is now in a form close to be acceptable in the mainline Linux kernel.
February 18, 2019 by Andrzej Pietrasiewicz | Blog
A look at how to implement USB gadget devices on Linux machines which have the necessary UDC hardware, automate the manual configfs process via declarative gadget "schemes", and use systemd for gadget composition at boot time.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
Here are the online events we'll be attending in the coming weeks – join us!
23— 29 August, Online
24— 28 August, Online