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A new era for Linux's low-level graphics - Part 1

March 20, 2018 by Daniel Stone  |   Blog

The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.

A new era for Linux's low-level graphics - Part 1

Linux isn't immune

March 14, 2018 by Gustavo Padovan  |   Blog

The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.

Linux isn't immune

Embedded Linux Conference 2018

March 09, 2018 by Mark Filion  |   News & Events

It's that time of the year again! The snow has melted, spring is right around the corner and the annual Embedded Linux Conference begins next week in Portland! If you are planning on attending, come say hello or catch one of our three presentations!

Embedded Linux Conference 2018

Google Open Source Peer Bonus

March 01, 2018 by Mark Filion  |   Blog

Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!

Google Open Source Peer Bonus

Embedded World 2018

February 26, 2018 by Mark Filion  |   News & Events

This week, we're in Nuremberg, Germany to take part in this year's edition of Embedded World, the leading international fair for embedded systems! Come say hello, booth 4-170!

Embedded World 2018

FOSDEM - Links to recorded presentations (videos)

February 21, 2018 by Mark Filion  |   Blog

From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.

FOSDEM - Links to recorded presentations (videos)

SRT, typical examples

February 20, 2018 by Justin Kim  |   Blog

Released earlier this month, the latest version of VLC, the free & open source multimedia player (which also uses the GStreamer framework) now contains SRT modules which had been in development in VLC's master branch.

SRT, typical examples

SRT in GStreamer

February 16, 2018 by Olivier Crête  |   Blog

Transmitting low delay, high quality video over the Internet is hard. The trade-off is normally between video quality and transmission delay (or latency). Internet video has up to now been segregated into two segments: video streaming and video calls.

SRT in GStreamer

LVEE Winter Edition 2018

February 13, 2018 by Mark Filion  |   Blog

Following a great weekend in Brussels for FOSDEM, Collaborans headed east to Belarus to attend & speak at the winter session of the international conference for free/libre open source software developers and users, LVEE.

LVEE Winter Edition 2018

Virtualizing GPU Access

February 12, 2018 by Robert Foss  |   Blog

For the past few years a clear trend of containerization of applications and services has emerged. Having processes containerized is beneficial in a number of ways. It both improves portability and strengthens security.

Virtualizing GPU Access

Collabora & Linux Kernel 4.15

January 29, 2018 by Gustavo Padovan  |   News & Events

Linux Kernel 4.15 was released yesterday, and it once again contained patches contributed by Collabora, including bigger patchsets like V4L2 Explicit Synchronization and UTF-8 case insensitive lookups for EXT4.

Collabora & Linux Kernel 4.15

FOSDEM: Two days, a dozen talks!

January 26, 2018 by Mark Filion  |   News & Events

Brussels, here we come! We're thrilled to be sponsoring this year's edition of FOSDEM, taking place in just over a week's time (February 3 & 4), at the Université Libre de Bruxelles. Come say hello, or catch one of a dozen talks given by Collaborans!

FOSDEM: Two days, a dozen talks!

Android: NXP i.MX6 on Etnaviv Update

July 24, 2017 by Robert Foss  |   Blog

More progress is being made in the area of i.MX6, etnaviv and Android. Since the last post a lot work has gone into upstreaming and stabilizing the etnaviv on Android ecosystem. This has involved Android, kernel and Mesa changes, many of which are available…

Android: NXP i.MX6 on Etnaviv Update

vkmark: more than a Vulkan benchmark

July 18, 2017 by Alexandros Frantzis  |   Blog

Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…

vkmark: more than a Vulkan benchmark

Quick hack: Performance debugging Linux graphics on Mesa

June 29, 2017 by Robert Foss  |   Blog

Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.

Quick hack: Performance debugging Linux graphics on Mesa

Debian armhf VM on arm64 server

June 20, 2017 by Sjoerd Simons  |   Blog

At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.

Debian armhf VM on arm64 server

NVMe: Officially faster for emulated controllers!

June 13, 2017 by Helen Koike  |   Blog

The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!

NVMe: Officially faster for emulated controllers!

Android: NXP i.MX6 Buffer Modifier Support

June 05, 2017 by Robert Foss  |   Blog

GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.

Android: NXP i.MX6 Buffer Modifier Support

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

Embedded Linux Conference North America

29 June — 02 July, Online

Open Source Summit North America

29 June — 02 July, Online

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