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An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

March 03, 2021 by Arnaud Ferraris  |   Blog

In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Adding HEVC/H.265 support for NXP's i.MX 8M

February 17, 2021 by Benjamin Gaignard  |   Blog

Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.

Adding HEVC/H.265 support for NXP's i.MX 8M

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

A roadmap for VirtIO Video on ChromeOS: part 2

October 02, 2023 by Daniel Almeida  |   Blog

This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.

A roadmap for VirtIO Video on ChromeOS: part 2

Persian Rug, Part 2 - Other ways to make object soups in Rust

September 27, 2023 by Edmund Smith  |   Blog

Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.

Persian Rug, Part 2 - Other ways to make object soups in Rust

WhisperSpeech: Exploring new horizons in text-to-speech technology

September 13, 2023 by Jakub Piotr Clapa  |   Blog

Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.

WhisperSpeech: Exploring new horizons in text-to-speech technology

Bridging IIO and Input in Linux

August 21, 2023 by Eugen Hristev  |   Blog

In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.

Bridging IIO and Input in Linux

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

August 10, 2023 by Paweł Wieczorek  |   Blog

Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.

Pushing testing laboratory performance limits by benchmarking LAVA - Part 1

Persian Rug - It really ties the Rust room together

August 09, 2023 by Edmund Smith  |   Blog

Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.

Persian Rug - It really ties the Rust room together

Triple Threat: The Power of Transcription, Summary, and Translation

August 03, 2023 by Marcus Edel  |   Blog

At Collabora, we're committed to bringing people together. That's why we're pushing state-of-the-art machine-learning techniques like Large Language Models, Speech Recognition, and Speech-Synthesis techniques.

Triple Threat: The Power of Transcription, Summary, and Translation

Booting on Radxa's Rock-5B without any media used

July 31, 2023 by Eugen Hristev  |   Blog

I have been working on getting U-boot upstream up to speed for the Radxa Rock-5B Rockchip RK3588 board. One of the cool features that I recently published upstream is the ability to boot the board without any kind of non-volatile media (NVM) used.

Booting on Radxa's Rock-5B without any media used

Radxa's Rock 5A one step closer to U-boot mainline

July 18, 2023 by Eugen Hristev  |   Blog

I previously talked about getting the bigger brother Rock 5B into mainline U-boot; this time I worked on the Rock 5A, an even tinier SBC based on Rockchip's RK3588S SoC that is one step closer to getting accepted.

Radxa's Rock 5A one step closer to U-boot mainline

A roadmap for VirtIO Video on Chrome OS, part 1

June 20, 2023 by Daniel Almeida  |   Blog

Powered by Rust, the video codec stack on ARCVM is now bringing faster and more reliable video decoding on Chrome OS. Here's how Collabora has been helping shape video virtualization for Chromebooks, and what it means for end users.

A roadmap for VirtIO Video on Chrome OS, part 1

WirePlumber's Event Dispatcher: a new, simplified way of handling PipeWire events

June 15, 2023 by Ashok Sidipotu  |   Blog

Event Dispatcher, part of the upcoming WirePlumber 0.5 release, is a custom PipeWire event scheduling mechanism designed to address many of the fundamental issues in WirePlumber.

WirePlumber's Event Dispatcher: a new, simplified way of handling PipeWire events

MLfix to quickly fix datasets

June 08, 2023 by Vineet Suryan  |   Blog

Contrary to traditional software development, data is more important than code in machine learning. Building a high-performing model requires using reliable, precisely labelled data but poor-quality data is not always obvious.

MLfix to quickly fix datasets

Conformant open source support for Mali-G57

June 06, 2022 by Alyssa Rosenzweig  |   News & Events

Mali-G57 features in new MediaTek Chromebooks with the MT8192 and MT8195 system-on-chips. With Mesa 22.2 and an appropriate kernel, accelerated graphics will work out of the box on Linux on these laptops.

Conformant open source support for Mali-G57

Kernel 5.18: Milestones for the road ahead

June 02, 2022 by Dmitry Osipenko  |   News & Events

Released by Linus Torvalds on May 22 after a busy two-month development cycle, Linux kernel 5.18 brings new features and lights up new hardware. Let's take a look at the contributions made by our engineering team.

Kernel 5.18: Milestones for the road ahead

Finding the secret ingredient at Embedded and Kernel Recipes

May 26, 2022 by Kara Bembridge  |   News & Events

After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences.

Finding the secret ingredient at Embedded and Kernel Recipes

Talks of the town: Software engineering edition

May 17, 2022 by Kara Bembridge  |   News & Events

Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!

Talks of the town: Software engineering edition

PipeWire: Bluetooth support status update

April 29, 2022 by Frederic Danis  |   News & Events

Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.

PipeWire: Bluetooth support status update

SocketCAN x Kubernetes

April 27, 2022 by Jakub Piotr Cłapa  |   News & Events

Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.

SocketCAN x Kubernetes

Monado accepted in GSoC 2022!

April 06, 2022 by Frédéric Plourde  |   News & Events

Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.

Monado accepted in GSoC 2022!

Kernel 5.17: Solid & steady

March 31, 2022 by Sebastian Fricke  |   News & Events

While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.

Kernel 5.17: Solid & steady

School's back in session at Open Source 101

March 24, 2022 by Kara Bembridge  |   News & Events

Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.

School's back in session at Open Source 101

Portable Linux gaming with the Steam Deck

March 01, 2022 by Simon McVittie  |   News & Events

Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.

Portable Linux gaming with the Steam Deck

New faces for new challenges

February 28, 2022 by Kara Bembrirdge  |   News & Events

As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.

New faces for new challenges

GStreamer 1.20: Embedded & WebRTC lead the way

February 18, 2022 by Olivier Crête  |   News & Events

At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.

GStreamer 1.20: Embedded & WebRTC lead the way

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Here are the events we'll be attending in the coming weeks – come say hello!

OpenXR Winter F2F

February 26-29, Seattle, WA, USA
 

Embedded World

April 9-11, Nuremberg, Germany

 

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