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Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

WirePlumber, the PipeWire session manager

May 07, 2020 by George Kiagiadakis  |   Blog

An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.

WirePlumber, the PipeWire session manager

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Reducing the size of a Rust GStreamer plugin

April 28, 2020 by Guillaume Desmottes  |   Blog

With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?

Reducing the size of a Rust GStreamer plugin

From Bifrost to Panfrost - deep dive into the first render

April 23, 2020 by Alyssa Rosenzweig  |   Blog

The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!

From Bifrost to Panfrost - deep dive into the first render

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

April 20, 2020 by Mark Filion  |   Blog

Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

April 17, 2020 by Andre Almeida  |   Blog

In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

Open Source software releases: Q1 2020 recap

April 14, 2020 by Mark Filion  |   Blog

Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.

Open Source software releases: Q1 2020 recap

Clean, reliable setup for dependency installation

April 10, 2020 by Pekka Paalanen  |   Blog

When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.

Clean, reliable setup for dependency installation

GTK+ Hackfest 2017: D-Bus communication with containers

March 24, 2017 by Simon McVittie  |   Blog

At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.

GTK+ Hackfest 2017: D-Bus communication with containers

Performance analysis in Linux

March 21, 2017 by Gabriel Krisman Bertazi  |   Blog

Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.

Performance analysis in Linux

Kernel debugging with QEMU: An overview of tools available

March 13, 2017 by Frédéric Dalleau  |   Blog

Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.

Kernel debugging with QEMU: An overview of tools available

Quick hack: Removing the Chromebook Write-Protect screw

March 08, 2017 by Robert Foss  |   Blog

Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.

Quick hack: Removing the Chromebook Write-Protect screw

A flurry of open source graphics milestones

March 01, 2017 by Daniel Stone  |   Blog

The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.

A flurry of open source graphics milestones

Quick hack: Precompiling APK files during Android AOSP build

February 23, 2017 by Robert Foss  |   Blog

How to create your custom Android image, and APK app(s), all at once.

Quick hack: Precompiling APK files during Android AOSP build

Quick hack: Setting up a ChromiumOS dev environment

February 16, 2017 by Robert Foss  |   Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Quick hack: Setting up a ChromiumOS dev environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

February 09, 2017 by Varad Gautam  |   Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

Kernel 5.18: Milestones for the road ahead

June 02, 2022 by Dmitry Osipenko  |   News & Events

Released by Linus Torvalds on May 22 after a busy two-month development cycle, Linux kernel 5.18 brings new features and lights up new hardware. Let's take a look at the contributions made by our engineering team.

Kernel 5.18: Milestones for the road ahead

Finding the secret ingredient at Embedded and Kernel Recipes

May 26, 2022 by Kara Bembridge  |   News & Events

After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences.

Finding the secret ingredient at Embedded and Kernel Recipes

Talks of the town: Software engineering edition

May 17, 2022 by Kara Bembridge  |   News & Events

Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!

Talks of the town: Software engineering edition

PipeWire: Bluetooth support status update

April 29, 2022 by Frederic Danis  |   News & Events

Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.

PipeWire: Bluetooth support status update

SocketCAN x Kubernetes

April 27, 2022 by Jakub Piotr Cłapa  |   News & Events

Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.

SocketCAN x Kubernetes

Monado accepted in GSoC 2022!

April 06, 2022 by Frédéric Plourde  |   News & Events

Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.

Monado accepted in GSoC 2022!

Kernel 5.17: Solid & steady

March 31, 2022 by Sebastian Fricke  |   News & Events

While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.

Kernel 5.17: Solid & steady

School's back in session at Open Source 101

March 24, 2022 by Kara Bembridge  |   News & Events

Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.

School's back in session at Open Source 101

Portable Linux gaming with the Steam Deck

March 01, 2022 by Simon McVittie  |   News & Events

Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.

Portable Linux gaming with the Steam Deck

New faces for new challenges

February 28, 2022 by Kara Bembrirdge  |   News & Events

As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.

New faces for new challenges

GStreamer 1.20: Embedded & WebRTC lead the way

February 18, 2022 by Olivier Crête  |   News & Events

At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.

GStreamer 1.20: Embedded & WebRTC lead the way

FOSDEM 2022

February 01, 2022 by Kara Bembridge  |   News & Events

Kicking off in a matter of days, this jam-packed weekend will host over 50 devrooms and nearly 700 talks including an in-depth look at Mobian: an open-source project aimed at bringing Debian GNU/Linux to mobile devices.

FOSDEM 2022

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Kamaros F2F

January 31 - February 2, Helsinki, Finland

FOSDEM

February 4-5, Brussels, Belgium

OpenXR F2F

February 13-15, Seattle, Washington

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