News & Blog

News, Events & Blogs

News & Blog

The latest from our Open Source experts

Search the newsroom

Zink: Summer 2021 update

June 14, 2021 by Erik Faye-Lund  |   Blog

There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.

Zink: Summer 2021 update

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

June 11, 2021 by Alyssa Rosenzweig  |   Blog

Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Optimizing 3D performance with virglrenderer

May 17, 2021 by Gert Wollny  |   Blog

Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.

Optimizing 3D performance with virglrenderer

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

May 11, 2021 by Emil Velikov  |   Blog

The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

Bridging the synchronization gap on Linux

June 09, 2022 by Faith Ekstrand  |   Blog

After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.

Bridging the synchronization gap on Linux

Monado's hand tracking: hand-waving our way towards a first attempt

May 31, 2022 by Moses Turner  |   Blog

Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.

Monado's hand tracking: hand-waving our way towards a first attempt

Visual-inertial tracking for Monado

April 05, 2022 by Mateo de Mayo  |   Blog

Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.

Visual-inertial tracking for Monado

Spotlight on Meson's full-featured developer environment

March 30, 2022 by Xavier Claessens  |   Blog

When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.

Spotlight on Meson's full-featured developer environment

How to write a Vulkan driver in 2022

March 23, 2022 by Faith Ekstrand  |   Blog

An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.

How to write a Vulkan driver in 2022

Improving the reliability of file system monitoring tools

March 14, 2022 by Gabriel Krisman Bertazi  |   Blog

Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.

Improving the reliability of file system monitoring tools

PipeWire: A year in review & a look ahead

March 08, 2022 by George Kiagiadakis  |   Blog

The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.

PipeWire: A year in review & a look ahead

Landing a new syscall: What is futex?

February 08, 2022 by André Almeida  |   Blog

Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?

Landing a new syscall: What is futex?

Writing an open source GPU driver - without the hardware

January 27, 2022 by Alyssa Rosenzweig  |   Blog

Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.

Writing an open source GPU driver - without the hardware

A Pixel's Color & new documentation repository

January 25, 2022 by Pekka Paalanen  |   Blog

My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.

A Pixel's Color & new documentation repository

Wine on Wayland year-end update: improved functionality & stability

December 22, 2021 by Alexandros Frantzis  |   Blog

It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.

Wine on Wayland year-end update: improved functionality & stability

Venus on QEMU: Enabling the new virtual Vulkan driver

November 26, 2021 by Antonio Caggiano  |   Blog

A step-by-step guide on how to enable 3D acceleration of Vulkan applications in QEMU through the new Venus experimental Vulkan driver for VirtIO-GPU with a local development environment.

Venus on QEMU: Enabling the new virtual Vulkan driver

Kernel 6.8: MediaTek community flourishes

March 11, 2024 by Muhammad Usama Anjum  |   News & Events

The latest Linux Kernel 6.8 release brings thousands of new lines of code, improving the core kernel, architecture support, networking, file systems, and more.

Kernel 6.8: MediaTek community flourishes

Release the panthor!

March 04, 2024 by Boris Brezillon  |   News & Events

Late last week, the long-awaited kernel driver supporting 10th-generation Arm Mali GPUs was merged into drm-misc. The existing Gallium driver support has also been extended, effectively enabling GPUs on Rockchip's RK3588 platforms.

Release the panthor!

Patch submitted to introduce GitLab-CI pipeline for Linux kernel testing

March 01, 2024 by Helen Koike  |   News & Events

This initial version includes static checks (checkpatch and smatch for now) and build tests across various architectures and configurations, and introduces a flexible 'scenarios' mechanism for subsystem-specific extensions.

Patch submitted to introduce GitLab-CI pipeline for Linux kernel testing

NVK is now ready for prime time

February 28, 2024 by Faith Ekstrand  |   News & Events

The merge request has landed, the non-conformant implementation warnings are gone, and NVK's Meson configuration now reads "nouveau" instead of "nouveau-experimental". It's now time to start shipping NVK to users!

NVK is now ready for prime time

Smells like team spirit: Meet our newest Collaborans!

February 26, 2024 by Kara Bembridge  |   News & Events

We've recently had some new faces join the team and we are delighted that our talented new joiners have readily jumped in to advance the open source mission.

Smells like team spirit: Meet our newest Collaborans!

FOSDEM 2024 - Recorded presentations (videos) now available

February 15, 2024 by Mark Filion  |   News & Events

Collabora's engineers presented six talks over the course of the weekend, with topics including a review of recent improvements to GStreamer, a look at the state of video offloading on the Linux desktop, and more.

FOSDEM 2024 - Recorded presentations (videos) now available

A framework to share analytics data in GStreamer

February 13, 2024 by Daniel Morin  |   News & Events

Engineers have widely adopted GStreamer to build video analytics pipelines, and while many companies have indeed built their machine learning analysis framework around GStreamer, no one had made the effort to contribute upstream, until now.

A framework to share analytics data in GStreamer

Wine on Wayland: A year in review (and a look ahead)

January 30, 2024 by Alexandros Frantzis  |   News & Events

2023 was a great year for the Wayland driver for Wine. After several merge requests, many people are now already able to use the latest Wine release to enjoy some of their favorite Windows applications in a completely X11-free environment!

Wine on Wayland: A year in review (and a look ahead)

WhisperFusion: Ultra-low latency conversations with an AI chatbot

January 25, 2024 by Marcus Edel  |   News & Events

By creating a real-time AI chatbot communication system using WhisperLive and WhisperSpeech, we have addressed the unnatural delay in current bot interactions for seamless conversation.

WhisperFusion: Ultra-low latency conversations with an AI chatbot

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

January 18, 2024 by Kara Bembridge  |   News & Events

With many dedicated souls willing to endure a FOSDEM queue, Collabora's engineers will be giving 6 talks spread out amongst multiple devrooms including Open Media and Testing & Continuous delivery.

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

Kernel 6.7: New year, new Linux!

January 11, 2024 by Eugen Hristev  |   News & Events

Collabora's kernel team made a number of key contributions including a new kselftest for verifying driver probe of Devicetree-based platforms, multiple improvements to further improve support for MediaTek SoCs found in Chromebooks, and more.

Kernel 6.7: New year, new Linux!

Weston 13.0 release: Backends consolidation

December 21, 2023 by Marius Vlad  |   News & Events

Weston 13.0 brings multiple fixes and important changes, notably the ability to load multiple backends simultaneously. This can be used to load VNC, RDP, or PipeWire backends for remote access alongside the native DRM backend.

Weston 13.0 release: Backends consolidation

Search the newsroom

Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

OpenXR Winter F2F

February 26-29, Seattle, WA, USA
 

Embedded World

April 9-11, Nuremberg, Germany

 

Featured Video

Open Since 2005 logo

We use cookies on this website to ensure that you get the best experience. By continuing to use this website you are consenting to the use of these cookies. To find out more please follow this link.

Collabora Ltd © 2005-2024. All rights reserved. Privacy Notice. Sitemap.