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Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

MLfix to quickly fix datasets

June 08, 2023 by Vineet Suryan  |   Blog

Contrary to traditional software development, data is more important than code in machine learning. Building a high-performing model requires using reliable, precisely labelled data but poor-quality data is not always obvious.

MLfix to quickly fix datasets

USB 3.0 preliminary support in U-boot for Radxa Rock-5B

May 31, 2023 by Eugen Hristev  |   Blog

A while back I presented USB 2.0 host support that was added to U-boot for the Radxa Rock-5B RK3588 Rockchip board. This time, USB 3.0 was added with support for the host and gadget.

USB 3.0 preliminary support in U-boot for Radxa Rock-5B

Radxa Rock-5B PCIe and RTL8125B networking in U-boot

May 18, 2023 by Eugen Hristev  |   Blog

Work continues on the Radxa ROCK5B RK388, as PCIe and RTL8125B networking support in U-boot have now been added. Publishing code as Open Source can benefit many different other projects, and allows anyone to benefit.

Radxa Rock-5B PCIe and RTL8125B networking in U-boot

Introducing Multiview for NVK

May 03, 2023 by Rebecca Mckeever  |   Blog

NVK, an open-source Vulkan driver for NVIDIA hardware that is part of Mesa, now supports the Vulkan extension VK_KHR_multiview.

Introducing Multiview for NVK

Adding bootloader support for USB 2.0 Host for Radxa ROCK 5B RK3588

April 27, 2023 by Eugen Hristev  |   Blog

The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!

Adding bootloader support for USB 2.0 Host for Radxa ROCK 5B RK3588

Meson & VSCode: Develop your project in a modern IDE

April 18, 2023 by Xavier Claessens  |   Blog

Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!

Meson & VSCode: Develop your project in a modern IDE

Carlafox: Towards reliable open-source 3D perception

April 05, 2023 by Vineet Suryan  |   Blog

Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.

Carlafox: Towards reliable open-source 3D perception

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

Exploring Rust for Vulkan drivers, part 1

February 02, 2023 by Faith Ekstrand  |   Blog

Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.

Exploring Rust for Vulkan drivers, part 1

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

X.Org Developer's Conference 2023

October 12, 2023 by Kara Bembridge  |   News & Events

The fall conference season continues next week with the X.Org Developer's Conference, taking place from October 17 to 19 in A Coruna, Spain. Sponsored by Collabora, this event brings together developers with an interest in open graphics.

X.Org Developer's Conference 2023

Pressing play on GStreamer Conference 2023

September 21, 2023 by Kara Bembridge  |   News & Events

Sunny Spain will have multimedia developers on speed dial next week for the 11th edition of the GStreamer Conference, taking place at the Palexco Convention Centre in A Coruña from September 25 to 26.

Pressing play on GStreamer Conference 2023

Perfecting Open Source Recipes in Paris

September 19, 2023 by Kara Bembridge  |   News & Events

The world-renowned culinary scene in The City of Light will be getting a pack of different types of chefs next week for Kernel Recipes and Embedded Recipes. Kernel Recipes kicks off on September 25, then Embedded Recipes from September 28 to 29.

Perfecting Open Source Recipes in Paris

Empowering Open Source at IBC 2023

September 11, 2023 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam! This year, we will be showcasing some of our recent work on the DAB protocol, as well as the software integration of LCEVC, MPEG's novel enhancement codec, into the GStreamer multimedia framework.

Empowering Open Source at IBC 2023

Monado SLAM datasets now available

September 11, 2023 by Mateo de Mayo  |   News & Events

The Monado SLAM datasets (MSD) are egocentric visual-inertial SLAM datasets recorded to improve the Basalt-based inside-out tracking component of the Monado project.

Monado SLAM datasets now available

Video codecs: Adding AV1 stateless video decoder support to Linux

September 07, 2023 by Benjamin Gaignard  |   News & Events

The latest mainline Linux kernel (v6.5) includes 22 patches that enable support for the AV1 uAPI and for two stateless video decoders: one for the Rockchip RK3588 and one for MT8195, a MediaTek SoC.

Video codecs: Adding AV1 stateless video decoder support to Linux

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

August 30, 2023 by Adrian Larumbe  |   News & Events

The 6.5 release is here and it comes with many changes. As is often the case, Collabora has been actively involved in the submission of patches, mostly in the task of hardware enablement for Mediatek and Rockchip SoCs.

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

Ready to All Systems Go!

August 23, 2023 by Kara Bembridge  |   News & Events

Set in the captivating city of Berlin, All Systems Go! is ready to explore foundational user-space Linux technologies after a 4-year hiatus.

Ready to All Systems Go!

NVK Has landed!

August 04, 2023 by Faith Ekstrand  |   News & Events

As of today, NVK, the new Vulkan driver for Nvidia GPUs, has landed in the main Mesa branch and will be included as an experimental driver in the 23.3 release of Mesa.

NVK Has landed!

EOSS - Recorded presentations (videos) now available

July 27, 2023 by Mark Filion  |   News & Events

If you weren't able to attend Embedded Open Source Summit in Prague last month, you're in luck as all presentations were recorded and are now available on YouTube.

EOSS - Recorded presentations (videos) now available

The next step for NVK: Merging into Mesa!

July 26, 2023 by Kara Bembridge  |   News & Events

After months of work, led by Collabora's own Faith Ekstrand, Red Hat's Karol Herbst, and numerous open source contributors, NVK is now considered ready to be merged into the main Mesa project.

The next step for NVK: Merging into Mesa!

A helping Arm for Panfrost

July 20, 2023 by Daniel Stone  |   News & Events

Collabora continues to relentlessly shift the needle to make high-quality open-source software not just an aspiration, but an expectation. We're pleased to announce an extension of our collaboration with Arm, providing more surety and capability for Panfrost.

A helping Arm for Panfrost

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