May 31, 2022 by Moses Turner | Blog
Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.
May 26, 2022 by Kara Bembridge | News & Events
After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences.
May 17, 2022 by Kara Bembridge | News & Events
Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!
April 29, 2022 by Frederic Danis | News & Events
Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.
April 27, 2022 by Jakub Piotr Cłapa | News & Events
Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.
April 06, 2022 by Frédéric Plourde | News & Events
Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.
April 05, 2022 by Mateo de Mayo | Blog
Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.
March 31, 2022 by Sebastian Fricke | News & Events
While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.
March 30, 2022 by Xavier Claessens | Blog
When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.
March 24, 2022 by Kara Bembridge | News & Events
Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.
March 23, 2022 by Faith Ekstrand | Blog
An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.
March 14, 2022 by Gabriel Krisman Bertazi | Blog
Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 17, 2021 by Benjamin Gaignard | Blog
Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.
February 08, 2021 by Jakub Adam | Blog
Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.
February 01, 2021 by Gert Wollny | Blog
Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
January 21, 2021 by Jaskaran Singh | Blog
Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
Here are the events we'll be attending in the coming weeks – come say hello!
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium